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Old 08-20-2016   #101
MK.exe
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So i'm not sure if this is just my PC but the exe Crashes/dies if i perform the scenario written below

To replicate the Scenario
Load software srb2win(Wolfy's) in windowed mode
Set resolution to lowest
Toggle fullscreen so that it says 'on'
Load a map

Code:
srb2win caused an Access Violation in module Unknown at 001b:00000000.
Exception handler called in main thread.
Error occurred at 8/20/2016 19:52:24.
C:\Documents and Settings\Administrator\My Documents\Documents\Mujamel\StUfF\old Homework\z\Srb2.1\srb2win.exe, run by Administrator.
2 processor(s), type 586 15.1025.
Program Memory from 0x00010000 to 0x7FFEFFFF
1016 MBytes physical memory.
Read from location 00000000 caused an access violation.

Registers:
EAX=00000068 CS=001b EIP=00000000 EFLGS=00010202
EBX=00000001 SS=0023 ESP=0022f2cc EBP=0419c498
ECX=00000067 DS=0023 ESI=00000000 FS=003b
EDX=0419c4bc ES=0023 EDI=00000024 GS=0000
Command Line parameters: -win -nomusic -server -nodownloading -warp 544 -gametype 3 -file Pal-ColorPlus.wad Bytes at CS : EIP:
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Old 08-20-2016   #102
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Quote:
Originally Posted by MK.exe View Post
Load software srb2win(Wolfy's) in windowed mode
Just a note to anyone else who posts crashes that occur with this exe in future: we can't actually debug the EIPs from crashes with that exe, as Wolfy didn't remember to save the corresponding .debug file for it at the time. You're better off trying to reproduce the crashes in the original release exe for 2.1.15 if possible.


Should also be noted, that crash in question of MK.exe's produces no EIP at all it seems.

Last edited by Monster Iestyn; 08-20-2016 at 07:05 PM.
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Old 08-20-2016   #103
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Quote:
Originally Posted by Monster Iestyn View Post
Just a note to anyone else who posts crashes that occur with this exe in future: we can't actually debug the EIPs from crashes with that exe, as Wolfy didn't remember to save the corresponding .debug file for it at the time.
I did manage to prevent this from happening by turning the Fullscreen option off
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Old 09-10-2016   #104
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Crashed while about to hit the end sign on Splash Hill from sc_MedPack. Resolution was 1280x720.
Code:
srb2win caused an Access Violation in module ntdll.dll at 0023:7761a8b3.
Exception handler called in main thread.
Error occurred at 9/10/2016 09:39:06.

4 processor(s), type 586 6.10759.
Program Memory from 0x00010000 to 0x7FFEFFFF
2048 MBytes physical memory.
Write to location 0d11fac4 caused an access violation.

Registers:
EAX=00019d00 CS=0023 EIP=7761a8b3 EFLGS=00010206
EBX=024f0000 SS=002b ESP=01abf678 EBP=01abf6d8
ECX=0ad61565 DS=002b ESI=0d0512c0 FS=0053
EDX=01abf700 ES=002b EDI=0d0512c0 GS=002b
Command Line parameters: Bytes at CS : EIP:
66 ?? 89 ?? 4c ?? c7 ?? 04 ?? e9 ?? 1f ?? fe ?? ff ?? ff ?? 83 ?? 7b ?? 4c ?? 00 ?? 74 ?? 16 ?? 
Stack dump:
There's no .rpt file.
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Last edited by Prime 2.0; 09-10-2016 at 03:01 PM.
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Old 09-10-2016   #105
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Quote:
Originally Posted by Prime 2.0 View Post
There's no .rpt file.
Yeah, apparently v2.1.16 is unable to produce .RPT files for some reason I forget now.

Also the crash was in ntdll.dll and not srb2win.exe anyway.
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Old 02-06-2017   #106
Jazzz
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Today i was hosting like usual and the game crashed several times for no reason at all. I can't tell what exactly caused those crashes because i was doing literally nothing.

