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Virt's MD2 Pack (SA2B Egg Robo added 10/28/2011)
![]() Developer Last Online: Apr 2018
Aha, so, I've finally finished something! Aren't all you sticklers proud of me? Anyway, I've finished one MD2 for the collection, and I'm going to make the others, as soon as I'm done with my next big project. Have any comments, feedback, or constructive critisism? Put it in the thread! Hope you enjoy.
Mario Party MD2s Code:
PLAY PLAY.md2 3.0 0.0 EGGM EGGM.md2 8.0 0.0 STPT Koopa.md2 7.0 0.0 Espio: Code:
PLAY PLAY.md2 10.0 0.0 Code:
PLAY PLAY.md2 3.0 0.0 Code:
POSS POSS.md2 6.0 0.0 SPOS SPOS.md2 6.0 0.0 Code:
FISH FISH.md2 8.0 0.0 Code:
TURR TURR.md2 6.0 0.0 Code:
BIRD BIRD.md2 8.0 0.0 COWZ COWZ.md2 8.0 0.0 CHIC CHIC.md2 8.0 0.0 BUNY BUNY.md2 8.0 0.0 Code:
PLAY PLAY.md2 2.7 0.0 Code:
SRBM SRBM.md2 3.0 0.0 Code:
ARCH ARCH.md2 3.0 0.0 AROW AROW.md2 3.0 0.0 Download Now
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Comments |
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#22 |
Actually a decent lazy bum
Moderator
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That either means there are no entries for them in your MD2.dat(there can be no empty lines), or models aren't turned on.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress. |
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#23 |
Trollerskates
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Hey guys, which would you like more to play in SRB2, Megaman X or Zero?
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MD2s are much easier to make than WADs |
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#24 |
ArchPack developer
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Zero, surely.
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#25 |
Excelsior
Judge
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#26 |
Trollerskates
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Question:
Who does Zero run? Like, does he run or does he fly/hover?
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MD2s are much easier to make than WADs |
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#27 |
Friendly lurker, I promise.
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Hover-like dash when spindashing and run when he... walks/runs?
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Always remember to have fun 3DS FC: 0989 1765 4380 Please let me know if you add me ^_^ |
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#28 |
Trollerskates
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If he did a "hover-like dash" while spindashing, he would do that when jumping, too.
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MD2s are much easier to make than WADs |
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#29 |
Friendly lurker, I promise.
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Oh, then make him spin around with his sword instead, kind of like how Sonic does in the Black Knight, ya'know.
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Always remember to have fun 3DS FC: 0989 1765 4380 Please let me know if you add me ^_^ |
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#30 |
Trollerskates
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I got rid of the sword. It's kind of pointless in SRB2.
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MD2s are much easier to make than WADs |
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#31 |
Trollerskates
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New Update!
![]() The Motobug Army has arrived! Prepare to be bombarded with a blast from the past!
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MD2s are much easier to make than WADs Last edited by Virt; 04-24-2011 at 12:30 PM. |
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#32 |
ArchPack developer
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Just because I loved your Motobug models, I took this screenshot:
![]() (BTW, JeckJim's Sonic model) By chance, is it possible to make their wheels animated? |
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#33 |
Resisting Pony Avatar
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If they replace Crawlas then yes. You could just rotate the wheel or just rotate the texture on each different frame.
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#34 |
Trollerskates
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Well, the axis for the wheels isn't in the exact center, so that'd take some work to get them right. But I'll try!
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MD2s are much easier to make than WADs |
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#35 |
Trollerskates
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New Update: Chopper and Caterkiller added!
![]() Caterkillers replace turrets, Choppers replace SDURFs. EDIT: What should the other enemies be? Should the Spinner by the Green Jetty-syn or should the Buzzbomber be the Green Jetty-syn? Sprinkler will be the Brown Jetty-Syn. Should Jawz be the Jet-Jaw, or is Jawz too long for that?
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MD2s are much easier to make than WADs Last edited by Virt; 04-26-2011 at 11:47 PM. |
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#36 | |
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Quote:
Jawz should be Jet-Jaw, as that is very fitting. Last edited by Tyler52; 04-27-2011 at 12:25 AM. |
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#37 |
What part of 'RETIRED' don't you understand?
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I think it's funny how those screenshots are making the level look really bland.
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#38 |
Trollerskates
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I'm trying to make a new Castlebot FaceStabber, but whenever I see it, I get a "signal handler segment violation" or something.
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MD2s are much easier to make than WADs |
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#39 | |
ArchPack developer
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^ the last time I had troubles with sigsegvs, it was due to badly converted textures. I can't think of anything else.
You could post the EIP. Who knows someone helps you out. Quote:
I think Virt should've tried a level that uses 2.0 texture set, something like... ![]() Last edited by Ezer.Arch; 04-27-2011 at 03:05 AM. |
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#40 |
Trollerskates
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EIP....? What's that?
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MD2s are much easier to make than WADs |
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#41 | |
Daww, a mother and her foal
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http://mb.srb2.org/showthread.php?t=33573 <-This should explain what an EIP is.
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