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Old 08-02-2009   #21
Ezer.Arch
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Quote:
Originally Posted by Jazz
Mistakes happen. When we become perfect, we'll be sure to let everyone know.
"'Have no fear of perfection - you'll never reach it." - Salvador Dalí

;-)
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Old 08-03-2009   #22
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Removed the ping column?

what the fuck is wrong with you nobody cares about text overlapping more than knowing how laggy a server will be ffs

edit: oh whoops that says moved
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Old 08-03-2009   #23
Jellybones
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Quote:
Originally Posted by Jazz
The SRB1 level select should appear below the SRB1 remake option after you beat SRB1. The version shouldn't have anything to do with it.
Then the game saying beating Sonic into Dreams Unlockable unlocking SRB1 level select should be fixed.
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Old 08-03-2009   #24
Project Dark Fox
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Quote:
Originally Posted by Kaysakado
Removed the ping column?

what the fuck is wrong with you nobody cares about text overlapping more than knowing how laggy a server will be ffs

edit: oh whoops that says moved
Some issues can be easy to handle. Others can be a bit more vexing.
Network issues are ALWAYS hard to track down.
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Old 08-03-2009   #25
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Ping is horrible anyways. I kicked someone with high ping, but it didn't fixed lag. Kicked someone with normal ping and it fixed.
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Old 08-03-2009   #26
tailsmastermind
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I think the update made my game run worse. I was getting on the master server fine in 2.0.2 and now when I try, all the colors go negative for at least a minute, and I start up a game not online. I kinda wish I kept 2.0.2.
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Quote:
Originally Posted by Sonict
Also, you spelling and grammar is horrible.
http://www.youtube.com/watch?v=J1k4v...eature=related
ERZ2 in 3:47.74.
http://www.youtube.com/watch?v=HdXgMLsptYc
Who says race is a thokfest?
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Old 08-03-2009   #27
Srb2kirbyo
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Default Re: SRB2 v2.0.3 released! (For reals, this time!)

Quote:
Originally Posted by Spazzo
BUGFIXES:

- Fixed an exploit where single-player emeralds carried over to net-play.
YES! That was quick! No more "Supervirus"!
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Code:
[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 08-03-2009   #28
superflip96
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Quote:
Originally Posted by tailsmastermind
I think the update made my game run worse. I was getting on the master server fine in 2.0.2 and now when I try, all the colors go negative for at least a minute, and I start up a game not online. I kinda wish I kept 2.0.2.
Perhaps a Firewall thinks of SRB2 as a new program and is requesting permission for internet access while you are in Fullscreen.
Try running SRB2 in windowed mode, And If a firewall asks to run SRB2 on the internet, Accept it. It shouldn't ask you any more unless the program is updated or new.
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Old 08-03-2009   #29
Elk
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Wads are able to be added to the game. D= I was happy when they weren't.
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Old 08-03-2009   #30
superflip96
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Quote:
Originally Posted by Elk
Wads are able to be added to the game. D= I was happy when they weren't.
...They've always been addable to the game. What are you talking about?
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Old 08-03-2009   #31
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Quote:
- Re-fixed the "zombie bug", where a player would be stuck in a death state while remaining solid
I just got it... well I mean I hosted a game, and it said something like someone got S_.._..._.. (ZOMBIE BUG) in the text area.
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Old 08-03-2009   #32
tailsmastermind
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@Flip The problem was it wasn't asking me if it should be blocked. It just did. Rebooting helped.

Quote:
Originally Posted by Autosaver
Quote:
- Re-fixed the "zombie bug", where a player would be stuck in a death state while remaining solid
I just got it... well I mean I hosted a game, and it said something like someone got S_.._..._.. (ZOMBIE BUG) in the text area.
I tend to get this whenever a player (or myself in 1 player for that matter) gets pushed forward. (I.E. running water, ERZ2's giant fan part)
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Quote:
Originally Posted by Sonict
Also, you spelling and grammar is horrible.
http://www.youtube.com/watch?v=J1k4v...eature=related
ERZ2 in 3:47.74.
http://www.youtube.com/watch?v=HdXgMLsptYc
Who says race is a thokfest?
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Old 08-03-2009   #33
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Redownload the 2.0.3 EXE. The zombie bug text appearing on waterslides and the ERZ2 scroller has since been fixed.

If it appears in other places, it is actually the legitimate zombie bug being corrected by the new code.
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Old 08-03-2009   #34
glaber
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Quote:
Originally Posted by superflip96
Quote:
Originally Posted by Elk
Wads are able to be added to the game. D= I was happy when they weren't.
...They've always been addable to the game. What are you talking about?
I think he's talking about the 1.1 leak.
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Old 08-03-2009   #35
Spazzo
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Leak? It wasn't a leak, it was a distributed #SRB2fun beta. It was merely "leaked" outside of that group.
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Old 08-03-2009   #36
glaber
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THATS why I call it the leak. Do I have to explain myself every time I refer to 1.1/ the #SRB2Fun demo as "the leak"?
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Old 08-03-2009   #37
Spazzo
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Maybe you should just stop calling it that so as to eliminate confusion? That seems like the smart thing to do.
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Old 08-04-2009   #38
Ezer.Arch
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Quote:
Originally Posted by Jazz
If it appears in other places, it is actually the legitimate zombie bug being corrected by the new code.
Say, you are "watersliding" and every time you get hurt by a spikeball, SRB2 leaks this code 12 times in a row:

Code:
Note: Player 0 in S_PLAY_PAIN while touching a surface. (Zombie bug)
Yea, again zombie bug. This bug appears in DSZ2 too, when you're going down that long toboggan (see sector 440).
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Old 08-04-2009   #39
Spazzo
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Ezer.Arch, redownload the EXE. We've fixed that oversight.
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Old 08-04-2009   #40
Ezer.Arch
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I'm sorry. But I have to say the bug persists, even downloading and testing right now.

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