SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Lua

Reply
 
Thread Tools
SkyLua v7.0.1 Details »»
SkyLua v7.0.1
Version: 7.0.1, by Sky The Destroyer Sky The Destroyer is offline
Developer Last Online: Dec 2017

Category: Version: SRB2 Rating: (7 votes - 4.14 average)
Released: 05-18-2014 Last Update: 11-26-2017 Installs: 7
SOCs Scripts Re-Useable Content Sprites/Graphics

Welcome to SkyLua, a Lua modification that adds various things such as custom commands, abilities, a custom menu, and more!

General Changes
  • Pressing spin while in midair makes your character spin back into their jumping states, allowing you to use your ability and hit enemies and monitors once again.
  • Running off an edge will put you into your falling states.
  • You can instantly charge your spindash in your super form and with speed sneakers.
  • You can run on water with speed shoes.
  • Thokking and spindashing produces quick afterimages.
  • Rings won't fly farther and farther every time you get hit.
  • Every character, including Tails, Knuckles, and all other custom characters can go super in Coop/SP.
  • The Explosion Ring firing delay is the 2.0.x firing delay.
Commands
  • getemeralds <node>: awards the Chaos Emeralds. In Single Player and Coop, this will give Player 1 the Chaos Emeralds since they are shared. In Match/CTF, this will give out the Match/CTF Chaos Emeralds. You can optionally specify a node to give the emeralds to if you wish. Requires admin.
  • forcesuper <node>: transforms yourself into your super form. In Multiplayer, this will affect everyone. Also awards 50 rings upon transformation. Note: you must still have the Chaos Emeralds to actually transform. You can optionally specify a node to force super if you wish. Requires admin.
  • playtime <seconds/minutes/hours/all>: displays the amount of time you have been in-game. You can optionally specify it to be displayed in only seconds, minutes, or hours, or even all at once.
  • abilityui <on/off>: toggles the Custom Button 1 and ability text on/off.
  • compactui <on/off>: turns on/off the compact ability UI for those who want a minimal ability UI.
  • abilitylock <on/off>: if turned on, no one can use any SkyLua ability. Requires admin.
  • spawnmobj <mobj> <x offset> <y offset> <z offset> <x momentum> <y momentum> <z momentum> <scale> <times>: spawns a mobj at your location with optional offsets, scale, and how many times you want to spawn the object. The only required parameter is mobj; all the rest can be left blank if you're using it in the console. Requires admin.
  • movemap <mapnum>: move to another map while retaining your Chaos Emeralds and score. Requires admin, of course.
These commands are able to be activated and adjusted from the SkyLua menu, detailed around the bottom of the post.