Here's my EIP number from the errorlog file:

EIP=0040d498
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Old 02-07-2017   #107
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Can you give the full crash log from srb2win.RPT?
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Old 02-07-2017   #108
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Quote:
Originally Posted by Monster Iestyn View Post
Can you give the full crash log from srb2win.RPT?
Sure:

Code:
Error occured on Monday, February 6, 2017 at 18:14:21.

R:\Sonic Robo Blast 2\srb2win.exe caused an Access Violation at location 0040d498 in module R:\Sonic Robo Blast 2\srb2win.exe Writing to location 003606de.

Registers:
eax=ffffffff ebx=00000001 ecx=00360674 edx=00000001 esi=ffc7ff90 edi=ffff7fff
eip=0040d498 esp=0028fba0 ebp=0028fbb8 iopl=0         nv up ei ng nz ac po cy
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010297

Call stack:
0040D498  R:\Sonic Robo Blast 2\srb2win.exe:0040D498
0040846F  R:\Sonic Robo Blast 2\srb2win.exe:0040846F
0040ABD4  R:\Sonic Robo Blast 2\srb2win.exe:0040ABD4
004EDF7F  R:\Sonic Robo Blast 2\srb2win.exe:004EDF7F
004028BC  R:\Sonic Robo Blast 2\srb2win.exe:004028BC
00402A5D  R:\Sonic Robo Blast 2\srb2win.exe:00402A5D
004013D5  R:\Sonic Robo Blast 2\srb2win.exe:004013D5
005684CF  R:\Sonic Robo Blast 2\srb2win.exe:005684CF

Last edited by Jazzz; 02-07-2017 at 02:11 AM. Reason: Wrong crash log
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Old 02-07-2017   #109
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Okay...

40D498 -> d_net.c, line 719, which is the following line from Net_CloseConnection:
Code:
nodes[node].flags |= NF_CLOSE;
the next EIP in the call stack is 40846F -> d_clisrv.c, line 3549, which is a line in HandlePacketFromAwayNode that calls Net_CloseConnection. Particularly this instance is called when the client receives an unknown packet type from "an unknown host" it seems.

So somehow you got an unknown packet type, and then the game crashed trying to access nodes[node] somehow, huh.
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Old 02-07-2017   #110
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Well, luckily it didn't happen again, so it's kind of weird.

Anyway, i would like to report another crash. This one got probably reported, the game crashes upon launching it in OGL mode. Here's the error log:

Code:
Error occured on Tuesday, February 7, 2017 at 18:59:35.

R:\Sonic Robo Blast 2\srb2win.exe caused an Access Violation at location 100112a6 in module C:\Windows\system32\ig4icd32.dll Reading from location 0000000c.

Registers:
eax=00000111 ebx=04eecd94 ecx=10b82ea8 edx=10b830ce esi=053aca40 edi=04e6dd38
eip=100112a6 esp=0028fb98 ebp=00000000 iopl=0         nv up ei ng nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210286

Call stack:
A quick note: Sometimes I can manage to launch the game in OGL mode after deleting the settings file, but it works only for the first launch. The game keeps crashing when launching it afterwards. Like I said before, this "trick" doesn't always work.
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Old 02-08-2017   #111
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The crash is in ig4icd32.dll so it's not really something I can debug, though as far as I've been able to find out from google it's an OpenGL driver for Intel's graphics accelerator apparently? I have no idea honestly.
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Old 02-08-2017   #112
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Quote:
Originally Posted by Monster Iestyn View Post
The crash is in ig4icd32.dll so it's not really something I can debug, though as far as I've been able to find out from google it's an OpenGL driver for Intel's graphics accelerator apparently? I have no idea honestly.
Yea, it is Intel OpenGL (4.x) ICD (Installable Client Driver), so yea this is a crash in Intel land...

