Zoom Tube parameters

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Espyo

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I want to know complete information about how the linedef type 18: Zoom Tube Parameters works, please.
By the way, I was wondering, what are those "hammer" sprites, on the file srb2.srb for?
 
In SRB2 Doom Builder go to Tools to Effects and click on Zoom Tube Wizard.

As for the Hammer play map32 on hard.

else if (P_Random() > 250 && gameskill >= sk_hard)
{
mobj_t *hammer;
hammer = P_SpawnMobj(koopa->x - koopa->radius, koopa->y, koopa->z + koopa->height, MT_HAMMER);
if (!hammer)
return;
hammer->momx = -5*FRACUNIT;
hammer->momz = 7*FRACUNIT;
}
 
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