SRB2 Message Board  

Go Back   SRB2 Message Board > Archived > SRB2 Forum Archives

 
 
Thread Tools Search this Thread
Old 12-21-2008   #21
Shrike
 
Shrike's Avatar
Default

Also, make tails able to go into running animation.
He has them for a reason >.>
__________________
My music

My Artwork

Updated regularly. Check them out and give feedback! :D
Shrike is offline  
Old 12-21-2008   #22
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

What about sector spikes for the ceiling?
Monster Iestyn is offline  
Old 12-22-2008   #23
Chrome
 
Chrome's Avatar
Default

When changing your next map setting to random, it should not go back to a map that it already switched to unless it went throug all other maps. It becomes annoying when random decides to do the same map three times in a row. :/
__________________
Your freedom lies within the Hidden Sanctuary.
Chrome is offline  
Old 12-24-2008   #24
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

Make an alternative linedef for Continuously Falling Sector that sets up just like a Rising Platform. That way, the sector could begin in the middle, but when it hits the lowest point, it will return to a point higher than its starting point. It would make vertical FOF roulettes much cleaner to work with.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-27-2008   #25
Crush40
 
Crush40's Avatar
Default

If no one has said this yet, make it to where we aren't using caps the entire time. That way it wont seem as if people aren't screaming the entire time.
Crush40 is offline  
Old 12-28-2008   #26
Bouncey
 
Bouncey's Avatar
Default

In netgames on the setup player mode there should be a Super Form section where you can turn Super Form on and off.[ This effects ONLY you. This means you can play as a character you like to play as without turning to there superform regardless of how many chaos emeralds they have. The other people would not be effected by this unless they also have Super turned off. Because I find it anoying trying to play as a charcter like Sonic and always turning Super Sonic. Because I don't want to use Super Sonic. And I still want to use that character.

Spazzo Edit: This is the closest you're getting to that suggestion - Chaos emeralds are now a menu option, and can be enabled or disabled by the host during netgames.
__________________
.. Wow I get a bashing on just explaining something..
Bouncey is offline  
Old 12-28-2008   #27
Kaysakado
Default

When a flag is captured, make it appear in the console as well as CECHO'd, for logs.

EDIT: Or actually, just make anything CECHO'd appear in the console.
__________________
Join the Crashed Cafe!
Kaysakado is offline  
Old 12-29-2008   #28
犬夜叉
aka: Inuyasha
Administrator
 
犬夜叉's Avatar
Default

Let the Load/Save Game menus scroll, so that more than 6 save game slots are accessible.

Also, have the game flip upside down FOFs (FOFs with a top height below their bottom) and print a warning to the console rather than I_Error()-ing out for something so simple :/
犬夜叉 is offline  
Old 12-29-2008   #29
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

I don't believe I've actually seen this suggestion; correct me if I am wrong:

-easter and -noeaster command line params.


Spazzo Edit: Sorta added. -noholiday removes any holiday special that's in effect.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-31-2008   #30
Autosaver
 
Autosaver's Avatar
Default

Waterfall sound effects

Spazzo Edit: Water ambience already exists...
Autosaver is offline  
Old 01-01-2009   #31
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

What about a bat-like enemy for Castle Eggman Zone?

EDIT: Sectors that turn you around?

EDIT2: A climbing-only character ability?
Monster Iestyn is offline  
Old 01-02-2009   #32
Fawfulfan
The Tortured Planet guy
 
Fawfulfan's Avatar
Default

Here's a suggestion for sidefs that really would help me out. The upper, middle, and lower textures should be capable of being offset independently; in other words, you should be able to offset the upper texture without offsetting the middle or lower textures.
__________________
Just another indie game developer...check out my website, Chapman Games!
Fawfulfan is offline  
Old 01-02-2009   #33
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

Add more animals which are freed when you destroy enemies, rather than just flickys, rabbits and mice.
Monster Iestyn is offline  
Old 01-04-2009   #34
Nathan Speed
 
Nathan Speed's Avatar
Default

How about a server command that creates a log of the conversation your in on a multiplayer server, then puts it into a report and sends it off? /reportserver or something.

Spazzo Edit: Is copypasting log.txt that difficult?
__________________
Awesome.
Tails > You.
Nathan Speed is offline  
Old 01-04-2009   #35
CobaltBW
I do things sometimes
 
CobaltBW's Avatar
Default

I'd personally like to see an enemy that has spikes on its head.
__________________
~CobaltBW

Check out my soundcloud profile for music stuff
CobaltBW is offline  
Old 01-04-2009   #36
darkness claw
DeeCee
 
darkness claw's Avatar
Default

Yeah, that sounds good.
How about a command that blocks a certain person from talking to you in a netgame? Like: Nochat<Username>
__________________
I'm not tall, I just live in a small world.
darkness claw is offline  
Old 01-05-2009   #37
Luminous
Default

Spikes that poke in and out of the ground, like in Sonic 2.
Luminous is offline  
Old 01-05-2009   #38
srb21103
Me!
 
srb21103's Avatar
Default More Stuff

Have a sound for Knuckles' gliding and climbing and Super Sonic flying.

Make different ways to unlock the major secrets.

Have more NiGHTS levels.
__________________
The existing love of the world is merciless
All the people indulge in sympathy and die
srb21103 is offline  
Old 01-05-2009   #39
Turret 49
Default

Possibility of giving a character with "spin = 0" and "nojumpspin = 1" a melee attack (replacing spindash) using spin frames.
Turret 49 is offline  
Old 01-05-2009   #40
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

Add a linedef special that acts just like Linedef Type 15 (Trigger Linedef Executor (No more Enemies - Once)), except that it activates when there are enemies in the tagged sector, instead of when there are no enemies in the tagged sector.
Monster Iestyn is offline  
 

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What communities are you part of? Gameboy7 General Discussion 34 07-12-2010 01:23 AM
How does this part of ACZ work? Fawfulfan Editing Help 3 04-22-2010 12:31 PM
Stuff to put in SRB2ME (DISCUSSION TOPIC) SRB2-Playah SRB2 Forum Archives 772 07-01-2009 06:04 AM
Sonic GX Part 3 akirahedgehog Editing 20 06-11-2006 09:09 PM
What is worse? Part 2 Pikawil General Discussion 15 02-13-2004 10:01 PM


All times are GMT. The time now is 12:27 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.