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Old 02-18-2017   #113
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When I joined LSAngel's Server SF94, it crashed with a LUA panic. It didn't generate SRB2win.rpt.

Log.txt:
Code:
Compiled for SDL version: 2.0.4
Linked with SDL version: 2.0.3
Setting up SRB2...
M_StartupLocale...
Looking for WADs in: SRB2WADDIR,.
Z_Init(): Init zone memory allocation daemon. 
System memory: 2047MB - Free: 2047MB
I_StartupTimer()...
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\srb2.srb (6214 lumps)
Loading main config from C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\srb2.srb
Added file C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\zones.dta (962 lumps)
Loading main config from C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\zones.dta
Added file C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\player.dta (526 lumps)
Added file C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\rings.dta (444 lumps)
Added file C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\patch.dta (94 lumps)
Added file C:\Users\ZachandTim\Desktop\My Files\Games\SRB2\2.1\music.dta (171 lumps)
I_StartupGraphics()...
NOTE: Under SDL2, all modes are supported on all platforms.
Under opengl, fullscreen only supports native desktop resolution.
Under software, the mode is stretched up to desktop resolution.
 0: 1920x1200
 1: 1920x1080
 2: 1680x1050
 3: 1600x1200
 4: 1600x900
 5: 1366x768
 6: 1440x900
 7: 1280x1024
 8: 1280x960
 9: 1280x800
10: 1280x720
11: 1152x864
12: 1024x768
13: 800x600
14: 640x480
15: 640x400
16: 320x240
17: 320x200
HWR_Startup()
InitMD2()...
Error while loading md2.dat
CPU Info: 486: 1, 586: 1, MMX: 1, 3DNow: 0, MMXExt: 0, SSE2: 1
HU_Init(): Setting up heads up display.
Number of console HUD lines is now 5
executing config.cfg
Default resolution: 640 x 400 (8 bits)
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.srb added 2975 frames in 231 sprites
player.dta added 163 frames in 1 sprites
rings.dta added 431 frames in 18 sprites
patch.dta added 1 frames in 1 sprites
Added skin 'tails'
Added skin 'knuckles'
R_InitColormaps()...
Number of Extra Colormaps: 6
S_Init(): Setting up sound.
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Entering main game loop...
I_StartupKeyboard()...
===========================================================================
                   We hope you enjoy this game as
                     much as we did making it!
                            ...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.1.17 (Jan 16 2017 16:42:38 a29ced72)
Binding to 0.0.0.0:5029
Network system buffer: 64Kb
Binding to 0.0.0.0:5029
Network system buffer: 64Kb
Contacting the server...
Connecting to: LSAngel's Server  SF94
Gametype: Co-op
Version: 2.1.17
Checking files...
