![]() |
![]() |
#41 |
Bruised-up Disgruntled Bear
|
@Callum:(Question for DS port)Can you enable paging and/or Slot-2 RAM on SRB2NDS like SNemulDS uses to make it run a lot better?
I just ran it (2.0.6) on my supercard ds-one sdhc with slot-2 supercard in my dslite until it eventually said ERROR:Music lump read_m not found!,then,out of memory allocating 172176 bytes. And can I use an older version of SRB2 for this?
__________________
I make new N64 Gameshark codes and enhance existing codes. Last edited by Retroben; 03-19-2011 at 03:42 AM. |
![]() |
![]() |
#42 | |
WOO! GO ME! YAHOO!
Administrator
|
Quote:
http://alam.srb2.org/SRB2_MOB/nds/Release/srb2.nds
__________________
"remember, hacking SRB2 is a good thing, cracking it's save games is not" - Alam and Logan Arias 3DS FC: 0473-7778-0919 |
|
![]() |
![]() |
#43 | |
Don't bug me about ports
Developer
|
Quote:
__________________
Wii Number: 6332-6670-3012-6583 Super Smash Bros. Brawl: 0990-2469-0325 Pokémon SoulSilver (Japanese): 4297-2659-8884 Nintendo 3DS: 4725-7969-6387 |
|
![]() |
![]() |
#44 |
Bruised-up Disgruntled Bear
|
Now I get "Error while loading md2.dat"
Thanks,now it runs intro then memory info occurs. #in kb total heap used - 1396 static - 899 static sound n music both 0 locked cache - 11 level,special thinker,and all purgable - 0 patch info headers - 469 mipmap patches,hw texture cache,plane polygons,and hw texture used all 0 system memory info total physical memory: 0 kb available physical memory 0 kb and out of memory allocating 262152 bytes. Edit:Tried skipping and got speeding off to level text to appear!!! Error: Music lump map01m not found! kb stats in short 1515 732 0 33*music ^v^ 11 253 0 0 469 0 0 0 0 Out of memory allocating 103144 bytes. And also,WTF extremely awesome 60FPS skipless frame-rate choppy-looking menu. Another thing,what would help performance by changing said thing/s in config file. Edit 3/21:What part is md2.dat for anyway?
__________________
I make new N64 Gameshark codes and enhance existing codes. Last edited by Retroben; 03-22-2011 at 01:58 AM. |
![]() |
![]() |
#45 |
|
Soo... anything new guys? Op updated recently or...?
|
![]() |
![]() |
#46 |
💪🐑
|
|
![]() |
![]() |
#47 |
Home... I'm going home...
|
Imma test SRB2NDS on my M3 Sakura when I get home. What's the Farthest people have gotten with it?
|
![]() |
![]() |
#48 |
Bruised-up Disgruntled Bear
|
On my Supercard DSONE SDHC Slot-1 with Supercard Lite (Slot-2 [4MB]) I got as far as selecting the character and it said "speeding off to level" then ran out of memory.
__________________
I make new N64 Gameshark codes and enhance existing codes. |
![]() |
![]() |
#49 |
Don't bug me about ports
Developer
|
Updated the PS3 build to r6752. Not much this time, just cleaned up the text rendering code and any fixes to SRB2 that have happened these past few weeks. Please test if the text rendering still works on the PS3.
__________________
Wii Number: 6332-6670-3012-6583 Super Smash Bros. Brawl: 0990-2469-0325 Pokémon SoulSilver (Japanese): 4297-2659-8884 Nintendo 3DS: 4725-7969-6387 |
![]() |
![]() |
#50 |
Home... I'm going home...
|
On my M3 Sakura, SRB2DS got in menu, but froze upon starting the game.
|
![]() |
![]() |
#51 |
Developer
|
Sorry to bombard you with questions, but: At which point did it freeze? Did you get an error message? Which revision were you using?
