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Portal Gun Details »»
Portal Gun
Version: 5, by RedEnchilada (happy, pretty, lovely!) RedEnchilada is offline
Developer Last Online: Oct 2017

Category: Version: SRB2 Rating: (4 votes - 4.20 average)
Released: 03-22-2014 Last Update: 04-21-2014 Installs: 4
Scripts Re-Useable Content Sprites/Graphics

Controls:
Toss Ring - Shoot first portal
Toss Ring Normal OR Toss Flag - Shoot second portal

Quote:
<Iceman404> RedEnchilada, http://mb.srb2.org/showpost.php?p=743002&postcount=109 <--- beautiful
<CoatRack> ...do I smell a Portal mod? :v
<RedEnchilada> don't tempt me CoatRack
<RedEnchilada> I will fucking do it
<Blade> do it
<Metalhead7> Do it
<CoatRack> I TEMPT THEE
<CoatRack> RED
<RedEnchilada> I'm going to fucking do it
* Metalhead7 spams "do it" at RedEnchilada
<RedEnchilada> here we fucking go portal robo blast 2
i did it

You'll know what to expect if you played either Portal game at all. Guns that fire portals you can walk through. Currently other things can't go through them; I might add that in a second revision. Recommended to play in first-person. The cvar "showportalmarkers" can be toggled off to disable the markers that show your portals' locations through walls.

Known issues:
  • If you shoot a portal close to a corner, on a thin thok barrier (like GFZ1's), or on a thin FOF, it may get slightly glitchy and you might die upon teleporting. This can be fixed with some rudimentary portal bumping... maybe when I'm in the mood.
  • Near corners with other linedefs, wall portals may spawn at the wrong angle. Can be fixed with height checking, but the spawning mechanics for wall portals is already slow (I couldn't find a function to get linedefs in a particular sector, so I iterate through every single linedef in the level to try to find the one to spawn on.)
  • The game becomes very laggy in ERZ1 once a portal is spawned. I have no idea what causes this. (It's happened since before I added any thinker to the portals themselves.)
Screenshots show outdated sprites.

Download Now

File Type: zip portal.zip (101.4 KB, 1187 views)

Screenshots

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 03-22-2014   #2
MascaraSnake
aka SpiritCrusher
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It's kind of buggy, but I had quite a bit of fun messing around with this. Welcome to Releases!
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Old 03-22-2014   #3
Rex The Kitsune
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WHAT.
SOMEONE FINALLY DID IT.
Welp, there goes the rest of my day.
If anyone needs me I'll be messing around with this wad.
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Old 03-22-2014   #4
TheDoctor
 
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Quote:
Originally Posted by Show Your Support
The author of this addon has given explicit permission for its content to be re-used and/or reproduced
:D



:D! I'll credit you. Amazing work with this. Love portal, love Sonic, love em' both together.
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Old 03-22-2014   #5
Iceman404
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This mod is absolutely fucking incredible. I'm going to try it in multiplayer today since I missed the test.



EDIT: It's all fun and games until the cake ends up being a lie.
Quote:
<Zarro> had to afk wanted to see nights mode with portals
WARNING: ./portal.wad|LUA_CAKE:281: accessed mobj_t doesn't exist anymore, please check 'valid' before using mobj_t.
Hook removed.
<Iceman404> god damnit
<Iceman404> it happened
<Majro> LUA_CAKE
All of a sudden, every portal we tried to create with Portal A stopped working. They just ended up flying as slow non-specific-player (green) colored balls that did nothing but stick to walls in that same state. Portal B still worked fine though.
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Last edited by Iceman404; 03-22-2014 at 02:33 PM.
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Old 03-22-2014   #6
Sryder13
'That brit'
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In a netgame we were sometime getting this error which stopped firing of 1 portal from working for everyone and instead just fired slow green balls that didn't disappear.

Quote:
WARNING: ./WADs/Misc/portal.wad|LUA_CAKE:281: accessed mobj_t doesn't exist anymore, please check 'valid' before using mobj_t.
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Quote:
<MonsterIestyn> try ctrl+f masturbation and get to the point
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Old 03-22-2014   #7
Terra
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Quote:
Originally Posted by Iceman404 View Post
All of a sudden, every portal we tried to create with Portal A stopped working. They just ended up flying as slow non-specific-player (green) colored balls that did nothing but stick to walls in that same state. Portal B still worked fine though.
Exact same situation here. Then everyone got carried away...