Added file ./SF94-Serv/SF94-Core.wad (608 lumps)
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_SF94
Pardon me while I initialize the Lua scripting interface...
Added command "sf94welcome"
Added command "sf94version"
Added command "sf94ver"
Added command "commands"
Added command "orderempanada"
Added command "puyomode"
Added command "netgamemode"
Added command "blood"
Added command "sandbox"
Added command "flamethrower"
Added command "ringregrab"
MobjType MT_SF94_NPC1 allocated.
MobjType MT_SF94_NPC2 allocated.
MobjType MT_SF94_NPC3 allocated.
MobjType MT_SF94_NPC4 allocated.
MobjType MT_SF94_STANDNPC allocated.
MobjType MT_SF94_STANDNPC_SKIN1 allocated.
MobjType MT_SF94_STANDNPC_SKIN2 allocated.
MobjType MT_SF94_STANDNPC_SKIN3 allocated.
MobjType MT_SF94_STANDNPC_SKIN4 allocated.
MobjType MT_SF94_TRIGGER allocated.
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_TALK
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_JUMP
MobjType MT_JUMPSPHERE allocated.
State S_JUMPSPHERE allocated.
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_SHOP
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_TIME
Added command "displaytime"
Added command "time"
Added command "sleep"
Added command "wakeup"
Replaced command "weather"
Added command "timehelp"
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_XMAS
Added command "event"
MobjType MT_SF94_ROLLING_SNOWBALL allocated.
MobjType MT_SF94_SANTA_HAT allocated.
MobjType MT_SF94_GIFT allocated.
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_HLWN
MobjType MT_SF94_NPC_ZOMBIE allocated.
Sound sfx_night allocated.
Sound sfx_npcz1 allocated.
Sound sfx_blkout allocated.
Sound sfx_laugh1 allocated.
Sound sfx_laugh2 allocated.
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_RSPW
MobjType MT_SF94_ITEMREMOVED allocated.
State S_SF94_ITEMREMOVED allocated.
State S_SF94_ITEMRESPAWN allocated.
State S_SF94_MONITOREXPLOSION1 allocated.
State S_SF94_MONITORREMOVED allocated.
State S_SF94_MONITORRESPAWN allocated.
Loading Lua script from ./SF94-Serv/SF94-Core.wad|LUA_DROP
Loading main config from ./SF94-Serv/SF94-Core.wad
Loading SOC from ./SF94-Serv/SF94-Core.wad|SOC_SF94
WARNING: Line 596: Couldn't find state named 'S_TEAMRING16'
WARNING: Line 600: Couldn't find state named 'S_TEAMRING1'
2 warnings in the SOC lump
25 sounds replaced
SF94-Core.wad added 323 frames in 47 sprites
MAP03
Added file ./SF94-Serv/SF94-Maps.wad (80 lumps)
MAPY2
MAPY3
MAPZ2
MAPZ0
MAPY1
MAPY0
MAPZ1
Added file ./SF94-Serv/SF94-Music.wad (21 lumps)
Loading main config from ./SF94-Serv/SF94-Music.wad
1 midi musics replaced
19 digital musics replaced
No maps added
Sending join request...
Join accepted, waiting for complete game state...
.\$$$.sav...
Downloading .\$$$.sav...(done)
Loading savegame length 56220
ERROR: LUA PANIC! table index is nil

