Boinciel said:glaber said:Edit: What gives? Is this an early version? When I read your discrption I expected more than red springs that lead to a watery death.
Positives: I really liked how this looks alot more like Metal Harbor than the orignal example did.
I like releasing maps early on and recieve feedback so I know if I should continue or not. It's just my way of knowing if it is just complete trash or not.
Oh, and front post updated with pictures.
I'll Begin said:
Chaos said:How will you do the board thing?
Zeshiro said:Chaos said:How will you do the board thing?
Have a sector force the skin into the Sonic from the Sonic Riders mod and use a zoom tube.
I haven't done that yet.Cheese said:For the first check point I noticed there was'nt any springs there. Why don't you just put a red spring there that leads to the next part instead?
I'm going to do just that.Draykon said:That's nice and all, but you could easily reshape the thok barrier a bit to lessen the load on the Software renderer.
Boinciel said:I don't want to steal the SonicRider skin. Besides, I don't think I will use a Zoom Tube there, because I want the player to have control. Don't tell me you never wanted to run down that shaft right from the point of dropping off the rocket, I know you did.
-ONLY PLAY IN OPENGL! Software Mode has so many glitches because the level is so open and large...
It's not TOO bad in Software. It's better for me in Software than it is in OpenGL.Bouncey said:-ONLY PLAY IN OPENGL! Software Mode has so many glitches because the level is so open and large...
Opengl dosen't work that well on my computer so I can't download this wad.