__________________
SRB2 Doom Builder | Workbench is still development... |
![]() |
![]() |
#52 | |
|
Quote:
YES! I love it! Any kind of progress is always awesome! :D :D :D Gonna test it now. BRB with the results, will update op with screen shots as well. :) Update: It's a no go man, :( ![]() I know it's a horrible picture, couldn't seem to get the brightness right, but basically What's happening is all the text is scrolling down bunched up together. When I first installed the updated srb2, I didn't remove my old version, but it did seem to load all the files fine. *I could kinda make out something that said, hope you enjoy the game as much as we enjoyed making it* But then it just froze and the game still didn't start. I couldn't really make out anything else either because the words were overlapping each other. So then what I did, I uninstalled my old version and then reinstalled the new version, upload the srb2 files to the srb2ps3 folder and attempted to load the game. This time, no files were loaded and all the words were still overlapping each other. Then it just kicked me back out to the XMB. The reason the files didn't load I think is because perhaps I didn't place them in the correct section in the srb2ps3 folder. *I put them in the root folder of srb2ps3*, if that's incorrect let me know. Also I'm running rebug 3.55-1 just in case that makes a difference, although I kinda doubt it since rebug 3.55-1 has the same features of the older firmware I was running which was kmeaw 3.55. Last edited by SixShooter; 04-10-2011 at 05:46 AM. |
|
![]() |
![]() |
#53 |
|
In SRB2Wii, if you go to the options menu and select Server Settings, it crashes the game. Might affect other ports, but I do know for a fact it crashes the game in SRB2Wii.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32? <SpiritCrusher> Your server has attained GOD STATUS <SpiritCrusher> The MS can't display it anymore |
![]() |
![]() |
#54 | |
Home... I'm going home...
|
Quote:
![]()
__________________
-.-. .- -... -... .- --. . |
|
![]() |
![]() |
#55 |
Bruised-up Disgruntled Bear
|
Thanks for the screenshot sith12345,because I don't have a way to get a picture for lack of the wire needed for my camera to transfer a pic with the results to upload with my pc.
Edit 4/19/2011:@sith12345:Did the menu have visual tearing/smooth,fast speed like mine did?
__________________
I make new N64 Gameshark codes and enhance existing codes. |
![]() |
![]() |
#56 |
Friendly lurker, I promise.
|
So... 3DS's out. 3DS port? *shot*
__________________
Always remember to have fun 3DS FC: 0989 1765 4380 Please let me know if you add me ^_^ |
![]() |
![]() |
#57 |
Bruised-up Disgruntled Bear
|
Thats a smahing idea guv nuh! *really is*
__________________
I make new N64 Gameshark codes and enhance existing codes. |
![]() |
![]() |
#58 |
Don't bug me about ports
Developer
|
The 3DS can't have custom code running on it yet, and I should know, after all I own one.
__________________
Wii Number: 6332-6670-3012-6583 Super Smash Bros. Brawl: 0990-2469-0325 Pokémon SoulSilver (Japanese): 4297-2659-8884 Nintendo 3DS: 4725-7969-6387 |
![]() |
![]() |
#59 |
Emblem Radar Ready
|
Wasn't there a PSP port at one point?
__________________
SRB2TP (The Past) 1.08 Now Avaiable Why wouldn't you glide and climb as Super Knuckles? |
![]() |
![]() |
#60 |
WOO! GO ME! YAHOO!
Administrator
|
was? I thought there still is one, since I been compiling and uploading them
Sent from my HTC Vision using ********
__________________
"remember, hacking SRB2 is a good thing, cracking it's save games is not" - Alam and Logan Arias 3DS FC: 0473-7778-0919 |
![]() |
Thread Tools | Search this Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
SRB2 Ports list | AlamGBC | SRB2 Forum Archives | 312 | 10-25-2014 07:25 AM |
Weapons info wrong on srb2.org | jcokeinfinity | SRB2 Discussion | 10 | 02-26-2011 06:38 PM |
SRB2 Ports | Unknown Master | Help | 6 | 08-27-2009 04:22 AM |
I need more info about mac srb2 | JRose | Help | 2 | 09-01-2006 07:08 PM |
SRB2 Ports | frozenLake | Editing | 1 | 06-08-2006 08:04 PM |