SRB2 Ad/Trailer

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This promo-video makes me remember another video:

ww Same~ First I saw this I was all "Is this the same music as the old trailer with the green fog everywhere?" It's really cool that you used the same music choice for the same game both for a fan trailer.

Oh fog... The ONLY reason I miss direct OGL in SRB2 besides MD2s... XP
 
<Cue_EeeBuntu> 1.) Never show the last level, in fact, never go past 50% of the way through other than for glimpses
<Cue_EeeBuntu> 2.) Nobody cares what every god damn level is
<Cue_EeeBuntu> 3.) Game footage isn't always the best thing you can use.
<Cue_EeeBuntu> As in, gameplay
<Cue_EeeBuntu> Game footage as in scripted footage can be good if used well
<Cue_EeeBuntu> but still

Don't mind me, I'm always critical. Especially since I've done a lot of work on trailers in the past, bringing me to become very critical of my own work (and also everyone else's, my friend hates me for it =P).

Honestly, camera shots are everything, the one Ezer linked to did quite a good job considering how bad the engine is for camera angles, but really, constant gameplay footage in a repetitive montage is never really going to entice people. =P
 
Someone does the camera in first person with no hug, another (usually another local PC or a friend over the net) does the playing.
 
I don't know actually. Maybe something snapped and then went back to normal.

---------- Post added at 10:14 AM ---------- Previous post was at 10:12 AM ----------

Never mind it works now.
 
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