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XSRB2 vX-010 - Updated 7.17.11 7:11PM EDT (xsrb2-010.zip/xmus.dta) Details »»
XSRB2 vX-010 - Updated 7.17.11 7:11PM EDT (xsrb2-010.zip/xmus.dta)
Version: X-010, by K.S. (Formerly Inuyasha
Retired Staff
) K.S. is offline
Developer Last Online: May 2018

Version: XSRB2 Rating: (23 votes - 4.65 average)
Released: 04-02-2010 Last Update: 07-17-2011 Installs: 30
Single Player Levels Code Changes Sprites/Graphics Is in Beta Stage

_ ___________________________ NOTICE _____ _______________________
vX-010 released! (at 7.17.11 7:11PM EDT)
A changelog is available in this post.
The music file has still not changed since vX-006, no need to redownload it if you already have it.

XSRB2 is officially on indefinite hiatus.


Okay, I feel bad messing with you guys like I did last time, and it's been forever since I've done a real release, so...

No forced crashes, no stupidity, and hell, I even took a little extra time and fixed CZ64's little Time Attack bug.

Just a bunch of crazy stuff wrapped into one little package.

For example...




Remember that one boss (FFZ3) in my YouTube video? It's there.
Spoiler:






Remember Golf Mode? It's back, and better than before.
Spoiler:




Need a new gametype to hold you over? Shards is a completely new addition here.
Spoiler:




Didya ever think the load/save screen needed revamping? Well, so did I.
Spoiler:




Other new stuff? Yeah, sure!
Spoiler:



And a hell of a lot more... including some things which can't be accurately shown in screenshots...



Source code is available on SRB2MODS, where it'll probably stay for a long while.

And the downloads are now all attachments. Enjoy.

Download Now

File Type: zip xsrb2-010.zip (3.10 MB, 5378 views)
File Type: zip xsrb2-music.zip (21.72 MB, 3689 views)

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Comments
Old 12-26-2010   #222
Spongecar
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The theme for Daybreak Dash makes hum along to it. & the trick with DDZ1's Monitor/Crawla bouncing was quite impressive. (For me anyway)
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Old 01-05-2011   #223
mikey6018
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I'm not sure i cant even play it i get an error that the file was not found
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Old 01-05-2011   #224
MascaraSnake
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Quote:
Originally Posted by mikey6018 View Post
I'm not sure i cant even play it i get an error that the file was not found
That what file was not found? Are you sure XSRB2 is inside your SRB2 directory?
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Old 01-05-2011   #225
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I just played this for the very first time today. Love the new levels - it's nice to see somebody using all of the new 2.x features for what they were intended. Seems like most of the stuff we get on the OLDC could run on 1.09.4. Golf was a billion times more fun than anticipated, too!
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Old 01-13-2011   #226
mikey6018
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Quote:
Originally Posted by SpiritCrusher View Post
That what file was not found? Are you sure XSRB2 is inside your SRB2 directory?
I'm sure it is ,yup it is or do I have to have a specific file in it too?
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Old 01-13-2011   #227
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Quote:
Originally Posted by mikey6018 View Post
I'm sure it is ,yup it is or do I have to have a specific file in it too?
If you told me what file it says is missing, I could tell you. Normally, when it says there is a file missing, that means you need the file that is missing ;)
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Old 01-14-2011   #228
TheTrueForce
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Quote:
Originally Posted by Agent Hack View Post


I suck at Sonic Golf. :3
How do you get into it? I can't find it.
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Old 01-15-2011   #229
Violo
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Unlock the secrets menu and it should be in the Bonus Levels area.
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Old 02-18-2011   #230
Sergeant Brown
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Sorry to put a bump here, but when I unlocked the Sky Room/Secrets Menu, I didn't got the Bonus Levels. I really don't know why, and I finished the game twice.
Am I missing something here?
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Old 03-10-2011   #231
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May I ask who was the one who moved this to the hall of fame? If it was the maker, insertweabootexthere, I'm calling bullshit.

(Conic received an infraction for this post: Don't post flamebait.)
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Old 03-11-2011   #232
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Quote:
Originally Posted by Conic View Post
May I ask who was the one who moved this to the hall of fame? If it was the maker, insertweabootexthere, I'm calling bullshit.
I'm pretty sure Inu wouldn't get away with moving his own creation into the HoF without asking, worthy or otherwise.
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Old 03-11-2011   #233
MascaraSnake
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Quote:
Originally Posted by Conic View Post
May I ask who was the one who moved this to the hall of fame? If it was the maker, insertweabootexthere, I'm calling bullshit.
Spazzo originally suggested it, Prime 2.0 moved it. And before he moved it, the judges voted on it. The result was 11-2 for HoF.
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Old 03-16-2011   #234
Iceman404
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Just curious but, any chance of us playing that new and improved proof of concept special stages seen in that one youtube video?
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Old 03-30-2011   #235
Metal96
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Bump-ish. I had an idea last night on how to fix catwalks so that they render. I'm not a programmer or I would try this myself, but, since that and fog are the only two things still broken in XSRB2's OpenGL (it has the most complete OGL so I'm putting this here,) with shadows on it would look really nice. Here's my idea:
  1. The game would find the coordinates of the area where the catwalk should be rendered:

  2. Then, the game would use these coordinates to find the size of the sector and then internally tile the flat to that size:

  3. The game would then (again, internally) take that tiled flat and transform it using the sector coordinates, and store it to temporary graphics memory as a sprite:

  4. Then, this "sprite" would be rendered normally in the given position, and with shadows on it would be a realistic effect.
  5. And finally, voila! The final image that the player sees:

Of course, without the red lines, those were just to help both you and me to see the boundary and what was happening. So, is something like this or similar possible?

Last edited by Metal96; 04-23-2011 at 07:43 PM. Reason: Fix'd the images
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Old 03-31-2011   #236
Monster Iestyn
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Metal96:

1) Those problems are present in the regular SRB2's OpenGL too, actually.
2) The pictures in that post of yours don't work.

Last edited by Monster Iestyn; 03-31-2011 at 04:34 PM.
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Old 03-31-2011   #237
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Quote:
1) Those problems are present in the regular SRB2's OpenGL too, actually.
I have an assumption that one or other OGL fix is likely to happen, but there's no guarantee; so frankly speaking, I wouldn't wait for it.

I do know it's possible to fix animated flats with transparent pixels and catwalks. I know because someone in the past already did it, but it seems that everything was "lost". :S
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Last edited by Ezer.Arch; 03-31-2011 at 05:48 PM. Reason: Monster Iestyn changed his post.
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Old 04-08-2011   #238
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I don't know if I am the first person but my music wad will not load. I even try to load my music wad too but that doesn't work either. Can someone give me a tip or something?
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Old 04-08-2011   #239
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Quote:
Originally Posted by larztard View Post
I don't know if I am the first person but my music wad will not load. I even try to load my music wad too but that doesn't work either. Can someone give me a tip or something?
Quote:
Originally Posted by larztard View Post
my music wad
Quote:
Originally Posted by larztard View Post
my music wad too
lol

Anyways, it's probably just your wad, not xsrb2. You should see the help forum instead.
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Old 04-08-2011   #240
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Quote:
Originally Posted by Iceman404 View Post
lol
Anyways, it's probably just your wad, not xsrb2. You should see the help forum instead.
Okay, I ment to say the game's music and my music but I'll still take your advice. It's an awsome game, I think it'll be better if I hear a tune or something.
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Old 04-08-2011   #241
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I keep getting this message when i try to use x.srb: No lump found in playpal or something like that, and the textures dont load
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