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ArchPack v2.0 (scmrtf_archpack.wad + Parts pack) [Outdated version] Details »»
ArchPack v2.0 (scmrtf_archpack.wad + Parts pack) [Outdated version]
Version: 2.0, by Ezer.Arch (ArchPack developer) Ezer.Arch is offline
Developer Last Online: Oct 2017

Version: SRB2 Rating: (34 votes - 4.65 average)
Released: 08-01-2009 Last Update: 07-14-2013 Installs: 78
Single Player Levels Multiplayer Levels Sprites/Graphics

(This is an outdated version! ArchPack for SRB2 2.1 is here: http://mb.srb2.org/showthread.php?t=39728)

ArchPack - single player and multiplayer level pack for SRB2 v2.0.x
version 2.0 stable - Genesis Keep Zone is out



All my released maps are included in this level pack. You'll find single player and multiplayer maps, including my very first map called Miscellaneous Trip Zone released on July 2008.

I hope you enjoy playing this level pack and feel free to comment in this topic.

Along with the wad file, I added three batch files that starts up SRB2, SRB2CB and XSRB2 with ArchPack. You just need to download the attachment below, unzip, move the content into SRB2 folder and double-click the batch file at your choice.

To see the complete list of changes for v2.0, go here.

More info: ArchPack Doc. Videos: EzerArch's YouTube channel. Images: Ezer'Arch's albums. Homepage: Ezer'Arch's site.

Add-on's short link: bit.ly/i4AfGK


Maps

Single Player maps:
  • MAPB1 - Genesis Keep Zone Act 1
  • MAPB2 - Genesis Keep Zone Act 2
  • MAPB3 - Genesis Keep Zone Act 3
  • MAPB4 - Mill Citadel Zone Act 1
  • MAPB5 - Mill Citadel Zone Act 2
  • MAPB6 - Mill Citadel Zone Act 3
  • MAPB7 - Miscellaneous Trip Zone

Multiplayer maps:
  • MAPC1 - Aqueduct Circuit Zone (Race)
  • MAPC2 - Lift Bridge Zone (CTF)
  • MAPC3 - Water Plant Zone (Match/Tag)
  • MAPC4 - Soccer Field (SP, Co-op, Match, Tag - Unlockable)

News

2014-08-19: ArchPack ported to SRB2 2.1. New topic.
2013-07-14: ArchPack v2.0 stable is out! 4 new maps + Parts pack.
2013-05-12: NEW MAP: Genesis Keep Zone Act 3 alpha release.
2013-05-11: NEW MAP: Genesis Keep Zone Act 2 alpha release.
2013-04-16: NEW MAP: Genesis Keep Zone Act 1 alpha release.
2013-01-27: ArchPack 1.1a stable is out! (small fix for SRB2 Wad Speedrun competition)
2012-01-26: New levels in the making
2011-10-20: ArchPack v1.0 stable is out!
2011-07-17: Arch Pack v0.6 is out!
2011-02-26: Arch Pack v0.5 is out!
2010-11-09: Arch Pack v0.4 is out!
2010-04-25: Arch Pack Repository.
2010-04-19: Arch Pack v0.4 will be out soon.
2009-12-18: Arch Pack v0.3 is out!
2009-10-24: Two new testing releases for v0.3: Lift Bridge Zone and Miscellaneous Trip
2009-10-20: Scripts for Arch Pack released.
2009-10-03: Lift Bridge Zone and Water Plant Zone for v0.3 are out for testings. Mirror for IE users removed.
2009-09-29: Mirror added for IE users (go download FireFox!)
2009-08-21: 101 downloads!
2009-08-17: Beta version 0.2 released - level design fixes
2009-08-13: Beta version 0.2 coming soon and the new Addon System
2009-08-01: Version 0.1, first release of ArchPack.


Ezer'Arch's YouTube channel - Minecraft and level design [Featuring: Galacticraft + Modular Powersuits]

Download Now

File Type: zip scmrtf_archpack.zip (2.59 MB, 2108 views)
File Type: zip ArchPack-parts.zip (1.01 MB, 1235 views)
File Type: zip ArchPack-unfinished_maps.zip (848.4 KB, 1118 views)

Screenshots

Click image for larger version

Name:	MAPB1.png
Views:	913
Size:	710.2 KB
ID:	3347   Click image for larger version

Name:	MAPB2.png
Views:	851
Size:	516.7 KB
ID:	3348   Click image for larger version

Name:	MAPB3.png
Views:	828
Size:	705.9 KB
ID:	3349   Click image for larger version

Name:	MAPB4.png
Views:	891
Size:	796.8 KB
ID:	3350   Click image for larger version

Name:	MAPB5.png
Views:	784
Size:	670.9 KB
ID:	3351  

Click image for larger version

Name:	MAPB6.png
Views:	764
Size:	555.5 KB
ID:	3352   Click image for larger version

Name:	MAPB7.png
Views:	799
Size:	50.0 KB
ID:	3353   Click image for larger version

Name:	MAPC1.png
Views:	772
Size:	63.3 KB
ID:	3354   Click image for larger version

Name:	MAPC2.png
Views:	818
Size:	58.0 KB
ID:	3355   Click image for larger version

Name:	MAPC3.png
Views:	835
Size:	111.7 KB
ID:	3356  

Click image for larger version

Name:	MAPC4.png
Views:	1209
Size:	521.8 KB
ID:	3357  

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 08-18-2009   #22
Sergeant Brown
I am the EggMaaaaan!
 
