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Senku.wad Details »»
Version: 6.0, by Senku Niola (Drifting Golden Swordsman) Senku Niola is offline
Developer Last Online: Feb 2018

Version: SRB2 Rating: (11 votes - 4.36 average)
Released: 08-01-2009 Last Update: Never Installs: 40
Characters SOCs

UPDATE (8/18/11):
Final 2.0 update, compatibility with Nitemare update, temporarily changed spinitem to a ghostitem.
UPDATE (8/11/11):
Unknown consistency in wads

UPDATE (9/6/10):
FFFF Soc collision with Nitemare

UPDATE (9/4/10):
Cleared out a chuck of the Diamond Cracker bugs and added SOC reference comments.

UPDATE (8/6/10):
Added a new ability called "Diamond Cracker"

UPDATE (5/4/10):
Clean Up to lumps.

UPDATE (01/28/10):
Another consistency update. Not sure how my wads keep getting modified.

UPDATE (12/27/09):
Consistency update. I must have updated my wads and not noticed. (SSN Set)

UPDATE (11/28/09):
Sprite offsets fixed for walking and running, and removed neglected misplaced colored pixels left over from v1.0.

UPDATE (10/25/09):
Fix up to avoid SOC clashing with Nitemare.wad

UPDATE (10/1/09):
Minor update, fixed odd offsets for Raging Senku's tipping frames.

UPDATE (9/15/09):
Senku 6.0 has been released, this one is complete with walljump, hopefully better acceleration, and spindash is a melee or small spindash boost.

UPDATE (8/19/09):
Not an actual update of the link or anything just a recap on what is planned ahead. Senku 6.0 alpha, the one below will be upgraded with walljump, maybe a slight tweak to stats, a super icon, and MAYBE a brand new end sign when 2.1 comes out. (For all those waiting for Senya and Nitemare you will have to wait till 2.1+ if I can't work with what I have now, aka SOCs)

UPDATE (8/1/09):
Here is the good ol' Senku wad, converted from 1.09.4, to now be 6.0 in SRB2 2.0. He has new stats and currently a mini thok ability for temporary since walljump is gone. I'm waiting for more interesting and fitting abilities to be added to 2.0 since I can't use SOCs. Also I may update his sign and maybe the life monitor if custom popped life monitor support is added.


  1. Fixed - Reverse Gravity breaks walljump ; [ Senku ] (Fixed in 2.0.5)
  2. Fixed - Reverse Gravity Animation Offsets ; [Senku] (Fixed in 2.0.5?/MFE)
  3. Diamond Cracker on edges of sectors (This was fixed but I lost the version of the SOC)

2.0 Version
  • Senku 6.0


Go have fun!

Report any bugs you find with the wad, thank you.


2.0 Screenshot:

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File Type: zip (85.5 KB, 3512 views)

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Old 12-05-2009   #62

It's quite good. I know that you might like it so I feel the same as you. But really , in the srb2 there is a slight problem, you can not seethe faces. But it really doesn't matter on srb2 but for the wads yes.
Kashif is offline  
Old 12-05-2009   #63
A "rather brash" indivisual
D00D64's Avatar

Originally Posted by Kashif View Post
But really , in the srb2 there is a slight problem, you can not seethe faces.

So yeah, it's more for multiplayer purposes and analog than anything else.
<RedEnchilada> I remained ignorant to a set of titanic breasts for 17 years!
<SpiritCrusher> But I wouldn't say "dead Jew child" is incorrect
<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 12-05-2009   #64
Goddratini's Avatar

Originally Posted by Virt the Fox View Post
My brother was going through Senku's sprites one day and found these swords. What are the swords for?
Originally Posted by Senku Niola View Post
They are left overs from 1.09, I didn't want to scrap them so I left them in in case I ever had use for them again.

Another minor update, see first post.
Well, a few weeks ago I tried to changed the sprites of the red rings to the swords, but after I threw it, it would last until it got to a certain frame, a few tics after I threw it, and say,"Invalid sprite removed", or something like that.
Well crap I can't change my username.
Goddratini is offline  
Old 12-11-2009   #65
Project S.O.L.A.R.I.S.

