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Eggcapsule Guide

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Foxboy

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A while ago, i made a guide on how to make eggcapsules on srb2. It may be kind of hard to understand though.

EGG Capsule guide for boss acts on srb2
Made By Foxboy

*note*example:
LEFT portion: ceiling: FLOOR + 120
floor: floor

so we set left portion's ceiling to 240 and floor's to 120

By floor, i mean the height of the sector where the egg capsule will rise up from.

step 1: copy egg capsule from offical srb2 boss battles(you'll need 2 of the same program on, 1 with your wad and one with srb2.srb or srb2.wad at map03 or 06.
step 2: paste the capsule onto your map.
step 3: do the things below.

--------------------The Sectors-----------------------------------------------

Outer sector: where the base of the capsule will come out

Inner sector: where the button for the capsule will be

innermost sector: the "button holder"
--------------------The Control Sectors------------------------------------------
lines.png

--------------------TOP CONTROL SECTOR--------------------------------------
LEFT portion: ceiling: floor + 120
floor: floor
MIDDLE portion:
ceiling:floor height - 16
floor:floor height - 120
RIGHT portion:
ceiling: floor + 120
floor: floor
--------------------UPPER MIDDLE CONTROL SECTOR-------------------------
LEFT portion:
ceiling: floor + 120
floor: floor + 112
MIDDLE portion:
ceiling: floor - 8
Floor: floor - 16
RIGHT portion:
ceiling: floor + 128
floor: floor + 120
--------------------LOWER MIDDLE CONTROL SECTOR-------------------------
LEFT portion:
ceiling: floor + 112
floor: floor + 88
MIDDLE portion:
ceiling: floor - 28
floor: floor - 84
RIGHT portion:
ceiling: floor + 112
floor: floor + 56
--------------------BOTTOM CONTROL SECTOR---------------------------------
LEFT portion:
ceiling: floor + 24
floor: floor
MIDDLE portion
ceiling: floor - 80
floor: floor - 136
RIGHT portion
ceiling: floor + 56
floor: floor

--------------------SETTING UP THE EGG CAPSULE----------------------------
now that you got the heights for the egg capsule, now you need the tags and linedef type then finally the THING

--------------------LINEDEFS--------------------------------
The linedefs in red in the pic are the ones that should be type 25; the 3D Block w/Shadow.


--------------------LINEDEFS TAGS------------------------------------
BOTTOM CONTROL SECTOR:
very bottom linedef for the should be tag 1, the one above it; 2.
LOWER MIDDLE CONTROL SECTOR:
lower linedef:1
above linedef:2
UPPER MIDDLE CONTROL SECTOR:
lower linedef:2
above linedef:3
TOP CONTROL SECTOR:
above linedef:3
--------------------SECTORS TAGS------------------------------------
now that we are done with that, we just need to do the tags for the control sectors and the egg capsule rise sector. We'll start with the sectors where the egg capsule rises from.

OUTER SECTOR:
tag this sector to 1
INNER SECTOR:
tag this to 2
INNERMOST SECTOR:
tag this to 3
--------------------CONTROL SECTOR TAGS------------------------------------
UPPER CONTROL SECTOR: tag this to 680
UPPER MIDDLE CONTROL SECTOR: tag to 680 and set effect to 666(that's weird)
UPPER LOWER CONTROL SECTOR: set tag to 681
BOTTOM CONTROL SECTOR: set to 682
--------------------LAST THING-----------------------------------
We are almost done with the egg capsule
create a new thing; goto Capsule center
then place it in the middle of the inner most sector(decrease grid if you have to) then your egg capsule is ready.
if you did everything correctly, your eggcapsule should rise when eggman is defeated

so any comments?[/img]
 
Shuffle said:
*skips all the reading and just copies it from GFZ3)

:P
Yeah, but if you do that, you have to set the heights correctly again ^_~

(This is speaking from experience.)
 
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