Power-up Abilities

Elemental Shield

  • A fire trail will automatically spawn underneath you when you run with an Elemental Shield after using Burst Step.
  • The Custom Button 1 ability underwater is Swim Ascend, which slightly boosts the player upwards, and creates a bubble underneath. Cooldown: none.
  • Pressing Custom Button 1 while running on water activates Water Dash, which boosts the player forward. Cooldown: none.
  • On land, holding down custom button 1 charges Burst Step, which boosts you forward with an explosive burst of speed, damaging nearby players and enemies with fire. Cooldown: 30 seconds.
  • You can run on water with the Elemental Shield.
Whirlwind Shield
  • Pressing Custom Button 1 charges Vertical Lift, which lifts you spinning in the air with a 20 second cooldown.
  • You get 20% more jump height with the Whirlwind shield.
  • You won't skid with the Whirlwind Shield.
Force Shield
  • Pressing Custom Button 1 will charge the Telekinesis ability, which pushes away nearby enemies and throws other players around you up into the air. Cooldown: 25 seconds.
  • If you get hit with the Force Shield, you will be prevented from getting hit backwards once. Afterwards, your Telekinesis ability strength will be doubled, but with half the reach.
Attraction Shield
  • Pressing Custom Button 1 will charge Magnet Pull, which attracts enemies and pulls other nearby players inwards towards you and, if they're pretty close to you, it'll also pull them towards the ground. Cooldown: 25 seconds.
Armageddon Shield
  • Pressing Custom Button 1 charges Bomb Toss, which will toss a bomb into the air that will explode immediately upon it touching the ground. You will not be hurt by the flames if you have an Armageddon or Elemental Shield, but you will be knocked back on contact. Cooldown: 40 seconds.
Pity Shield
  • Pressing Custom Button 1 charges Retreat Leap, which allows you to retreat backwards into the air, even if you're in air already. Free jump! Cooldown: 10 seconds.
Fire Flower
  • Pressing Custom Button 1 charges Flame Drop, which drops a line of fire from the sky in front of you for 20 seconds. Cooldown: 45 seconds.
Super Form Abilities
  • In your super form, you can have multiability, meaning you can thok more than once in midair and glide more than once!
  • Chaos Emeralds appear around you while you're transformed for an awesome effect in your super form, and slightly fade away in first person mode so you can aim in Match and CTF. You may adjust how this transparency works in the SkyLua menu.
  • Running and jumping will produce more super sparks for more awesome effects!
  • Pressing Custom Button 1 activates Chaos Blast, which unleashes a powerful blast that shakes the whole level. Cooldown in SP/Coop: 1 minute. Cooldown in Match/CTF: 2 minutes.
Additional Details
  • Hitting a 1up monitor will reset your ability cooldown.
  • Hitting a Recycle Monitor will reset everyone's ability cooldown.
  • Gaining rings will reduce your ability cooldown ever so slightly.
  • Hitting a Super Ring monitor will cut your ability cooldown down by 1/10.
  • These cooldown reductions do not apply when you're super.
Extra Abilities
  • bunnyhop <on/off>: the Bunny Hop! Running around with this enabled will make you hop around like a bunny!
  • missile <on/off>: the Missile Maker! Pressing custom button 2 while enabled will spawn a missile above you. If you're in the air, you will grab onto the missile immediately.
  • statsrandomizer <on/off>: the Stats Randomizer! With this enabled, go into the SkyLua menu > Extra Abilities > Stats Randomizer and into the Stats Randomization menu to randomize your stats. The more rings you consume with it, the better stats you'll get.
  • noflash <on/off>: No Flash! With this enabled, you'll have no invincibility time after you get hit!
  • dietele <on/off>: Die Teleport! With this enabled, when anyone dies, everyone's positions will be scrambled (basically activates the Teleporter monitor effect everytime someone dies).
Extra Abilities are adjustable from the SkyLua menu, detailed right below.

SkyLua Menu
  • Press and hold Custom Button 3 to open up the SkyLua menu!
  • You can adjust options (such as the listed above ones and the transparency of SkyLua UI elements), enable/disable Extra Abilities, and utilize all the commands in the SkyLua menu.
Well, I hope you have fun with SkyLua! The download is below, along with some brief GIFs.

Spoiler: GIFs



Download mirror 1: https://drive.google.com/file/d/1UwN...ew?usp=sharing
Download mirror 2: http://srb2skybase.org/files/SkyLua/SkyLua-v7.0.1.wad
Download mirror 3: https://www.mediafire.com/file/t0ohp...Lua-v7.0.1.wad

WAD File MD5: 443C37154F7A90F45E2A97A03E635A42

Download Now

File Type: zip SkyLua-v7.0.1.zip (34.7 KB, 180 views)

Supporters / CoAuthors

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 02-24-2015   #22
Saturn Ross
 
Saturn Ross's Avatar
Default

Odd, for me 1024x768 is a green resolution... and thanks for mentioning the Shields. They have some very fun abilities, but now, I think the Elemental Shield having the Fire Trail set to custom one is kind of boring, and a slight pain, but that point might just be me.
Saturn Ross is offline   Reply With Quote
Old 06-09-2015   #23
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default



A little preview of what's coming up in the next version of SkyLua. The new land ability for the Elemental Shield: Burst Step! This is a work in progress, so yeah. Things will change.

Here's another picture so you can see what the text says:

__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 06-09-2015   #24
TehRealSalt
Ya Gal Sal Here (σᴥσ)
Developer
 
TehRealSalt's Avatar
Default

I think it should use the same spacing on the screen that the lives counter uses (ex: the bottom edge of the lives counter is higher than the bottom edge of the custom button hud; the custom button hud is also a bit close to the right side of the screen). I also think that labeling the meter "Charge" is somewhat unnecessary, since it's pretty clear how it works when you try to use it.

That's just me being nitpicky though; good show!
__________________
THZ Discord | Twitter | Avatar Source
TehRealSalt is offline   Reply With Quote
Old 06-09-2015   #25
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

Quote:
Originally Posted by TehRealSalt View Post
I think it should use the same spacing on the screen that the lives counter uses (ex: the bottom edge of the lives counter is higher than the bottom edge of the custom button hud; the custom button hud is also a bit close to the right side of the screen). I also think that labeling the meter "Charge" is somewhat unnecessary, since it's pretty clear how it works when you try to use it.

That's just me being nitpicky though; good show!
How's this?



