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Old 07-02-2008   #81
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Master, accept the fact that people have different opinions of your map.

Elemental Mansion: 2/10

Repetition, repetition. All rooms are basically the same. Jump, dodge, jump, take that spring, jump. Nothing special. Generic idea. Flat, uninteresting, and most rooms lead to boring, useless rooms. More rooms, not much else.

Also," tokens tokens!!! I have plenty of shields!" doesn't change anything.
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Old 07-02-2008   #82
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Do vote on more maps, please.
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Old 07-02-2008   #83
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Yeah.
If you vote on only one map out of the bunch, it can change the score drastically. They aren't counted if you do that, so...
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Old 07-02-2008   #84
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Quote:
Originally Posted by The Dark Fox
Master, accept the fact that people have different opinions of your map.

Elemental Mansion: 2/10

Repetition, repetition. All rooms are basically the same. Jump, dodge, jump, take that spring, jump. Nothing special. Generic idea. Flat, uninteresting, and most rooms lead to boring, useless rooms. More rooms, not much else.

Also," tokens tokens!!! I have plenty of shields!" doesn't change anything.
Wow, TDF. No reason to be an asshat about it. That's something I'd expect from...well, nevermind that. There's no need to snipe the poor guy like that.
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Old 07-02-2008   #85
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Quote:
Originally Posted by SRB2WikiSonicMaster
Do vote on more maps, please.
Do stop hyping up your maps, please.

Race Division

Cosmic Caves 5/10

I honestly enjoyed this map, it had a nice theme, and wasn't too bad. The checkpoint sectors could have been fixed though.

Backwards Race 6/10

At first I was a little questionable about going in the reverse direction, but I caught on quickly, maybe because I'm left handed? I like the detail, just enough to look good and play well too, though I had a problem knowing which way I was going to end up turning, It was still very enjoyable.
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Old 07-03-2008   #86
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I said that for the exact reason Dark Warrior mentioned. He needs to vote on more maps; otherwise, his score on my map will not count, as it is in the extremes. Aegix's vote on Temple Tryst Zone was not counted for the same reason. It was the only Match map she(?) voted on, and it was a 9/10.
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Old 07-03-2008   #87
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Quote:
Originally Posted by Kuja
That's something I'd expect from...well, nevermind that.
Who? If you're thinking of the right person, there's a chance that they're related... =P
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Old 07-03-2008   #88
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Quote:
Originally Posted by SRB2WikiSonicMaster
I said that for the exact reason Dark Warrior mentioned. He needs to vote on more maps; otherwise, his score on my map will not count, as it is in the extremes. Aegix's vote on Temple Tryst Zone was not counted for the same reason. It was the only Match map she(?) voted on, and it was a 9/10.
It will. I haven't played all maps yet...
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Old 07-03-2008   #89
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Quote:
Originally Posted by Ice
Who? If you're thinking of the right person, there's a chance that they're related... =P
Hahaha, that can't be possible. But I wish that person's opinion didn't count so darn much. I propose a nullifying vote!
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Old 07-03-2008   #90
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Talking about Chaos? I read "related."

Magma Core: 8/10

Arid Oasis - 4/10
ew 2d mode

Limestone Ruin - 5/10
Too hard. Gimmicks are rather unexpected.

Techno Meadows: 1/10

Limestone Lake: 5/10

Backwards Race: 4/10

Cosmic Caves - 4/10
Fun, but the starpost and the ending killed it.



Hyrule Temple: 4/10
Flat. Uninteresting.

Plumbers Tower:8/10
Interesting, unique.

Grittzy Gultch Zone: 3/10


Jagged Valley:5/10


Scorching Ice Floe Zone: 6/10
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Old 07-03-2008   #91
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...Nope, turns out I was thinking of someone else. You're related to Chaos?

...Actually, you don't have to answer that. :P
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Old 07-03-2008   #92
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If I'm not mistaken, they're twins.
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Old 07-03-2008   #93
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Any idea why it seems like FF ignores this topic after he makes the topic?
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Old 07-03-2008   #94
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I've wondered that. As far as I'm concerned, Limestone Ruin Zone will be counted, but Arid Oasis will not. That is, if I do the math.

Plumber's Tower Zone - 7.20
Elemental Mansion Zone Act 1 - 6.64

Honestly, I didn't expect my Match level to have a higher score. I put a lot more effort into the 1P level. I never even tested Plumber's Tower Zone in a netgame, so I entered it out of total curiosity. If we ignore the 10 vote in the level, it would only be at 6.25, but that is still surprisingly high for a map that never got tested in a netgame.
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Old 07-03-2008   #95
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If Lime Stone Ruin is counted then this contest will be unique for having an illeagal level not disquallified and Rule 2 maigh have less meaning. Is FF even enforcing the current rules of the contest?

Illeagal Level___________Reason
Lime Stone Ruin,_____ Released under the Editing section of the Forum. See also Rule 2 of the Contest
http://ssntails.sepwich.com/mb/viewtopic.php?t=13316

Arid Oasis, ___________Released under the Releases/Levels section of the Forum. See also Rule 2 of the Contest.
http://ssntails.sepwich.com/mb/viewtopic.php?t=12895

The Contest Rule in question:
Quote:
Originally Posted by FuriousFox
2. The map may not have been publicly released before. In other words, if you have released the level on the Addons section or on the forums, you may not enter it. However, if itís unreleased, that is just as good as being completely new, and is a legal entry. Basically, don't fix up an old map and enter it, make something new.
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Old 07-03-2008   #96
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I guess not, counting he released the final in various other forums.
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Old 07-03-2008   #97
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Wait, he released the final as well? Oh. Well in that case, it definitely won't be counted. Plus, it has no hope of winning whatsoever, anyway.
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Old 07-03-2008   #98
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Oh wait, he released it after he mailed FF. I dunno. He might have some chance if he released Act 2.
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Old 07-03-2008   #99
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That action sounds way too risky to the contest entry. Besides how are we suppose to know when a level was submitted unless we're told?
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Old 07-03-2008   #100
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Don't worry, Glaber. I won't count either of those in the totals.
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