SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Editing

Reply
 
Thread Tools Search this Thread
Old 02-14-2017   #1
Yacker
Metallic
 
Yacker's Avatar
Default Yacker occasionally does things

Anyone remember SRB2 Riders?


I remember.
*HUD is incomplete

Disclaimer: level and art entirely courtesy of the original Riders team and ported by Sapheros. lua was made entirely from scratch, however.
Final release probably won't feature the original levels or sprites.

Bonus:

Preview of a remake of Metal City Tripel The Fox is working on for this!
Yacker is offline   Reply With Quote
Old 02-15-2017   #2
Sapheros
That guy that ports
 
Sapheros's Avatar
Default

I'm so glad my shitty ass port is getting a proper fresh coat of paint, wish the best of luck to you! If there are any lua assets you'd like to use from my bad port, shoot out a PM!
__________________
Hiyo all! Underground Website

Last edited by Sapheros; 02-15-2017 at 12:14 AM.
Sapheros is offline   Reply With Quote
Old 02-15-2017   #3
Yacker
Metallic
 
Yacker's Avatar
Default

https://gfycat.com/HelplessEarnestAruanas

Custom grind rails! No dash pads or zoom tubes required.
This also only takes place in Sand Ruins because it had a nice open chasm for me to show off grind rails over.

Last edited by Yacker; 02-26-2017 at 05:37 PM. Reason: gfycat
Yacker is offline   Reply With Quote
Old 02-15-2017   #4
who-what-where-whale
who-what-where-whale
 
who-what-where-whale's Avatar
Default

Oh my god, that looks amazing with the new slopes and rails! I would suggest lowering the trick ranking though, it gets in the way of the hud.
__________________
and there he goes...
he hass the signature
who-what-where-whale is offline   Reply With Quote
Old 02-16-2017   #5
MotorRoach
Top Cock
Developer
 
MotorRoach's Avatar
Default

The Metal City remake had me off guard. It reminds me how CZ64 was just about to start remaking it entirely, before the project got on hold forever.

Still, this fills me with joy, and I hope this keeps going.
MotorRoach is offline   Reply With Quote
Old 02-17-2017   #6
elvinkonohana
Elvin The Squirrel
 
elvinkonohana's Avatar
Default

Metal City remake...

Wow, this thing has blow my mind, I'm really looking forward to see this!
__________________
Not Always online in SRB2 but still playing it.
elvinkonohana is offline   Reply With Quote
Old 02-17-2017   #7
Boo
Spikes The Echidna
 
Boo's Avatar
Default

Wow, pretty good, this is gonna be quite update for Srb2 riders, Metal City looks great, oh and the rails look nice, glad there are going to be proper rails for grinding!
__________________
BWAHAHAHAHAHAHAHA!

Actually my goal is to fill every single thread i post in with laughs.
Boo is offline   Reply With Quote
Old 02-17-2017   #8
ManimiFire
Meow Motherfuckers.
 
ManimiFire's Avatar
Default

Holy shit, that looks great, I'm looking forward for this update...
__________________
Check out my youtube channel: https://www.youtube.com/channel/UCd1...hUkNvNA93RPI8g
ManimiFire is offline   Reply With Quote
Old 02-26-2017   #9
Yacker
Metallic
 
Yacker's Avatar
Default



Now, custom flight! This brings just about every custom system complete, aside from some stage specific stuff and the HUD. From here, the biggest roadblocks to release are simply the maps. That isn't to say there isn't more to come on the Lua side, however...
Yacker is offline   Reply With Quote
Old 02-28-2017   #10
Zero_the_artificial
A Weavile Enthusiast
 
Zero_the_artificial's Avatar
Default

I always loved Srb2 Riders, as well as the Riders game itself. You have my full support man, I am very interested in how this turns out.
__________________
Weavile slayed Dragons before it was cool. ᕙ(⌐■ᨎ■)ᕗ
http://steamcommunity.com/groups/TemmieIsGod
Zero_the_artificial is offline   Reply With Quote
Old 03-01-2017   #11
Speedwagon
likes to assault raccoons
Developer
 
Speedwagon's Avatar
Default

The metal city remake looks wonderful!

