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Old 03-09-2006   #21
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We should be able to use Chaos Spawns, or a special like them, in other modes.
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Old 03-15-2006   #22
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Oh! How about we have a sector type that has spikes come up and down at certain intervals, just like Sonic 1? it would make race more interesting. :P
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Old 04-09-2006   #23
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I demand that if you beat the game on ultimate, you get the Sonic at the end to give a speech on how good you are, a la Earthworm Jim.

Quote:
"YOU'RE THE BEST! Wow. You beat the game on ultimate! That's incredible! I couldn't even do that! You can put this game in the recycle bin, because you've mastered it. Seriously, put down the joystick, and know that you, rest assured, are the best. You're probably the only person whos heard me say this. Me talking, right now! You! We care about you. If you ever feel bad about yourself, remember this day and what you're hearing right now. YOU, ARE, THE, BESSSST!! And if you fail at anything, if you come in last at the track meet, you just sit there and raise your head up and say, "Sonic Team Junior said, I was the best. Damn it, I'm the best. I CAME IN LAST, BUT I'M THE BEST." If you wake up one day, and you're in prison serving a life sentence, you just look up and say, "I'M THE BEST." When you're down. When you're lonely! When all your friends abandon you because you're such a jerk. You sit there and say to yourself "I'm the best. I'm the best. I'M THE BEST!!
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Old 04-10-2006   #24
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Originally Posted by SSNTails
What's even funnier is that I just listened to that track yesterday.
Maybe a "What are Hedgehogs?" lecture for easy mode, too.
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Old 05-10-2006   #25
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How about putting in a scroll-down/up feature for the character select menu? I ask this because if you put that in, you can have more than 7 character wads loaded, which would be nice.
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Old 05-14-2006   #26
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Im thinking in a new mode online like match, ctf... my suggestion mode treats to collect rings in a limit of time, who has got more rings win
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Old 05-17-2006   #27
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How about a birds-eye view of a map for race and coop? The TAB DEVMODE map might do well. It could go in a corner, or be accessable by the press of a button. It could just be an image of the course, with little color-changable sonic, tails, and knuckles faces that move to show people moving. Players names could be put underneath it, too.
Also, skyboxes. I know its been said already, but PLEASE. :P
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Old 05-20-2006   #28
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1) A way to make images in the intro scene NOT fade.
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Old 05-27-2006   #29
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When you press the rankings buttion in circuit mode, it should show what your current posistion is, ala mariokart.
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Old 06-02-2006   #30
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A FOF that can only be passed through by the host. That way we could put barriers around custom exits to make Lobby like areas.
Also maybe a FOF that can only be passed through by non-player things.

Basically I'm asking for discriminating FOFs.
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Old 06-04-2006   #31
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This was something that Shuffle accidently did...

An option to spin jump, and after the frames have looped a few times (2-5?), you change to the characters falling animation.

SPINFALL, maybe?
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Old 06-07-2006   #32
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The ability to see your teamates by an arrow of somekind so you can just see where they are. And note that the flag carrier should have a different arrow colour. Also instead of havvin a message above the flag carriers head maybe they could glow a certain colour maybe?
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Old 06-09-2006   #33
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How 'bout making the console not tiny-fy itself at high resolutions?
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Old 06-09-2006   #34
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Completely remove the Default color.
It's flawed, multiability dosen't work with it, Hiressprites dosen't work with it, custom abilties don't work with it. Very little works with it.
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Old 06-18-2006   #35
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How about using Marble Zone's lava texture, rather than Hill Top's?
Simply because Marble Zone's looks more like REAL magma.
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Old 06-20-2006   #36
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Respawning bustable blocks, for when you want to hide stuff behind breakable walls in Multiplayer but don't want the hole to stay open.
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Old 06-20-2006   #37
Mystic
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It would be nice if there was a way to determine the number of pages on the Statistics screen, and specify what map goes where. That way I could keep GFZ-CEZ from being shown, and add a "page break" where the Archives levels start.
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Old 06-29-2006   #38
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An option to toggle filtering for sprites and HUD in OpenGL? I'd really like that. You mentioned in IRC that "non-blurred sprites + bilinear environment" is possible after all.
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Old 07-06-2006   #39
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What I don't like about the speed pad sectors that forces you to spin, is that nonspinnable characters can still go. It would make the game more challenging for a nonspinnable character to have to find another way of going fast.
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Old 07-11-2006   #40
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Staff times for time attack!
Have each course have bronze, silver, and gold times. You could have it so that if you got gold, for example, that course's picture would have a gold border around it. You can make unlockables around this too. IE: Unlock a special feature if you have beaten all staff times with a gold rank.
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