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Old 02-12-2017   #1
FuriousDragonZ
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Default Speedy Egg Slimers

I'm not sure if i should count this as a bug. but if there's multiple Egg Slimers on the map, they all start going faster for no reason.

http://imgur.com/a/CYz2E
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Last edited by Monster Iestyn; 05-19-2017 at 04:50 PM.
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Old 02-13-2017   #2
Monster Iestyn
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First question I have to ask: does this only occur when you Objectplace some Egg Slimers onto the map (is that what's going on in the gif above?), or do they actually behave this way if they were all placed as Things to begin with?
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Old 02-14-2017   #3
FuriousDragonZ
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Not sure if it works when placed as a Thing. but it does work in Objectplace.
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Old 02-22-2017   #4
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I'm thinking that the Egg Slimer boss is using one variable for its circular path, and it keeps incrementing it as it does, and adding multiple at one time causes it to speed up because multiple Egg Slimers are incrementing the same variable.
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Old 02-22-2017   #5
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Welp, you might be onto something there Blaze, going by A_Boss2Chase's code the Egg Slimer messes with the angle of its target axis point to determine where to be positioned next. If multiple Egg Slimers do that with the same axis its no wonder they all speed up.
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Old 02-22-2017   #6
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How come Egg Slimer doesn't have its own set rotation object on spawn? It shouldn't have to depend on a placed thing object in order to work properly.
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Old 02-22-2017   #7
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The axis's radius determines how big a circle the Egg Slimer moves around in, I should point out.
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