Hey look a mario based enemy (Bomb-omb-test.wad)

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Flame

WR 102
So I was bored one day because I had no internet, but I decided to finish it. Even though it might seem broken

I was planning to make the explosion of the bomb-omb hurt you when exploded, but that didn't work out the way I expected.

Sprite of the bomb-omb:
bomb1bo3.png


Download:
http://www.flaminghedgehog.php0h.com/Srb2/Wads/Bomb-omb-test.wad

WARNING!: No Thok barrier added. You've been warned.
 
Jman said:
Have the flag change to enemy when it explodes.
It's already an enemy >_>

Anyways, Flame, the reason it's not hurting you is that A_RingExplode dosen't hurt the target of the object that calls it. Just make the bob-omb A_FindTarget something other than the player (Maybe another bob-omb?) before asploding.
 
Wow, that's quite the small sprite.
The explosion is sorta off, as well. I'd think it should be made SMB3/SMW style, using the bomb ring as a guide (and to blow you away).
 
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