Gravity things?

Status
Not open for further replies.
Well, if you do it right, you CAN make it seem like a source a gravity.

Use the "pull" thing. That should serve the purpose you want it to. Just make it below the ground. The only problem I can see is that it would pull it to a specific point, not just the plane you want it to effect... Maybe putting them all over a sector would work?

More information: http://wiki.srb2.org/wiki/Pull
 
Wel, I'm making levels like SUper MArio Galaxy for SRB2, so the planets need their own source of gravity.
Imagine SMG where gravity only went down.... control would be asier but the effedct would be less..
Also, is it possible to create a lobby, like in SRB2JTE UNiverse without a EXE?

EDIT:
AFter reading the extended Wiki page, I see that it might not do what I want it to when you go upside down...
 
I think it would probably be impossible to make Super Mario Galaxy levels in SRB2....
But no one is stopping you, go ahead and try!
 
Ice said:
I think it would probably be impossible to make Super Mario Galaxy levels in SRB2....
But no one is stopping you, go ahead and try!

You can fake Super Mario Galaxy-esque gravitational effects, like in my Asteroid Belt CTF map. Though in 1.1 this will be made easier due to the fact that you will be able to walk/jump etc while upside down.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top