Colormap issues.

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BlueZero4

(not a palindrome)
I (finally) got colormap to work in water. My only problem is that the entire sector tints blue.

I have my colormap linedef on the same control sector as my water linedef.

The colormap itself is set to the above texture.
If the color map is set to middle, there is no tint whatsoever.
When set to below, the whole sector turns a pure white.
Uggh.
 
The colormap should target to the water control sector, not to the actual playfield sector.
 
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