I've adjusted the vertical alignment a little (very easy to do with the system I made, just change one variable and it can shift the whole thing up and down), but the ability icon is not the same size as the life icon, so it's not going to be able to match the life icon well. I've added tick marks to the gauge as well to make it less of just a dull black rectangle.

On another note, now the Super Nuke has a charge gauge for balancing reasons. You need to charge it up 3 full gauges to unleash the ability now.



It also now has a one minute cooldown in non-competitive gametypes, and a 100 second cooldown in competitive ones.

I plan on adding some ways to reduce your cooldown slightly, like collecting rings or hitting other players.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore

Last edited by Sky The Destroyer; 06-09-2015 at 09:18 PM.
Sky The Destroyer is offline   Reply With Quote
Old 06-09-2015   #26
Puppyfaic
*panting sounds*
 
Puppyfaic's Avatar
Default

The ticks make it seem like it's possible to use the move before the bar hits full. It gives off the idea that there are 3 levels of charge. I recommend removing them.
__________________
Quote:
Originally Posted by Frostay
Yeah fuck you too you insufferable twat.
Puppyfaic is offline   Reply With Quote
Old 06-09-2015   #27
Phil the hegi
Rest in Potatoes
 
Phil the hegi's Avatar
Default

Quote:
Originally Posted by Puppyfaic View Post
The ticks make it seem like it's possible to use the move before the bar hits full. It gives off the idea that there are 3 levels of charge. I recommend removing them.
I suggest a black to grey/gray gradient
__________________
"If the sky's the limit, why don't we just shatter it and keep on going?"
Phil the hegi is offline   Reply With Quote
Old 06-13-2015   #28
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

Here's the finalized charge gauge, more or less:



All abilities will now require a charge of the gauge (Super Nuke will have 3 gauges to charge), but the charge speed will vary based upon the strength of the ability.

Coming soon, to a SRB2MB near you.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 06-17-2015   #29
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

SkyLua v5.3 is now out. Changelog:

Changed!
Playtime can now print all seconds, minutes, and hours in one print through specifying the display type as <all>.
Changed! Water Dash now boosts the player at a variable thrust of 1.5x the player's normalspeed instead of the original flat boost to 60 speed.
Changed! getemeralds's code has been slightly updated.
Changed! forcesuper's code has been slightly updated.
Changed! The spawnmobj command now automatically applies MT_ to the beginning of the object if it's not already there.
Changed! The spawnmobj command will now automatically make your entry uppercase when you input the object type.
Changed! Boost Jump's cooldown has been adjusted to 20 seconds.
Changed! Boost Jump's jump boost has been slightly weakened.
Changed! Bomb Toss's cooldown has been adjusted to 30 seconds.
Changed! Telekinesis's cooldown has been adjusted to 25 seconds.
Changed! Magnet Pull's cooldown has been adjusted to 25 seconds.
Changed! Fire Trail has been changed to a passive ability.
Changed! The Super Nuke cooldown has been adjusted to a 2 minute cooldown in competitive gametypes, and a 1 minute cooldown in other gametypes.
Changed! If you have get the invincibility powerup, your ability will now be locked.

New! You can now specify momentum offsets with the spawnmobj commmand. As with the position offsets, they are optional. New format: spawnmobj <x offset> <y offset> <z offset> <x momentum> <y momentum> <z momentum>
New! New console command: movemap <mapnum>. Works just like the vanilla map command, but keeps your points and Chaos Emeralds while still moving maps. Note that this works slightly differently than how map works; you do not need to put MAP before the map number (e.g. if you wanted to go to MAP04 you would type movemap 04).
New! If you're holding a flag, your ability cooldown will cooldown twice as fast.
New! New Elemental Shield ability on the ground on land to replace Fire Trail: Burst Step: burst off the ground with an explosive step of fireballs to boost forward! Cooldown: 35 seconds.
New! All abilities now require a charge to use. The charge gauge also doubles as an ability status bar. Super Nuke requires three gauges, but all the rest require one. Water Dash and Swim Ascend remain as abilities that have no cooldown and no charge.
New! Getting a 1-up monitor now resets your ability cooldown to 0.
New! Popping a Super Ring box cuts down your ability cooldown by 1/10.
New! The HUD will now display active extra functions in non-ringslinger gametypes.

Fixed! A few information center typos have been fixed.
Fixed! The playtime command will no longer print truncated seconds, minutes, and hours when specified by playtime <type>.
Fixed! The spawnmobj command will now adjust the spawned object's angle to the player's correctly.
Fixed! Additional error checking has been added to spawnmobj.
Fixed! The custom button 1 string will no longer appear with the Fire Flower ability.
Fixed! The ability delay should no longer mess with the quick cooldown that is applied on Swim Ascend's usage.
Fixed! Bomb Toss's flames should no longer knockback players in super forms and players with invincibility.

