|Jeck Jims' MD2s 2.0's Final Update Details »»|
Jeck Jims' MD2s 2.0's Final Update
Developer Last Online: Mar 2017
A collection of MD2 models set to replace object sprites in SRB2!
The past year was spent working with SBR2Kart Krew on perfecting the best set of SRB2 Models I can put out. Starting fresh with the release of the Sryder13's new OpenGL EXE mod, I want to focus on classic character represntations for now. The supported releases on this thread will be found in all .zips except the "archives.zip". This special .zip contains all work released on this thread that I have no plans to update in the near future. Please refrain from commenting on the content in it, as they are unsupported at this time. I would love feedback on the classic characters being released/updated this time around though.
All new Sonic
Based on the sprites and animations used in srb2 itself. Merging what works best with the sprites with the potential of model's animation, I believe to have created a sonic model that has accuracy without sacrificing goods tastes.
All new Tails
Using Iceman404's take on Srb2's tails, I've attempted to create something that looks adorable. While his walk animations are unique, his running and flying tails' animations have been giving cartoon like effects that are true to the sprites!
It's hard to improve when you get it so right the first time, but MotorRoach and myself worked together to match our animations between Chuckles.wad and this new Knuckles.md2
Of course, other classic characters have been fixed up for this release:
Amy - Appearing in modern clothing
Rosy the Rascal
Also being included in the classic character pack is:
New shield model (SORB, no texture is used)
New End Sign
The major improvent here people is the animations, I incourage anyone to try these out, especially if its not the first time, you will be amazed at the progress.
SEE THEM IN USE:
How to use:
Each model is designed to replace a sprite object in the game. Create a text file but save it as "MD2.dat" (its extention should be .dat not .txt)
There are several provided in this release.
Entries in this file go as such "OBJECTNAME MODELNAME.md2 3.0 0.0"
For characters, they go by the SKIN name using sryder's new exe
So, "SKINNAME MODELNAME.MD2 3.0 0.0"
ex. "Shadow Shadow.MD2 3.0 0.0"
Side notes: Kart models will come with the new release of SRB2kart
All former updates/credits are found in the archives.zip
Friendly lurker, I promise.
Those? SRB2 Style? They have eyes with colors, not black ones.
Though once blockiness is removed, theyre gonna be pretty good (considering the fact they look like the size of the actual characters, which wont cause strange things like Jetty-Syn bullets passing trough your head or something that happened to me once...)
Always remember to have fun
3DS FC: 0989 1765 4380
Please let me know if you add me ^_^
The Tortured Planet guy
Just another indie game developer...check out my website, Chapman Games!
Oh, THAT guy...
Well... I haven't gotton a chance to start. :/ Been at school
---------- Post added at 06:41 PM ---------- Previous post was at 06:13 PM ----------
Well guys, I don't think im going to be able to do mighty with suffle sonic, but im working on something else... Its still mighty so stay calm.
What am I doing here?
Oh, THAT guy...
Making progress on Mighty, one question. Is his Mussle like Knuckles'? It looks it in the picture above.
---------- Post added at 08:38 PM ---------- Previous post was at 07:54 PM ----------
Not Bad for a Few hours work....
Anything I need to fix before I animate?
Last edited by Jeck Jims; 12-17-2010 at 01:12 AM.
|Thread||Thread Starter||Forum||Replies||Last Post|
|LAWARIAS network updates (that means the SVN and SRB2MS too)||LoganA||SRB2 Discussion||17||08-21-2008 01:39 AM|
|'3d' Yoshi||marioman||Outdated Releases (0.X & 1.X)||19||12-03-2007 02:46 AM|
|Halo Project (not many updates due to school starting tues)||Spartan-743||Editing||50||08-18-2007 11:08 AM|
|Yoshi.wad||1-Up||Outdated Releases (0.X & 1.X)||30||11-17-2006 04:48 AM|
|Yoshi.wad||1-Up||Editing||67||05-11-2006 08:58 PM|