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Old 02-15-2015   #1
Mystic
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Default A Trio of 2.2 Tidbits

Posted by Mystic on 02-14-2015 11:36 PM. If only the script worked...

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While development on new content has been slow due to all of the patches to 2.1 last year, we've finally progressed to the point where we can show off at least a few tidbits of what's upcoming for version 2.2! Like every preview we post, things shown off here are subject to change before release.


Here's a shot of the work-in-progress copy of Arid Canyon Zone Act 2. While a lot of the details are still in need of filling in, the stage is coming together quite nicely and expands on some of the concepts from Act 1 while adding a new gimmick for a little more variety.


Deep Sea Zone has been a sticking point to a lot of players since its release along with 2.0. While it's a lot less far along in development than ACZ2, DSZ is getting a proper revamp to fix a lot of the problems in its initial release, including some completely new content and lots of new texturing.


2.2 expands on including some of the best content from the Official Level Design Contest as vanilla unlockables. If you've entered into the OLDC in the last few years, you might want to keep your ears open. We might even want to include your stage as well.
Since apparently we can't have this type of thread without this kind of message, here it is:

Discussing known information and speculating based on that information is okay, but don't go on tangents or make baseless speculation or absurd claims. To start off the thread, here are the answers to the questions I KNOW half of you are dying to ask yet again:

1. There is no release date. Asking will not change that. Making stupid jokes about how long it'll take will get you infracted.
2. The netcode is still just as shitty as it ever was.

Since that's already answered, we don't need to go over it again. With your cooperation, we can actually have a lively, intelligent discussion instead of senseless begging, and I'm pretty sure that's what you all want too, not just me.

Last edited by Mystic; 02-15-2015 at 11:40 PM.
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Old 02-15-2015   #2
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This CANNOT be Deep Sea. It's not possible, it looks amazing.
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Old 02-15-2015   #3
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That ACZ2 looks like trash and garbage. You should fire whoever made it from the dev team immediately. (The skybox looks nice, though.)
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Old 02-15-2015   #4
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Hm? For some reason I can't quite see the images.
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Old 02-15-2015   #5
Trolo Bobo
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Man, I'm very excited. I expect this version to be awesome. 2.1 was amazing, and one of the things I loved about it the most was the attention to details. All those little features that seem insignificant made the game so much better in my opinion (the sound knux makes when he climbs a wall, the skidding, the ghostly effect when you take the super-sneakers, the new weapon sounds, etc.). I hope there will be changes like that in 2.2 too. I can't wait too see ACZ2 and the improvents in DSZ. Also, I can't wait to see how were the emblems changed after the emblem feedback.
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Old 02-15-2015   #6
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Oh my god 2.2!!!!
Ow yeah that's just pure gooodness!
Everything just looks great!
Keep going like this!!!!!!
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Old 02-15-2015   #7
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Liking the new spin animation.
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Old 02-15-2015   #8
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*-* oh My God.
Great Textures
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Old 02-15-2015   #9
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...The wait, I mean.

Few nice changes here and there.
Nice previews for the maps.
FuckingSonic is hype.

Anything more to say other than "Release Date? HAH"?
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Old 02-15-2015   #10
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2.2 already? Now I feel a bit old.
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Old 02-15-2015   #11
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Let's hope it doesn't take as long as 1.1 :p
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Old 02-15-2015   #12
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Wow! Deep Sea no longer looks so bland, but Arid Canyon seems... somewhat better...
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Old 02-15-2015   #13
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Quote:
Originally Posted by Saturn Ross View Post
Wow! Deep Sea no longer looks so bland, but Arid Canyon seems... somewhat better...
From what I gather, Arid Canyon 2 is currently being worked on by someone who is not so great with detailing.
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Last edited by TehRealSalt; 02-15-2015 at 09:04 PM.
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Old 02-15-2015   #14
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Quote:

Deep Sea Zone has been a sticking point to a lot of players since its release along with 2.0. While it's a lot less far along in development than ACZ2, DSZ is getting a proper revamp to fix a lot of the problems in its initial release, including some completely new content and lots of new texturing.
Deep Sea!? Oh my god, the new textures look fucking rad! Any estimates on when is 2.2 going to be released? (other than "along with Half-Life 3")
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Old 02-15-2015   #15
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Quote:
Originally Posted by Goldenhog View Post
Any estimates on when is 2.2 going to be released?
Honestly, what answer are you expecting????

You'd think after so many years this wouldn't need to be asked anymore
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Old 02-15-2015   #16
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No,i can't wait
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Old 02-15-2015   #17
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The anticipation is KILLING ME! Will we get a better netcode that DOESN'T eat messages?
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Old 02-15-2015   #18
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50 fucking years for 2.1, another 50 fucking years for 2.2, Not big surprise, Though, looking forward to the new features such as the new spindash. Good luck devs.
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Old 02-15-2015   #19
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I swear, why do the same stupid questions keep getting asked over and over and over again when you should all know the answer by now? To reiterate YET AGAIN:

1. There is no release date. Asking will not change that. Making stupid jokes about how long it'll take will get you infracted.
2. The netcode is still just as shitty as it ever was.

Since that's already answered, we don't need to go over it again. Original post updated so you all have no excuse.
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Old 02-16-2015   #20
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Let the hype train begin again!

So, I'm assuming Sonic's sprites have been redone, like Knuckles's in the 2.1 release? Or is it just the spindash animation that's changed?
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