I_Error(): An unfortunate Lua processing error occurred in the exe itself. This is not a scripting error on your part.
I_ShutdownGraphics(): shut down
I_ShutdownTcpDriver: shut down
I_ShutdownSystem(): end of logstream.
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Old 02-24-2017   #114
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What's this :

"Z_CheckHeap 420: block 214 lacks proper backlink"

Happend while we were playing Tortured Planet Multiplayer, Right before loading Liftoff Gantry, It crashed the server/game.
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Old 03-08-2017   #115
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I'm trying to make a new map and it keeps crashing for seemingly no reason (and yes, I triple checked the wiki, map analysis mode, my maincfg file, my fofs, everything).
I think it's snow related - will turn weather off and see if it crashes again later...

srb2win.RPT Here

Code:
srb2win caused an Access Violation in module srb2win.exe at 0023:0052b290.
Exception handler called in main thread.
Error occurred at 3/8/2017 13:39:54.
C:\Users\atrch_000\Desktop\SRB2\srb2win.exe, run by atrch_000.
4 processor(s), type 586 6.15363.
Program Memory from 0x00010000 to 0x7FFEFFFF
2048 MBytes physical memory.
Read from location 0c52f6c7 caused an access violation.

Registers:
EAX=0000094c CS=0023 EIP=0052b290 EFLGS=00010246
EBX=0b959b00 SS=002b ESP=01a8fc4c EBP=00000500
ECX=0000001c DS=002b ESI=0c52ed7b FS=0053
EDX=00000007 ES=002b EDI=0dc970ee GS=002b
Command Line parameters: -file C:\Users\ATRCH_~1\Dropbox\CHAOEA~1\SCR_CH~1.WAD C:\Users\ATRCH_~1\AppData\Local\Temp\1dhhlxov\88a75aw0.wad -warp MAP14 -devmode 1 +skin knuckles Bytes at CS : EIP:
0f ?? b6 ?? 04 ?? 06 ?? 0f ?? b6 ?? 04 ?? 03 ?? 0f ?? 6a ?? c0 ?? 0f ?? 7e ?? c2 ?? 88 ?? 07 ?? 
Stack dump:
01A8FC4C: 000002A4 0DC96D20 0E125250 01A8FC88 004F7697 0C52ED30 00000031 041B0EC8
01A8FC6C: 000002A4 00000006 094A7EBC 02A41374 00000000 0C52ED30 0C52ED78 01A8FD38
01A8FC8C: 004F9F27 0C52ED78 00000031 0E561920 0E561920 09EB8144 006E06E0 00000500
01A8FCAC: 00000501 00013CF1 00010000 037F0C7F 007086A8 3F421D78 0000D60F BF286DD2
01A8FCCC: 00000000 3F271EED 3F1941BE 3F409B80 000089E6 C4154C0C C3959FC2 43297774
01A8FCEC: 00000040 01759A40 00000000 00000003 00000000 1308CA50 000000DB 0E1242E8
01A8FD0C: 004F0283 1308CA50 00000057 000000BE 00000000 FFFFFFFF 0E561920 01A8FDB8
01A8FD2C: 00000000 00000717 0172D3F0 01A8FDB8 004EDF7A 00000000 00000000 00000000
01A8FD4C: 00000001 0000079F 00000000 01A8FDC8 004083D5 00000000 00000000 00000000
01A8FD6C: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
01A8FD8C: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
01A8FDAC: 00000000 00000000 000007A1 01A8FE18 004028BC 0172D3F0 000007A1 01A8FE18
01A8FDCC: 004027C4 00000000 269557B4 00000000 00000001 0000079E 000007A0 01A8FE18
01A8FDEC: 0050CD49 269557B4 00000001 0026A758 0000079F 0000079F 000007A0 01A8FE38
01A8FE0C: 00402A1D 0000079F 0000079F 01A8FE38 00402A5D 01A8FE34 00000000 0043C1A0
01A8FE2C: 016C8000 01A8FE68 0015F000 01A8FE78 004013D5 00681063 0015F000 00000040
01A8FE4C: 01A8FE68 02670018 00030003 00400178 0015F000 016C8000 00400000 00000040
01A8FE6C: 026700E0 026701B0 0000000A 026700E0 005684CF 0000000A 026701B0 01B924AC
01A8FE8C: 00000002 026701B0 0000000A 02670018 01B946C6 01826A30 01826A30 01A8FF28
01A8FEAC: 005681E7 00400000 00000000 01B946C6 00000001 76488094 76487DD4 006BA8EC
01A8FECC: 00568114 00000044 01BAB750 01B9F9A0 01B9B470 00000000 00000000 00000000
01A8FEEC: 00000000 00000000 00000000 00000000 00000401 00000001 00000000 00000000
01A8FF0C: 00010001 00000000 0000000B 01A8FF20 76475809 01A8FF60 FFFFFFFF 01A8FF60
01A8FF2C: 004011D9 0000000A 026915E8 026919B0 7649D250 01A8FF60 004011B7 7649CF15
01A8FF4C: 7649CF34 00000002 026919B0 00000000 00252000 01A8FF80 00401243 00000002
01A8FF6C: 00000000 00000000 00000000 00000000 00000000 01A8FF94 768462C4 00252000
01A8FF8C: 768462A0 D4CC5903 01A8FFDC 77CE0FD9 00252000 09AC54AF 00000000 00000000
01A8FFAC: 00252000 C0000005 00000000 01A8F65C 774AD2A0 09AC54AF 01A8FFA0 01A8F65C
01A8FFCC: 01A8FFE4 77CF67B0 7FD32C63 00000000 01A8FFEC 77CE0FA4 FFFFFFFF 77D02EE4
01A8FFEC: 00000000 00000000 01826A30 00252000 00000000
Exception encountered during stack dump.