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Mill Citadel 1 & 2: 8/10: Quite well done. it has good scenery and gimmicks. The problem in here is that this zone is infested with crawlas. Now that we have new enemies, hardly any people uses them. There are here to give more variation with the levels, you know.

Mill Citadel 3: 9/10: The stage itself gives the boss an advantage because since he retreats for awhile you have to wait for it to come back.

Misc Realm: 6,5/10: Straight-Forward stage I must say. Though there is some platforming which gives you some points

Aqueduct Circuit: 3,5/10: Thok, thok, thok, *booiiing*, thok, thok, *booiiing*, thok, thok. And multiply that by 3 to get this. The graphics were good though.

Lift Bridge: 9/10: It's nice and plays well, do I need to say more?

Water Plant: 8/10: It's nice and plays well but... Where is mah ammo?!
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Old 08-18-2009   #23
MascaraSnake
aka SpiritCrusher
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Quote:
Originally Posted by Brown the dog View Post
Mill Citadel 1 & 2: 8/10: Quite well done. it has good scenery and gimmicks. The problem in here is that this zone is infested with crawlas. Now that we have new enemies, hardly any people uses them. There are here to give more variation with the levels, you know.

Water Plant: 8/10: It's nice and plays well but... Where is mah ammo?!
You do know that all of these levels were made for 1.09.4? Mill Citadel WILL get new enemies and WPZ WILL get ammo as stated in the first post. They're just not finished yet.
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Old 08-18-2009   #24
Ezer.Arch
ArchPack developer
 
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Quote:
Originally Posted by Brown the dog View Post
The problem in here is that this zone is infested with crawlas.
hmmm...infested with crawlas?

I could place some roach motels for crawlas here and there. And, if this fails, we could call a crawla exterminator.
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Old 08-18-2009   #25
MascaraSnake
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Quote:
Originally Posted by Ezer.Arch View Post
hmmm...infested with crawlas?

I could place some roach motels for crawlas here and there. And, if this fails, we could call a crawla exterminator.
Just use some good ol' Crawla Spray.
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Old 08-20-2009   #26
Maggot
Maggot BR
 
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Ezer, your doing too, I downloaded the day we play Online!
Later!
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Old 08-21-2009   #27
Ezer.Arch
ArchPack developer
 
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Maggot, probably you have an outdated version. I suggest you download the level pack again from here.

(bold post is bold)

Special EDIT:

Arch Pack v0.2 was downloaded 100 times since last release.
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ArchPack v2.1 level pack | EzerArch.com | YouTube | ERZ2 FTW!

Last edited by Ezer.Arch; 08-21-2009 at 01:51 PM. Reason: 100th download
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Old 08-25-2009   #28
FlashTHD
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Slight collision oversight:



I have one worthwhile complaint only: knowing the lag tendency of netplay, I second the notion of sticking blocks or something in front of the Lift Bridge zoom chute openings for getting in them easier. Beyond that, nothing. This pack rocks. Crazy good times.

Edit: Oh, might want to fix it so it doesn't cut to the credits after Misc Realm...

Last edited by FlashTHD; 08-25-2009 at 03:19 AM.
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Old 08-27-2009   #29
Ezer.Arch
ArchPack developer
 
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Default

You all can expect 0.3 release in some days. Bugs are being fixed and I'm working on new things and doing experiences.

Perhaps, we'll have some surprises.

EDIT: I forgot a thing:

Thanks FlashTHD, this "bug" was fixed.
__________________
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ArchPack v2.1 level pack | EzerArch.com | YouTube | ERZ2 FTW!

Last edited by Ezer.Arch; 08-27-2009 at 04:52 PM. Reason: Thanks FlashTHD
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Old 09-23-2009   #30
Ezer.Arch
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Arch Pack still lives! Today, I want to show you some little progress of Arch Pack.

Mill Citadel Zone:

I'm studying and working on new rooms and gimmicks. Crawlas and Buzzes are going to be replaced with better fitting enemies. Tests with swinging mace and rotating mace are going very good:



... it was a pain setting them. SRB2Wiki didn't have enough material that teaches you how to set them. I had to discover it by my own.