Also for Sonic's trick animation or trick animations in general... can you try and speed them up? They look REALLY slow right now.
Speedwagon is offline   Reply With Quote
Old 09-25-2017   #12
Latius
Previously known as "ah2190"
 
Latius's Avatar
Default

Wow... I can't wait to see how this turns out, seeing how I missed the old SRB2Riders.
__________________
You're giving me a little MANIA.

Originally known as Ah2190
Latius is offline   Reply With Quote
Old 09-25-2017   #13
frozenLake
 
frozenLake's Avatar
Default

Don't know if this is still being updated. If it is, I would love to see how it turns out, but it... has been a while since we have gotten any news of this.
frozenLake is offline   Reply With Quote
Old 09-25-2017   #14
Yacker
Metallic
 
Yacker's Avatar
Default

https://gfycat.com/ImpressionableDecisiveBagworm

Yeah, I've been silent for a long time. Development HAS been progressing though...albeit slowly. So I might as well show off the newest features.

The zoom tube-esque gimmicks from Riders are now properly implemented, instead of just being zoom tubes. I've also done away with the Mario Kart style drifting SRB2 riders has always had and replaced it with something a little bit more faithful to the source material. It's not perfectly accurate, but it's better than what was there before, I think.
Yacker is offline   Reply With Quote
Old 09-25-2017   #15
Yoshirocks90
Eh, maybe later.
 
Yoshirocks90's Avatar
Default

Well, although I couldn't get that to load (damn connection...) I could see a few things:

I like the visible speed.
I dunno if you're planning on doing this, but the score/time/ring his seems off, since time has a gray background and the others don't.

The only other problem I could see is the alignment of textures being off, but I'm just a bit picky about it, so it's nothig major.
Yoshirocks90 is offline   Reply With Quote
Old 09-26-2017   #16
Yacker
Metallic
 
Yacker's Avatar
Default

The HUD isn't complete yet. Eventually, all the vanilla stuff won't be there at all.
Yacker is offline   Reply With Quote
Old 09-26-2017   #17
ManimiFire
Meow Motherfuckers.
 
ManimiFire's Avatar
Default

That looks great! Keep up the good work.
__________________
Check out my youtube channel: https://www.youtube.com/channel/UCd1...hUkNvNA93RPI8g
ManimiFire is offline   Reply With Quote
Old 09-26-2017   #18
Latius
Previously known as "ah2190"
 
Latius's Avatar
Default

I know the HUD is still a WIP, especially as for now the Rank covers over that, but shouldn't there also be like, a Level indicator and/or a grey bar which shows the maximum Air capacity of the Gear?

Also, nice use of what looks like a skybox.
__________________
You're giving me a little MANIA.

Originally known as Ah2190
Latius is offline   Reply With Quote
Old 09-28-2017   #19
Yacker
Metallic
 
Yacker's Avatar
Default

https://gfycat.com/WaterloggedGroundedHochstettersfrog

The HUD is incomplete no more! I put a lot of effort into recreating most of the nuances of Sonic Riders' HUD here. The drifting physics have also been finalized; basically, the faster you go, the more momentum you retain during a drift. Like in Sonic Riders, when you let go of your drift, your momentum is instantly shifted in the direction you're facing. This will dramatically change how you approach turns depending on your speed.
Yacker is offline   Reply With Quote
Old 09-28-2017   #20
Latius
Previously known as "ah2190"
 
Latius's Avatar
Default

Nice! Obviously, the 'real' time of each track would be 8 seconds less than the in-game time from what I saw. But I love it.
__________________
You're giving me a little MANIA.

Originally known as Ah2190
Latius is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:15 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.