Removed! The radius damage from using your ability has been removed from the Attraction Shield.

Not as a big of a list of changes as 5.2 was, but these were definitely some big changes.

Main download is in the first post as usual. Have fun!
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 06-19-2015   #30
golteam
 
golteam's Avatar
Default



I can't get to my spinning form when I'm falling of a ledge or jumping from a spring when I'm using a Whirlwind Shield.
golteam is offline   Reply With Quote
Old 06-19-2015   #31
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

Intended feature to balance the Whirlwind Shield. It also conflicts with the Whirlwind Shield's double jump.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 07-10-2015   #32
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

SkyLua v5.4 is now out. Just a new little feature with spawnmobj and some bug fixes and refinements.

Changed!
Ability will now specify if it's a shield or a super ability.
Changed! The status gauge for your ability has been straightened out to be a little more uniformal.
Changed! The HUD code has been optimized.
Changed! The ability text and gauge now shows up in Tag and Hide & Seek.
Changed! The cooldown overlay over the ability icon now has more ticks in the overlay.

New! You can now specify a scale factor that the mobj that you spawn is at with the spawnmobj commmand. As with all the other offsets, they are optional. New format: spawnmobj <mobj> <x offset> <y offset> <z offset> <x momentum> <y momentum> <z momentum> <scale>

Fixed! If you revert back to your normal form from your super form with a Super Nuke cooldown, it should no longer keep the cooldown past the shield ability cooldown.
Fixed! You can no longer push/pull players that are dead with Telekinesis/Magnet Pull.

Winding down on the updates now.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore

Last edited by Sky The Destroyer; 08-15-2015 at 03:28 AM.
Sky The Destroyer is offline   Reply With Quote
Old 11-26-2015   #33
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

SkyLua v5.5 is now out. This is likely the last update for a long time unless I have another sudden burst of inspiration to work on SkyLua.

Changes:

Changed! The ability charge will now go down gradually instead of resetting to 0 if you let go of Custom Button 1.
Changed! Your ability charge will now reset when you hit an item box that resets your cooldown.
Changed! Water Dash's ability readout when in use has been changed to "Ability: Active".
Changed! Boost Jump has been renamed to Vertical Lift.
Changed! Magnet Pull has been renamed to Magnetic Pull.
Changed! Bomb Toss's cooldown has been increased to 40 seconds.
Changed! Burst Step's cooldown has been decreased to 30 seconds.
Changed! Extra Functions have been renamed to Extra Abilities.
Changed! The playtime command readout has been improved.

Fixed! There now will be a message displayed in the console if the forcesuper command is used without having all 7 Chaos Emeralds.
Fixed! The SkyLua info center playtime help section now displays all as an option.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore

Last edited by Sky The Destroyer; 03-29-2016 at 02:47 AM. Reason: Forgot an exclamation point. Late, yeah.
Sky The Destroyer is offline   Reply With Quote
Old 11-28-2015   #34
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

SkyLua v5.6 is now out. Just fixing a few bugs and things I noticed late.

Changed! The inner code workings of the ability charge times has been improved.
Changed! The ability cooldown overlay now has more increments (max increments now).
Changed! The ability cooldown overlay code has been optimized significantly.

Fixed! The gradual decrease of your ability charge now matches the charge up speed.
Fixed! The gradual decrease of the Super Ability now no longer activates the spark effects.
Fixed! The ability display now displays "Ability: Ready" when you are not charging the ability, but still has charge left in it.
Fixed! Water Dash will now boost you at 1.5x your current normalspeed rather than the normalspeed set in the S_SKIN.

Now, this should be the final release for a while.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 11-28-2015   #35
Mystic
チェン!
Administrator
 
Mystic's Avatar
Default

Take it from someone on the SRB2 dev team: claiming something is the "final" release of anything is just inevitably going to mean you're going to find another 15 critical bugs tomorrow =P
Mystic is offline   Reply With Quote
Old 12-18-2015   #36
DaSunkyguy
 
DaSunkyguy's Avatar
Default

Is there a way to bind the shield abilities to another control? It seems to conflict with some wads that use Custom 1.
DaSunkyguy is offline   Reply With Quote
Old 03-15-2016   #37
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

Quote:
Originally Posted by DaSunkyguy View Post
Is there a way to bind the shield abilities to another control? It seems to conflict with some wads that use Custom 1.
Unfortunately not. Anyways...