Moderator Notice:
Snip - NSFW images here, don't do this again

(Terra received an infraction for this post: Do not post inappropriate content.)

Last edited by Monster Iestyn; 03-22-2014 at 03:53 PM.
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Old 03-22-2014   #8
D00D64
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__________________
Quote:
<Nekoishi> HOW DO YOU JUST NOT NOTICE GIGANTIC BREASTS
<RedEnchilada> I remained ignorant to a set of titanic breasts for 17 years!
Quote:
<SpiritCrusher> But I wouldn't say "dead Jew child" is incorrect
<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 03-22-2014   #9
StarmakerJasper
Hey, that's my pudding!
 
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This thing is amazing. Though it's a little disappointing you can't freefall, I can see why it wouldn't work with SRB2's limitations. This kinda stuff is what made me so excited for 2.1; Lua allows so many things to be done and it can only get better.
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Quote:
Originally Posted by Speedwagon
>proceeds to throw book on floor and run around the library screaming "THE PINK IS REAL."
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Old 03-22-2014   #10
FaroukTheHedge
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Do not ever try to use it in multiplayer mode :D
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Old 03-22-2014   #11
Iceman404
Tyler52 Forever
 
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I actually got the issue in Single Player as well, somehow. Though it's a lot rarer of course.
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Old 03-22-2014   #12
StarmakerJasper
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I accidentally my existence. For science.
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Quote:
Originally Posted by Speedwagon
>proceeds to throw book on floor and run around the library screaming "THE PINK IS REAL."
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Old 03-22-2014   #13
RedEnchilada
happy, pretty, lovely!
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New version is out. Redownload from the OP.

  • Portals should be slightly less likely to kill you (in particular, instances such as this were fixed, but be cautious of where you place them anyway)
  • This has been fixed (I hope)
  • HUD marker positions are slightly more accurate in 2D mode (let's disregard that they're completely useless in that situation)
  • New portal sprites by Iceman404
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Quote:
<@toaster> '"sonic robot explosion 2", the hot new sensation for teens looking for a good time, tempts many children away from god each year'
av src

Last edited by RedEnchilada; 03-22-2014 at 06:56 PM.
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Old 03-22-2014   #14
Eblo
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I have been waiting for this mod for over six years. It has been a total thrill to mess with this for hours.
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Old 03-22-2014   #15
Steelie
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Oh God yes! This is freaking brilliant!



[Standing on top of the elevator if someone didn't guess right.]
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Old 03-22-2014   #16
RedEnchilada
happy, pretty, lovely!
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Terribly sorry about the minor update but this fixes an issue that might occur if portal 2 is fired and crash the whole firing mechanism. Redownload in the OP as usual.
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<@toaster> '"sonic robot explosion 2", the hot new sensation for teens looking for a good time, tempts many children away from god each year'
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Old 03-22-2014   #17
MrDonoB
 
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Portal into dreams
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Old 03-22-2014   #18
RedEnchilada
happy, pretty, lovely!
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I'm glad this thread's popular enough that I'm not double-posting with all these updates...

Update, redownload, blah blah. Fixes a few script crashes we found in netgames. Also fixes a glitch dogjedi found that allows players to activate springs remotely by firing portals at them.
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Quote:
<@toaster> '"sonic robot explosion 2", the hot new sensation for teens looking for a good time, tempts many children away from god each year'
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Old 03-22-2014   #19
Klinx the Weasel
a.k.a Luna
 
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This wad is the most entertaining thing, I love it so much. It's gotta be one of the most interesting wads I've ever seen.

Also, it makes capturing the flag a breeze:
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Old 03-23-2014   #20
Rex The Kitsune
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Quote:
Originally Posted by Klinx the Weasel View Post
This wad is the most entertaining thing, I love it so much. It's gotta be one of the most interesting wads I've ever seen.

Also, it makes capturing the flag a breeze:
You cheater! :P
My brother loves Portal, and he flipped out when he found this wad.
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