SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Characters

Reply
 
Thread Tools
F. Sonic Details »»
F. Sonic
Version: 1.1, by MotorRoach (Top Cock) MotorRoach is offline
Developer Last Online: Jul 2018

Category: Version: SRB2 Rating: (16 votes - 4.75 average)
Released: 05-20-2016 Last Update: Never Installs: 12
Characters Re-Useable Content Sprites/Graphics



Q & A

Q: Are these Sonic's sprites for 2.2?
A: Yes.

Q: Is this Sonic's gameplay for 2.2?
A: No.

Q: What does the F stands for?
A: Force? Fabulous? Fancy? Final? Finished? It's up to you, really.

Q: The WAD appears to have broken animations and the gameplay is not working!
A: You'll need to update to 2.1.15 in order for this WAD to work properly!

Q: Am I allowed to use the sprites you made?
A: Yes, no need to ask for my permission!

Q: Can I use them for my fancharacter?
A: Can I break your legs?

Download Now

File Type: rar FSonic.rar (244.8 KB, 10171 views)

Screenshots

Click image for larger version

Name:	srb20235.png
Views:	10453
Size:	52.2 KB
ID:	8054   Click image for larger version

Name:	srb20236.png
Views:	9103
Size:	41.1 KB
ID:	8055   Click image for larger version

Name:	srb20241.png
Views:	8579
Size:	68.8 KB
ID:	8056   Click image for larger version

Name:	srb20242.png
Views:	9650
Size:	90.3 KB
ID:	8057   Click image for larger version

Name:	srb20260.png
Views:	8848
Size:	54.0 KB
ID:	8062  

Supporters / CoAuthors

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 05-30-2016   #82
PixelGamer64
White (T.U)
 
PixelGamer64's Avatar
Default

Ah I see, I was thinking that when compared the old Sonic's hanging sprites and the New Sonic's. I originally thought you started from scratch for FSonic, like how you did Chuckles. But going off of SSNTails' final design is a good choice. And I think that it suits the SRB2 style.
__________________
Oh Daddy White! - Jimita
PixelGamer64 is offline   Reply With Quote
Old 05-31-2016   #83
AozoraJustin
AKA Superjustinbros
 
AozoraJustin's Avatar
Default

Oh. God. YES.
Downloading this this instant.
AozoraJustin is offline   Reply With Quote
Old 05-31-2016   #84
Potatosack
funyn menme
 
Potatosack's Avatar
Default

I had a lot of fun with this of course

It's like Christmas, except better. Christmas wishes it could touch this

Spoiler: Grand Snack Fuckyeah


only I would try this
Potatosack is offline   Reply With Quote
Old 05-31-2016   #85
Timothy Cyan-Tail'sFan
forever alone~
 
Timothy Cyan-Tail'sFan's Avatar
Default

Lets hope Elsword gets a hold of this... btw great wad
__________________
this is Marshi Boo speaking. yeah? uh huh? ... Oh no, i just realized i don't care, bye!
Timothy Cyan-Tail'sFan is offline   Reply With Quote
Old 06-01-2016   #86
Arcade Gamer
Acts like a mature adult
 
Arcade Gamer's Avatar
Default

Quote:
Originally Posted by Potatosack View Post
I had a lot of fun with this of course

It's like Christmas, except better. Christmas wishes it could touch this

Spoiler: Grand Snack Fuckyeah


only I would try this
*swiper voice* Nope, you're too late! I been doing this before you!
Try it on Deep Sea Zone boss, it breaks the boss and causes you to beat it in a near instant

Last edited by Arcade Gamer; 06-01-2016 at 01:28 PM.
Arcade Gamer is offline   Reply With Quote
Old 06-03-2016   #87
sdhi
AKA BlitzTails
Default May or may not be a bug, but...

So I played a game as Fucking Sonic and made it to Techno Hill. Then once I bounced on the first Spring Shell, I bounced off a spring and destroyed it.

The rest of Act 1 (and most of Act 2) was spent trying to replicate it in Movie Mode, but only the following attempt was successful:
If GFYcat had cooperated with me (not that it's their fault), you'd be seeing the GIF here instead of a link.

Is there by any chance a way you could POTENTIALLY change this? Not that you need to (unless it's a bug), but, you know (or not), I just wanted it to be brought to attention. Oh, and there's ONE SPRITE that actually reminds me of official artwork (it's attached) but that's minor. Might as well show you anyway (sry for small image):
Click image for larger version

Name:	srb20001.jpg
Views:	882
Size:	202.5 KB
ID:	8206
__________________
-BlitzTails
sdhi is offline   Reply With Quote
Old 06-03-2016   #88
Kaysakado
Default

Quote:
Originally Posted by sdhi View Post
So I played a game as Fucking Sonic and made it to Techno Hill. Then once I bounced on the first Spring Shell, I bounced off a spring and destroyed it.
This has nothing to do with F. Sonic, I think. Yellow Spring shells (unlike the green ones) drop their springs when you kill them so sometimes you bounce off the spawned spring after destroying it. It's happened to me several times with vanilla SRB2 characters.
__________________
Join the Crashed Cafe!
Kaysakado is offline   Reply With Quote
Old 06-03-2016   #89
sdhi
AKA BlitzTails
Default

Strange...the first time I saw it was with a GREEN Spring Shell, and I still bounced off it.
__________________
-BlitzTails
sdhi is offline   Reply With Quote
Old 06-04-2016   #90
Potatosack
funyn menme
 
Potatosack's Avatar
Default

I'm speedy
(this took me an hour)
Potatosack is offline   Reply With Quote
Old 06-04-2016   #91
MK.exe
The one and only!
 
