Respawning Items in Co-Op doesn't work

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Whenever I host a Co-Op server, I set it so items respawn after several seconds so slower players that take their time through the levels can still acquire rings and items from monitors that the move faster and/or skilled players may have already taken for themselves.

However since the jump to 2.1, even if I turn on respawning items, nothing will respawn after being collected.
 
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Whenever I host a Co-Op server, I set it so items respawn after several seconds so slower players that take their time through the levels can still acquire rings and items from monitors that the move faster and/or skilled players may have already taken for themselves.

However since the jump to 2.1, even if I turn on respawning items, nothing will respawn after being collected.

I don't think items ever has respawned in CO-OP, regardless if you set it on.
 
Intentional behavior.

Code:
	// only respawn items when cv_itemrespawn is on
	if (!(netgame || multiplayer) // Never respawn in single player
	|| gametype == GT_COOP        // Never respawn in co-op gametype
	|| !cv_itemrespawn.value)     // cvar is turned off
		return;
 
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