SRB2 Message Board  

Go Back   SRB2 Message Board > Archived > SRB2 Forum Archives > Bug Reports (2.0.X)

 
 
Thread Tools Search this Thread
Old 07-19-2010   #1
Whackjood
The unreliable joodge
Judge
 
Whackjood's Avatar
Default Intangible platforms in NAGZ

In Neo Aerial Garden, in the Act 3 section of the level, there are several platforms that are intangible to the player and result in the player falling through them and into a death pit.

The offending room is screenshotted below.


This bug appears to be caused by one of the linedefs used in the FoF creation having effect 2 attatched, although I don't know the exact use of effect 2 on FoFs, it does appear to make the platforms intangible to the player.

The offending sectors and linedefs are screenshotted below, for reference, the linedef numbers and their sector tags are located here as well.

Linedef 11668 - Sector 473





Last edited by K.S.; 03-30-2013 at 05:05 PM.
Whackjood is offline  
Old 07-19-2010   #2
Mystic
チェン!
Administrator
 
Mystic's Avatar
Default

If you're curious, this is triggered by the old difficulty-based flags from 1.X not being properly dealt with in conversion. Hence, platforms that were originally easy-only or hard-only end up visible but intangible in 2.X. I guess I missed a few platforms when doing the porting.
Mystic is offline  
Old 07-20-2010   #3
Prime 2.0
Grape flavored
Administrator
 
Prime 2.0's Avatar
Default

Quote:
Originally Posted by Mystic View Post
If you're curious, this is triggered by the old difficulty-based flags from 1.X not being properly dealt with in conversion. Hence, platforms that were originally easy-only or hard-only end up visible but intangible in 2.X. I guess I missed a few platforms when doing the porting.
Who had that improved level converter again? He should get around to releasing that so we don't see stuff like this so often.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.
Prime 2.0 is offline  
Old 07-21-2010   #4
Kaysakado
Default

Quote:
Originally Posted by Prime 2.0 View Post
Who had that improved level converter again? He should get around to releasing that so we don't see stuff like this so often.
If you're talking about the one from the Mystic Realm project, I made that, but it had nothing to do with linedef difficulty flags. It just fixed the object difficulty flags.
__________________
Join the Crashed Cafe!
Kaysakado is offline  
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Boss intangible after first hit Joat Editing Help 0 04-02-2010 06:01 PM
NAGZ buttons... rocky Help 4 02-05-2010 11:57 AM
NAGZ Perfect Kaysakado SRB2 Discussion 15 08-24-2009 10:18 PM
Making Intangible from Below FOFs? Eblo Editing Help 5 08-14-2009 11:26 AM
Invisible intangible FOF Sonic Destiny Editing Help 1 05-04-2008 05:02 PM


All times are GMT. The time now is 08:02 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.