	Module list: names, addresses, sizes, time stamps and file times:
C:\Users\atrch_000\Desktop\SRB2\srb2win.exe, loaded at 0x00400000 - 2087079 bytes - 587d3e54 - file date is 1/16/2017 15:42:44
C:\Users\atrch_000\Desktop\SRB2\libFLAC-8.dll, loaded at 0x09640000 - 367104 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\Users\atrch_000\Desktop\SRB2\libogg-0.dll, loaded at 0x096a0000 - 47104 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\Users\atrch_000\Desktop\SRB2\libmodplug-1.dll, loaded at 0x0ce20000 - 401920 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\WINDOWS\SYSTEM32\igdumdim32.dll, loaded at 0x0ff90000 - 38903912 bytes - 57ed26ee - file date is 11/1/2016 22:06:06
C:\WINDOWS\SYSTEM32\igdusc32.dll, loaded at 0x5bc70000 - 5140472 bytes - 57ed20b8 - file date is 11/1/2016 22:06:02
C:\WINDOWS\SYSTEM32\D3D9.DLL, loaded at 0x5d670000 - 1425000 bytes - 5819bf79 - file date is 11/2/2016 05:01:38
C:\Users\atrch_000\Desktop\SRB2\exchndl.dll, loaded at 0x603c0000 - 392704 bytes - 41486e57 - file date is 3/15/2014 11:06:10
C:\Users\atrch_000\Desktop\SRB2\libintl-8.dll, loaded at 0x61cc0000 - 347910 bytes - 4d4a9e38 - file date is 3/15/2014 11:06:18
C:\Users\atrch_000\Desktop\SRB2\smpeg2.dll, loaded at 0x66240000 - 301568 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\Users\atrch_000\Desktop\SRB2\SDL2_mixer.dll, loaded at 0x67880000 - 184320 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\WINDOWS\System32\PROPSYS.dll, loaded at 0x68d00000 - 1375456 bytes - 57898fc3 - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\XAudio2_7.dll, loaded at 0x6a520000 - 527192 bytes - 4c0641e5 - file date is 6/2/2010 05:55:30
C:\Program Files (x86)\Norton Internet Security\NortonData\22.5.4.24\Definitions\BASHDefs\20170306.003\UMEngx86.dll, loaded at 0x6a5b0000 - 393920 bytes - 581c5955 - file date is 3/1/2017 17:52:06
C:\Users\atrch_000\Desktop\SRB2\libvorbisfile-3.dll, loaded at 0x6b3c0000 - 62976 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\WINDOWS\SYSTEM32\HID.DLL, loaded at 0x6c360000 - 25600 bytes - 578990e3 - file date is 7/16/2016 05:42:50
C:\Users\atrch_000\Desktop\SRB2\SDL2.dll, loaded at 0x6c740000 - 1007104 bytes - 53250d74 - file date is 11/11/2014 13:44:12
C:\WINDOWS\SYSTEM32\midimap.dll, loaded at 0x6caa0000 - 18944 bytes - 5789910e - file date is 7/16/2016 05:42:50
C:\WINDOWS\SYSTEM32\MSACM32.dll, loaded at 0x6cab0000 - 90912 bytes - 57898f77 - file date is 7/16/2016 05:42:50
C:\WINDOWS\SYSTEM32\msacm32.drv, loaded at 0x6caf0000 - 24576 bytes - 5789910f - file date is 7/16/2016 05:42:50
C:\WINDOWS\SYSTEM32\wintypes.dll, loaded at 0x6cb00000 - 846560 bytes - 584a7643 - file date is 12/9/2016 03:59:26
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL, loaded at 0x6cbd0000 - 484584 bytes - 5819c5b2 - file date is 11/2/2016 06:01:38
C:\WINDOWS\SYSTEM32\avrt.dll, loaded at 0x6cc50000 - 29448 bytes - 57898edc - file date is 7/16/2016 05:42:50
C:\WINDOWS\SYSTEM32\ksuser.dll, loaded at 0x6cc60000 - 20672 bytes - 57898e69 - file date is 7/16/2016 05:42:50