SkyLua v6.0 has been released!

Changed! The Fire Trail passive ability will now only be in effect when Burst Step is on cooldown.
Changed! Hitting a 10 ring box will no longer reduce your cooldown if you're in your super form.
Changed! The abilityhelp command is now known as abilityui.
Changed! The ability cooldown HUD code has been optimized significantly.
Changed! The ability check code has been optimized.
Changed! The red locked overlay will now appear over your ability cooldown so you can see the ability cooldown ticking behind it while your ability is locked.
Changed! You can now see the remaining time until your ability cooldowns while your ability is locked.
Changed! The super form code has been optimized.

New! An all new menu has been added to SkyLua! Press and hold Custom Button 3 (replaced scope, sorry scope fans! if there's any) for 3 seconds to bring up the menu. This is where you can navigate through commands, Extra Abilities, see features, toggle options, and more. Commands, Extra Abilities, and options can still be toggled in the console if you want.
New Extra Ability! Extra Ability: No Flash has been added. Command: noflash <on/off>, and toggleable through the SkyLua menu. When you get hit, you will have zero recovery (blinking/flashing) time. Have fun with that in Match and CTF!
New Extra Ability feature! When you activate an ability, the corresponding information for it in the SkyLua menu will appear on everyone's screen.

Fixed! Pressing custom button 1 while having the Swim Ascend ability locked will no longer show a graphical error.
Fixed! getemeralds will now play a sound effect in multiplayer when you get the Chaos Emeralds.
Fixed! spawnmobj will now read out the scale you have set for the object spawned.
Fixed! Metal Sonic (battle) can now use his energy ball attack when spawned through spawnmobj.
Fixed! Extra Ability: Missile now has a separate spawning cooldown from ringslinger/weapon firing cooldowns.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 03-17-2016   #38
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

Minor update, version bumped up to just 6.0.1.

New! The About section of the menu now displays the release date of the current SkyLua version.

Fixed! You can no longer accidentally (...or purposefully) activate your super ability while the menu is active.
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
Sky The Destroyer is offline   Reply With Quote
Old 03-17-2016   #39
Elyos03
 
Elyos03's Avatar
Default

An issue: If you try to turn into Hyper Sonic with MotdSpork's Hyper Sonic & Knuckles sript, You can press Custom 1 and turn into Hyper Sonic but however, appears more and more following Chaos Emeralds!

Last edited by Elyos03; 03-17-2016 at 02:19 PM.
Elyos03 is offline   Reply With Quote
Old 03-17-2016   #40
Maximus Universal
Uhh
 
Maximus Universal's Avatar
Default

Quote:
Originally Posted by Murilo View Post
An issue: If you try to turn into Hyper Sonic with MotdSpork's Hyper Sonic & Knuckles sript, You can press Custom 1 and turn into Hyper Sonic but however, appears more and more following Chaos Emeralds!
That's not an issue, that's the two mods being incompatible with one another.
__________________
Todokete
Maximus Universal is offline   Reply With Quote
Old 03-29-2016   #41
Sky The Destroyer
 
Sky The Destroyer's Avatar
Default

Conflict with another mod or not, I try to make SkyLua as compatible to everything as possible, and thus, it has been fixed.

SkyLua v6.1 has been released.

Changed! The super transformation code has been optimized.
Changed! The circling Chaos Emeralds spawn code has been optimized.

New! Bosses will now have explosion effects as they flee from the map.

Fixed! Fixed an issue where you could respin while the menu was active.
Fixed! Fixed a small graphical issue where it wouldn't show the locked overlay with the menu being active while you were in your super form and had a cooldown.
Fixed! Water Dash will now boost you at the correct speed when you have super sneakers.
Fixed! The circling Chaos Emeralds will now spawn correctly if you're being carried and transform. Along with this, SkyLua is now compatible with hyperv2.lua's hyper transformation and other mods that require use of the super transformation states, and in the rare case that you are forced into your super form while already in your super form, more circling Chaos Emearlds won't spawn.
Fixed! A display issue with standing in knee deep water with the Elemental Shield has been fixed.
Fixed! Additional checks have been added for the Super Nuke ability: being carried, spinning on a rotating mace, etc. Not sure why they weren't there in the first place, but yeah.

(...side note for any admins that are reading this: why can't we attach WAD files directly?)
__________________
<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore

Last edited by Sky The Destroyer; 03-29-2016 at 02:49 AM.
Sky The Destroyer is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:35 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.