MK.exe's Avatar
Default

Quote:
Originally Posted by Potatosack View Post
I'm speedy
(this took me an hour)
You could of done faster if you didnt keep cliping those walls! lol
__________________
Considered Milestones:
Hit a 180 Rail shot
1st person to have a map in releases with Slopes
MK.exe is offline   Reply With Quote
Old 06-04-2016   #92
Potatosack
funyn menme
 
Potatosack's Avatar
Default

Quote:
Originally Posted by MK.exe View Post
You could of done faster if you didnt keep cliping those walls! lol
I did manage to get 57 seconds earlier today

but the walls...
they beckon
Potatosack is offline   Reply With Quote
Old 06-04-2016   #93
Maestro
 
Maestro's Avatar
Default

Adding this wad seems to increase Knuckles's jump height for whatever reason.

Not really a big deal, but it does break levels that have paths they don't want Knuckles to go on.
Maestro is offline   Reply With Quote
Old 06-04-2016   #94
Fres
oof
 
Fres's Avatar
Default

Quote:
Originally Posted by Maestro View Post
Adding this wad seems to increase Knuckles's jump height for whatever reason.

Not really a big deal, but it does break levels that have paths they don't want Knuckles to go on.
This was already mentioned. It also has the side effect of making Tails faster, due to a lack of a skin check in the lua.

Quote:
Originally Posted by "Lat'" View Post
Lines 64 to 68 in LUA_DASH lack a skin check, making values apply to every character everytime, it completely overwrites their speed and jump height to FSonic's defaults. Making Knuckles jump as high as him, and Tails as fast as him, for instance.
__________________
Quote:
Originally Posted by GreenKnight9000 View Post
HOLY MCCHICKEN FLAVOURED TITTY SPRINKLES
Fres is offline   Reply With Quote
Old 06-05-2016   #95
Sketch
Default

MoteRoach, FSonic is PERFECT IN EVERY WAY! His sprites make the current vanilla Sonic fear his presence due to his EXPERT SPRITES!!!

---------- Post added at 07:17 PM ---------- Previous post was at 07:14 PM ----------

I think if people get good, Sonic's speed can get even more broken then the Thok if people master the Mach Speed.
Sketch is offline   Reply With Quote
Old 06-05-2016   #96
MK.exe
The one and only!
 
MK.exe's Avatar
Default

Quote:
Originally Posted by Sketch View Post

I think if people get good, Sonic's speed can get even more broken then the Thok if people master the Mach Speed.
I think Mach speed is a better alternative to OP thok
__________________
Considered Milestones:
Hit a 180 Rail shot
1st person to have a map in releases with Slopes
MK.exe is offline   Reply With Quote
Old 06-06-2016   #97
Sketch
Default

Yeah, besides, it's hard to keep Mach Speed without running into a wall.
Sketch is offline   Reply With Quote
Old 06-08-2016   #98
Chaotic Chao 3
That Lucina Weeb
 
Chaotic Chao 3's Avatar
Default

OMFG, I love them graphics!! It's really cool how the death animations are different when FSonic is on land or water!
Quote:
I had to set a bind to FSonic :P
Attached Thumbnails
Click image for larger version

Name:	srb20011.gif
Views:	742
Size:	2.52 MB
ID:	8238   Click image for larger version

Name:	srb20012.gif
Views:	730
Size:	3.13 MB
ID:	8239  
Chaotic Chao 3 is offline   Reply With Quote
Old 06-09-2016   #99
Prime 2.0
Grape flavored
Administrator
 
Prime 2.0's Avatar
Default

...Wait, looking at that second gif, shouldn't he just fall straight down instead of moving up first when he drowns? Huh.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.
Prime 2.0 is offline   Reply With Quote
Old 06-09-2016   #100
Steel Titanium
 
Steel Titanium's Avatar
Default

Good find, I think the way characters die may be broken. I noticed that sometimes your character will move up when die, passing the camera. I should probably report this bug. When I manage to reproduce it again.
Steel Titanium is offline   Reply With Quote
Old 06-09-2016   #101
"Lat'"
Stop it
 
"Lat'"'s Avatar
Default

Quote:
Originally Posted by Prime 2.0 View Post
...Wait, looking at that second gif, shouldn't he just fall straight down instead of moving up first when he drowns? Huh.
I don't think he drowned. The suicide command might've been used.
Besides, FSonic shouldn't use this sprite underwater unless he drowns, suicide in the console isn't considered as drowning as far as I am aware.
__________________
Quote:
Originally Posted by Bronydude2k5 View Post
If you make me a Sash Lilac wad, I'll make you a sonic sprite hack of any choice.
"Lat'" is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:25 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.