Grain cascade will receive a new animated texture. Maybe I change the color of it...



...and some architectural improvements:



Lift Bridge Zone: new position for emerald spawn points.

Water Plant Zone: finishing new weapon system.

Last, thanks for downloading Arch Pack 333 times.

________________

Breaking news

Sonic visits Mill Citadel Zone Act 2's renewal, meets Robo-Hood and poses for a photo.



More images: http://s245.photobucket.com/albums/gg57/EzerArch/Mill Citadel Zone - Act 2/V2
__________________
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ArchPack v2.1 level pack | EzerArch.com | YouTube | ERZ2 FTW!

Last edited by Ezer.Arch; 09-23-2009 at 03:51 PM. Reason: Breaking news
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Old 09-24-2009   #31
Little Djermy
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Looks good, Arch. Kudos for figuring out the maces. Maybe you'll be the one to write a page on the wiki about them? Anyway, the improvements are looking interesting with the new gimmicks.

P.S - Your welcome for downloading; my pleasure :D
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Djermy's Converted Levels Archive.
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Old 09-25-2009   #32
Ezer.Arch
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Heck! This took me 5 hours to edit this article:

http://wiki.srb2.org/wiki/Linedef_Type_9
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Old 09-25-2009   #33
Little Djermy
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lol, you actually did that...awesome. One more piece was added to the srb2wiki puzzle.
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Old 09-27-2009   #34
Ezer.Arch
ArchPack developer
 
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I need to know some things before stepping forward:

Quote:
Originally Posted by Ezer.Arch View Post
Crawlas and Buzzes are going to be replaced with better fitting enemies.
Enemies I think of for MCZ1 and 2:

- Blue/Red Crawlas: REMOVE
- Crawlas Commanders: REMOVE
- Gold/Red Buzz: REMOVE
- Pop-up turret: KEEP
- Egg Knight: ADD
- Robo-Hood: ADD
- Sharp: ADD

EDIT: obviously I'll change some rooms and gimmicks.

Also, I think of changing the sky/weather. I'd glad if I receive suggestions.
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ArchPack v2.1 level pack | EzerArch.com | YouTube | ERZ2 FTW!

Last edited by Ezer.Arch; 09-27-2009 at 08:00 PM.
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Old 09-27-2009   #35
FlashTHD
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Aw, keep the Crawlas. They're good for comedy (swirling around in the dust), a decent hazard for the careless, and it's fun running em down in big chains so you can rack up 50,000 points by the end of the zone without going for a fast time.
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Old 09-27-2009   #36
Eggmanfan
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I liked the pack first time I played Mill citadel I loved it.You get the Eggmanfan Ceal of Eggyniess (Thats a good thing)
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Old 09-28-2009   #37
MascaraSnake
aka SpiritCrusher
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Quote:
Originally Posted by FlashTHD View Post
Aw, keep the Crawlas. They're good for comedy (swirling around in the dust), a decent hazard for the careless, and it's fun running em down in big chains so you can rack up 50,000 points by the end of the zone without going for a fast time.
But that's doesn't compensate the fact that
a. they're generic.
b. they don't fit the theme.
c. they're ridiculously easy and practically useless.

And the fact that you can score on them so easily makes it even worse.
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Old 09-28-2009   #38
Little Djermy
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^ I agree. You should change the enemy lineup. The one that you have posted is pretty much perfect for the level, Ezer. As for the sky, you could change it to a more cloudy sky, but it could also be fine the way it is. I guess it's a matter of preference mainly.
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Old 09-29-2009   #39
Ezer.Arch
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Well, I tried twice to download the attachment by using IE: I failed. So, I'm providing a MIRROR link (see 1st post). Use it only if you've tried to download the forum attachment once and failed.

(uh?... seems there's something different today on forum index)
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ArchPack v2.1 level pack | EzerArch.com | YouTube | ERZ2 FTW!

Last edited by Ezer.Arch; 09-29-2009 at 02:15 PM.
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Old 10-03-2009   #40
Ezer.Arch
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Default 0.3 alpha of Lift Bridge Zone and Water Plant Zone

I'm releasing two new versions of Lift Bridge Zone and Water Plant Zone for testing purposes. Feel free to test them; feedbacks are welcome:



The changes:

Lift Bridge Zone - MAPC2 (CTF)
- received a new texture set;
- new positions for emerald spawn points;
- minor changes in level design to facilitate visibility.

Water Plant Zone - MAPC3 (Match/Tag)
- fully 2.0 weapon system;
- new sky;
- some changes in textures;
- tag start point.

Both maps will be in 0.3 beta release.

Download:
http://ezerarch.uuuq.com/files/f_liftbridge_a03.zip
http://ezerarch.uuuq.com/files/mt_waterplant_a03.zip
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Old 10-03-2009   #41
Paulinho AKA Shails
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Looks good... But I have to play to give some advice...
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