C:\WINDOWS\SYSTEM32\wdmaud.drv, loaded at 0x6cc70000 - 207360 bytes - 57898eb8 - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\MMDevApi.dll, loaded at 0x6ce60000 - 352768 bytes - 57898f6b - file date is 7/16/2016 05:42:50
C:\Users\atrch_000\Desktop\SRB2\libvorbis-0.dll, loaded at 0x6d540000 - 196096 bytes - 52067b0b - file date is 8/10/2013 11:40:28
C:\Users\atrch_000\Desktop\SRB2\libgme.dll, loaded at 0x6e200000 - 488210 bytes - 516a380e - file date is 3/15/2014 11:05:58
C:\WINDOWS\SYSTEM32\DEVOBJ.dll, loaded at 0x70690000 - 132232 bytes - 578990f1 - file date is 7/16/2016 05:42:56
C:\WINDOWS\system32\dwmapi.dll, loaded at 0x730a0000 - 113504 bytes - 57dad275 - file date is 9/15/2016 11:13:52
C:\WINDOWS\system32\uxtheme.dll, loaded at 0x730c0000 - 457728 bytes - 578990a4 - file date is 7/16/2016 05:43:06
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL, loaded at 0x73230000 - 184416 bytes - 57898e2c - file date is 7/16/2016 05:42:56
C:\WINDOWS\SYSTEM32\WINMMBASE.dll, loaded at 0x73280000 - 131208 bytes - 578990a0 - file date is 7/16/2016 05:42:50
C:\WINDOWS\SYSTEM32\WINMM.DLL, loaded at 0x73700000 - 135376 bytes - 578990ae - file date is 7/16/2016 05:42:50
C:\Windows\System32\dinput8.dll, loaded at 0x73a20000 - 172032 bytes - 578990d5 - file date is 7/16/2016 05:43:02
C:\WINDOWS\SYSTEM32\VERSION.dll, loaded at 0x74410000 - 27360 bytes - 5789911a - file date is 7/16/2016 05:43:06
C:\WINDOWS\System32\CRYPTBASE.dll, loaded at 0x74640000 - 31528 bytes - 57899141 - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\SspiCli.dll, loaded at 0x74650000 - 117240 bytes - 584a7c96 - file date is 12/9/2016 03:51:10
C:\WINDOWS\System32\SHELL32.DLL, loaded at 0x74670000 - 20969928 bytes - 585a0536 - file date is 12/20/2016 23:01:36
C:\WINDOWS\System32\gdi32full.dll, loaded at 0x75b40000 - 1415752 bytes - 584a7b20 - file date is 12/9/2016 03:52:22
C:\WINDOWS\System32\bcryptPrimitives.dll, loaded at 0x75ca0000 - 367208 bytes - 57899108 - file date is 7/16/2016 05:42:28
C:\WINDOWS\System32\GDI32.dll, loaded at 0x75d20000 - 170960 bytes - 57dad2ca - file date is 9/15/2016 11:23:20
C:\WINDOWS\System32\CRYPT32.dll, loaded at 0x75db0000 - 1556712 bytes - 5801a49e - file date is 10/14/2016 22:18:40
C:\WINDOWS\System32\RPCRT4.dll, loaded at 0x75f30000 - 790760 bytes - 57a55b62 - file date is 9/24/2016 13:55:16
C:\WINDOWS\System32\win32u.dll, loaded at 0x76000000 - 79536 bytes - 57a023c2 - file date is 9/24/2016 13:55:02
C:\WINDOWS\System32\OLEAUT32.dll, loaded at 0x76020000 - 601712 bytes - 5819c2b5 - file date is 11/2/2016 05:23:00
C:\WINDOWS\System32\ucrtbase.dll, loaded at 0x760d0000 - 918304 bytes - 57898db2 - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\WS2_32.DLL, loaded at 0x761b0000 - 402352 bytes - 57dad27d - file date is 9/15/2016 11:37:06
C:\WINDOWS\System32\USER32.dll, loaded at 0x76220000 - 1435896 bytes - 584a7a33 - file date is 12/9/2016 03:52:22
