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Sonic Surge Demo 1 (Mud Splash Demo) Details »»
Sonic Surge Demo 1 (Mud Splash Demo)
Version: Demo 1, by Tyler52 (is actually) Tyler52 is offline
Developer Last Online: Oct 2017

Category: Version: SRB2 Rating: (2 votes - 3.60 average)
Released: 07-25-2017 Last Update: Never Installs: 0
Single Player Levels

Hey! This is my latest attempt at a level pack for SRB2. Various projects under the name Sonic Surge have been started by me, but hopefully this version sticks and I can make a full fledged pack in due time.

The first demo contains one map: Mud Splash Zone. It's meant to be the third level in the pack, so the difficulty is moderate. The level itself takes place in a village set in a swampy area. There's a mixture of wooden structures, dark caves, and green flora throughout this map. The different paths provide a different experience depending on where you go, so try exploring!

Of course, any sort of feedback is greatly appreciated. If there are any errors, glitches, or especially if you have gripes with the map, let me know!


I used the SRB2 asset pack for some textures and flats:

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File Type: rar scr_sonicsurge-d1.rar (325.7 KB, 138 views)


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Old 07-25-2017   #2
Prime 2.0
Actually a decent lazy bum
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Welcome to Releases!
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.
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Old 07-25-2017   #3
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Just finished playing it and I gotta say, I really like it. I like the texture choices and the overall design of the level. It was fun! Really like the use of slopes in this level as well.
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Old 07-25-2017   #4
is actually
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Thanks! Glad you enjoyed it. I was hoping the stuff I did with slopes wouldn't be too awkward :p
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Old 07-26-2017   #5
is actually
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It seems there's a mistake I missed before releasing this: there's a 1-up monitor before the inside-tree path that's just sort of there. I originally planned it to be hidden by the wooden post the robo-hood is standing on but I guess I somehow misplaced it. That'll be fixed before the next update

Also the tree path itself seems really bland and rushed compared to everything else in the map, so I'll be heavily changing it in general.

Again, if anyone finds any bugs or has something to say about the map in general, please let me know!

Last edited by Tyler52; 07-26-2017 at 09:16 PM.
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