The Font for CECHOs and the menu.

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Actually, it most likely affects both, that is, IF it affects the console.

If it doesn't work, then I don't know what to tell you. That's the only changable text (that even looks like the cecho text) in srb2.srb.
 
You know, I think you're right, and the CECHO font is just scaling the console font. I'm going to make a test WAD to clarify.

EDIT: I just tried it, and it didn't replace the console, or the CECHO. I tried both with S_START/END, and without.
 
Also, the menu GFX;

BRDR_B (Bottom border of selection window)
BRDR_BL (Bottom-Left border corner of selection window)
BRDR_BR (Bottom-Right border corner of selection window)
BRDR_L (Left border of selection window)
BRDR_MM (Invalid Selection of selection window (I think))
BRDR_MT (Same as above)
BRDR_R (Right border of selection window)
BRDR_T (Top border of selection window)
BRDR_TL (Top-Left border corner of selection window)
BRDR_TR (Top-Right border corner of selection window)
HELP (What is shown when someone presses F1)
M_CDVOL (CD Volume Title)
M_CONTRO (Setup Controls Title)
M_LGTTL (Load Game Title 1, identical to 2)
M_LOADG (Load Game Title 2, identical to 1)
M_LSCNTR (Load/Save game bar - middle)
M_LSLEFT (Load/Save game bar - left ending)
M_LSRGHT (Load/Save game bar - right ending)
M_MULTI (Multiplayer Title)
M_NEWG (New Game Title 1, identical to 2)
M_NGAME (New Game Title 2, identical to 1)
M_OPTION (Options Title 1, identical to 2)
M_OPTTTL (Options Title 2, identical to 1)
M_PAUSE (Pause)
M_PSETUP (Player Setup Title)
M_SAVEG (Save Game Title 1, identical to 2)
M_SFXVOL (SFX Volume Title)
M_SGTTL (Save Game Title 2, identical to 1)
M_SLIDEL (Misc. Bar - left ending)
M_SLIDEM (Misc. Bar - middle)
M_SLIDER (Misc. Bar - right ending)
M_SVOL (Sound Volume Title)
M_THERML (Not sure what this is used for)
M_THERMM (Not sure what this is used for)
M_THERMO (Not sure what this is used for)
M_THERMR (Not sure what this is used for)
M_VIDEO (Video Options Title)

Also, the CECHO text images ARE NOT sprites, they are GFX (like the menu).
 
You can... it's just, you have to put in the images as GFX, not sprites. I forgot how, though. Hold on, I'll find out easily (as I've done it before).
 
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