Floating Shadows ?

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So as the title says,if you turn on Shadows in OpenGL Mode and you stand on edge of a Platform :
qa4HIF.png

EN1Wma.png
 
Hm, don't I remember something about OpenGL being extra and unsupported or something?

That aside, all shadows are in OGL is slapping the sprite's alpha mask on the ground plane and calling it a day. Chances are this will never be fixed, or at least it'll wait until the game proper is finished (heh).
 
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