C:\WINDOWS\System32\powrprof.dll, loaded at 0x76380000 - 275832 bytes - 57898f27 - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\msvcrt.dll, loaded at 0x76440000 - 773168 bytes - 57899155 - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\IMM32.DLL, loaded at 0x76500000 - 144632 bytes - 578990f0 - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\sechost.dll, loaded at 0x76530000 - 255168 bytes - 5789906f - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\ADVAPI32.DLL, loaded at 0x76580000 - 482392 bytes - 57898faf - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\ole32.dll, loaded at 0x766a0000 - 959112 bytes - 584a795d - file date is 12/9/2016 03:56:16
C:\WINDOWS\System32\MSASN1.dll, loaded at 0x76790000 - 49080 bytes - 57899154 - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\profapi.dll, loaded at 0x767a0000 - 54752 bytes - 57899121 - file date is 7/16/2016 05:42:50
C:\WINDOWS\System32\msvcp_win.dll, loaded at 0x767b0000 - 498408 bytes - 5789909c - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\KERNEL32.DLL, loaded at 0x76830000 - 616048 bytes - 57898ef6 - file date is 7/16/2016 05:42:46
C:\WINDOWS\System32\combase.dll, loaded at 0x76910000 - 2166752 bytes - 584a76ba - file date is 12/9/2016 03:59:26
C:\WINDOWS\System32\WINTRUST.dll, loaded at 0x76b30000 - 272720 bytes - 5801a8e2 - file date is 10/14/2016 22:19:02
C:\WINDOWS\System32\windows.storage.dll, loaded at 0x76b80000 - 5722832 bytes - 58256eeb - file date is 11/11/2016 01:47:16
C:\WINDOWS\System32\shcore.dll, loaded at 0x770f0000 - 549088 bytes - 57898e4d - file date is 7/16/2016 05:42:44
C:\WINDOWS\System32\clbcatq.dll, loaded at 0x77180000 - 528360 bytes - 57898ec3 - file date is 7/16/2016 05:42:48
C:\WINDOWS\System32\MSCTF.dll, loaded at 0x77210000 - 1263856 bytes - 58256cb0 - file date is 11/11/2016 01:38:20
C:\WINDOWS\System32\KERNELBASE.dll, loaded at 0x77350000 - 1706488 bytes - 58256d37 - file date is 11/11/2016 02:00:02
C:\WINDOWS\System32\SETUPAPI.dll, loaded at 0x77500000 - 4268368 bytes - 57898ee0 - file date is 7/16/2016 05:42:46
C:\WINDOWS\System32\cfgmgr32.dll, loaded at 0x77910000 - 213848 bytes - 578990d6 - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\kernel.appcore.dll, loaded at 0x77b20000 - 43416 bytes - 5789916f - file date is 7/16/2016 05:42:56
C:\WINDOWS\System32\shlwapi.dll, loaded at 0x77c30000 - 284056 bytes - 57898fba - file date is 7/16/2016 05:43:04
C:\WINDOWS\SYSTEM32\ntdll.dll, loaded at 0x77c80000 - 1572768 bytes - 58256ca0 - file date is 11/11/2016 02:00:00
Chaotic Chao is offline   Reply With Quote
Old 03-08-2017   #116
Monster Iestyn
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You could be on the right lines there Chaotic Chao, the EIPs of the call stacks in srb2win.RPT do seem to come from the code that draws precipitation.

Any chance you could provide the map in question, so I can reproduce the crash for myself? (if you don't want it public you can pass it to me via PM.)
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