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SRB2 Asset Pack v2.0 Details »»
SRB2 Asset Pack v2.0
Version: v.1.0, by Spherallic (オレンジミント) Spherallic is offline
Developer Last Online: Apr 2017

Version: SRB2 Rating: (7 votes - 4.86 average)
Released: 02-21-2011 Last Update: Never Installs: 5
Re-Useable Content Sprites/Graphics

Some of you oldbies might remember that something like this existed back in the days of 1.09.4. I tossed the idea of reviving it around in 'fun and surprisingly, there was a lot of interest for it! After that, I asked if anyone had something to contribute. Before I knew it, I ended up with more than 350 textures and over 200 flats. Custom SOCs and things will also be included in a later version, if there are enough of them.

So what exactly is this 'asset pack'? Well, it's a WAD file containing all sorts of custom resources, all of which are free to be used in your own levels! (as long as you mention the usage of this pack whenever you release it, of course)

Spoiler: Current list of general texture themes
  • Lava factory-themed
  • Death Egg textures
  • Casino textures
  • Desert Palace (S3&K) textures
  • Hidden Palace (S3&K) textures
  • Labyrinth (S1) textures
  • Mushroom Hill (S3&K) textures
  • Marble (S1) textures
  • Tropical grassland-themed textures
  • Star Light (S1) textures
  • Cyberspace textures
  • City textures
  • Scrap Brain (S1) textures
  • And quite a few more miscellaneous textures


Because copying only a few of these custom resources is such a hassle for most people, and because instead copying all the resources will unnecessarily bloat your map's filesize, I came up with a simple solution that allows you to use all these textures and flats:
  • When editing your map in SRB2DB, go to Map Options under Tools (or press F2).
  • Click the 'Browse...' button next to the line 'Additional Textures and Flats from WAD file:'
  • Navigate to 'srb2assetpack.wad'
  • Double click it.
After that, the textures and flats will show up in the texture browser and can be used in your map. When you're testing your map, you will also need to add the asset pack, if you don't want to be greeted by various errors and missing textures or REDWALL. And of course, make sure to mention the usage of this asset pack when releasing your level, to prevent others from suffering that fate.

One more important thing to note is that submissions are always open, so if you think you have something to contribute: please send it to me (via PM)! If it's good enough, I will be more than happy to include it! Not only will you continue your life knowing that you've helped this community, your name will even be included under Supporters / CoAuthors!

Download link can be found under the attachment, and in case it wasn't obvious, the .rar file needs to be unzipped first.

Have fun, and I hope to see this used a lot in the future!

Download Now

File Type: rar srb2assetpack.rar (318.3 KB, 1594 views)

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 10-20-2011   #22
SRB2PlayerFan
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May I borrow those casino textures so I can update my casino level?

I'll credit you. I promise.
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Old 10-21-2011   #23
Torgo
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Quote:
Originally Posted by Spherallic
So what exactly is this 'asset pack'? Well, it's a WAD file containing all sorts of custom resources, all of which are free to be used in your own levels! (as long as you mention the usage of this pack whenever you release it, of course)
Yes you can. That is the whole purpose pack. Just mention that people need to add the asset pack when you release your wad.
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Last edited by Torgo; 10-21-2011 at 01:56 AM.
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Old 10-21-2011   #24
Steel Titanium
 
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Useful when i make level packs in the future, but for now i'm learning map making.
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Old 03-03-2012   #25
Sparkz
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Fantastic pack! I love Marble Zone! I'm throwing a pack together, myself. Yours is better than mine. What picture editing software did you use?
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Old 03-03-2012   #26
Monster Iestyn
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Quote:
Originally Posted by Sparkz View Post
What picture editing software did you use?
Haven't a clue about what the other contributors used, but for my textures I used MSPaint.
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Old 03-04-2012   #27
Sparkz
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I'm using paint, too. If I may pick your brain, are you starting with screen shots then smoothing out enlargements?
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Old 03-05-2012   #28
Monster Iestyn
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No, I actually got most of the textures from sprite sheets available from places on the internet such as Mystical Forest Zone and The Spriter's Resource.

But yeah, I do enlarge them and smooth them out once I have them, not to mention making sure they fit SRB2's palette!
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Old 12-09-2012   #29
Ice
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Some screenshots showing off the resources would be nice
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Old 12-11-2012   #30
Shadow Hog
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Actually, I'm gonna have to agree with that. It'd be a lot easier to go for if I knew what I was getting before I got it.
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Old 01-12-2013   #31
Phil the hegi
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Quote:
Originally Posted by Torgo View Post
Yes you can. That is the whole purpose pack. Just mention that people need to add the asset pack when you release your wad.
or you could just add them too the lvl pack while (at the same time) giving him credit...

this pack brings back memories. I used these texures in my first lvls. they were
called " fan valley zone".

(Phil the hegi received a warning for this post: Use correct grammar and spelling.)
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