Senku, Senya, and Nitemare all have been pretty great wads. I, for one, have become a fan of characters made by Senku Niola. :D
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Old 03-01-2010   #66
Senku Niola
Drifting Golden Swordsman
Senku Niola's Avatar

Another consistency update. Still wanna know how these keep getting changed without me changing anything.
Senku Niola is offline  
Old 03-12-2010   #67
Nomad of the sky
Galefox's Avatar

Originally Posted by fawfulfan View Post
Is it just me, or has the already-low flexibility in Character WAD designing decreased even further in SRB2 2.0?

That said, great WAD. Nice to play as Senku again.
This might be a stupid question, but who the crap is Senku?
I'm still waiting for a Sonic Adventure 3...
Galefox is offline  
Old 03-12-2010   #68
aka SpiritCrusher
MascaraSnake's Avatar

The very character this thread is about...
MascaraSnake is offline  
Old 03-12-2010   #69

Hey! I have the mac version of 2.0.1 and (I know this is the wrong thread, but) how do you rotate the camera for the screenshots? BTY, I love the super form for Senku. Keep up the good work!
HMSeelkadoom is offline  
Old 05-04-2010   #70
Senku Niola
Drifting Golden Swordsman
Senku Niola's Avatar

Did a Clean Up on the wad to attempt to decrease the file size a tiny bit.
Senku Niola is offline  
Old 07-19-2010   #71
Your best friend
Chimera's Avatar

Uhh... Does Senku gel his quills?

Seriously, they look very stiff. o_o
I question you.
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Old 07-19-2010   #72
spaghetti coder
Metal96's Avatar

I quite like the wall-jump thing. It works very well in the right kind of spaces.
Metal96 is offline  
Old 07-20-2010   #73
The Tortured Planet guy
Fawfulfan's Avatar

I'm glad it was added in. I was afraid that SOC wouldn't get ported from 1.09.4.
Just another indie game developer...check out my website, Chapman Games!
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Old 07-24-2010   #74
Your best friend
Chimera's Avatar

Think you can force Senku to rotate 180 degrease when he jumps off a wall or something? (if that's possible with SOCs)
I question you.
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Old 07-25-2010   #75
Senku Niola
Drifting Golden Swordsman
Senku Niola's Avatar

Not useful. Walljump works exactly how needed.
Senku Niola is offline  
Old 07-30-2010   #76
Striker's Avatar

i like it i feel like Mario doing the wall jumps it can get me to some places also are you going to make a new sinkoo wad?
Striker is offline  
Old 08-02-2010   #77
Senku Niola
Drifting Golden Swordsman
Senku Niola's Avatar

Sinkoo... is hard to explain, one his ability and stats are junk, two his sprites are junk too. Not sure what to say about Sinkoo right now.
Senku Niola is offline  
Old 08-02-2010   #78
likes to assault raccoons
Inazuma's Avatar

Senku, why can't you just remake part (or all) of Sinkoo? Maybe new ability with new sprites?
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Old 08-03-2010   #79
Totally Not Zero
J-town's Avatar

Why doesn't Senku rotate 180 degrees when he walljumps, though? I think that would be a pretty cool feature, plus it saves trying to rotate 180 degrees when there's frame lag meaning you cannot do it on time because framerate problems mess up turning big time. >.>
The name's Cirom! Also known as NeonJ!
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Old 08-04-2010   #80
Senku Niola
Drifting Golden Swordsman
Senku Niola's Avatar

The 180 thing isn't needed because that's not fully how walljump is supposed to be used, it's made for corners mainly.
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Old 08-04-2010   #81
Resisting Pony Avatar
Violo's Avatar

I'm just wondering at the moment. When Senku uses his walljump in 2D mode, would pressing the opposite direction in mid-air change his direction or would it just make him go backwards?
Violo is offline  

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