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Sprite / Frame / Thing Lists

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hotdog003 said:
Code:
Thing 6
reactiontime = 2
painchance = 1000

Frame 151
Action A_CustomPower
Thing 6 = MT_SUPERRINGBOX
1000 = 28.571428571428571428574218571429 seconds.
2 = pw_flashing.
Frame 151 = S_SUPERRINGBOX2
Ok... So you want to do that "flashing-after-being-hurt" thing? :|
Oh, and you'll aslo want to look in info.c for what everything is set to before you mess with it.
 
That's what I did. I want it to make the player flash for a little amount of time when he hits the box. I would've done 35*30, but I'm too lazy to figure out that 35*30 is... let's see... um... 1050 tics.
But, it doesn't work. It gives the sound, and that's it.

Practically, the only things in this SOC Hack that *do* work (at least kinda) are the improved enemies, Eggman, and the "running-so-fast-that-you-generate-smoke" effect, which doesn't always work for some reason.
 
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