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Old 06-29-2010   #1
Indy94
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Default iSRB2? (SRB2 for iPhone/iPod Touch/iPad?)

Would it be possible to port SRB2 to the "iFamily"?
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Old 06-29-2010   #2
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Even if it was ported. How would it play?

The game would need a lot of buttons to work, I don't think a virtual circle pad would work
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Old 06-29-2010   #3
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I laughed a bit. I can't see SRB2 on the iFamily unless there were only 2D levels and such.
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Old 06-29-2010   #4
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Hmmm... I never thought that. Maybe, just that game, no wads, no extra buttons to use. One for jump, one for shoot, and one for text, then the d-pad. Would that work, Auto?
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Old 06-29-2010   #5
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Hmmm... I never thought that. Maybe, just that game, no wads, no extra buttons to use. One for jump, one for shoot, and one for text, then the d-pad. Would that work, Auto?
How about if, instead of the text button, we make it a spin button, also the fire button, since the fire button could be of use (Mario levels)
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Old 06-29-2010   #6
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Might have to force analog on for the 3d levels.
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Old 06-29-2010   #7
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Hmm, yeah, get rid of the text for spin.
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Old 06-29-2010   #8
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The hardware definitely is powerful enough to run SRB2. It's just the control issue. Single player wouldn't be too difficult to get working, but match and CTF would be pretty impossible.
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Old 06-30-2010   #9
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Can't you make virtual buttons like Sonic 1 for ipod touch/iphone?
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Old 06-30-2010   #10
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Can't you make virtual buttons like Sonic 1 for ipod touch/iphone?
Please keep in mind that Sonic 1 is a 2D platformer, and SRB2 is a 3D platformer.
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Old 06-30-2010   #11
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Please keep in mind that Sonic 1 is a 2D platformer, and SRB2 is a 3D platformer.
Unless 2D stages.
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Old 06-30-2010   #12
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Unless 2D stages.
Yes, but you'd have to beat the 3D portion of the game if you wanted to play the 2D stages.

That is, provided you don't cheat.
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Old 06-30-2010   #13
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Yes, but you'd have to beat the 3D portion of the game if you wanted to play the 2D stages.

That is, provided you don't cheat.
Not really.

Quote:
TypeOfLevel

Value Mode
512
2D
8192
Sonic Robo Blast 1
I read somewhere in the wiki that in order to play SRB1 stages, you needed to have all chaos emeralds or something of that sort. Hence why they did 2 types of level, otherwise it would just take space.
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Old 06-30-2010   #14
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Quote:
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I read somewhere in the wiki that in order to play SRB1 stages, you needed to have all chaos emeralds or something of that sort. Hence why they did 2 types of level, otherwise it would just take space.
No, you got it wrong. 2D mode is regular 2D and must be set even on SRB1 Remake stages. SRB1 Remake mode makes the player's movement slower, but it must be combined with 2D mode to work.
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