Wizard Model Edit (player.zip) OpenGL

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From what I see(and done), it is very well done. I applaud you.

Though I have to face OpenGL's lag of death.. Anyways, it's still good, superb job.
 
SRB2Lover4Life said:
Though I have to face OpenGL's lag of death.. Anyways, it's still good, superb job.

you could try using miniGL. if that doesn't solve the problem, i dunno what else to do.
 
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