F_SKY1 dont exist

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Texteor

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I have see in a tutorial video and tutorial text a texture F_SKY1.
I tiped it in and , i havent the F_SKY1.
Why ? I use fbase6.wad
 
Just ignore it. F_SKY1 is a special flat that tells the game "Draw the sky here" It has no actual placeholder graphic. Just manually type in F_SKY1, and ignore the "not found" error.
 
Draykon said:
Just ignore it. F_SKY1 is a special flat that tells the game "Draw the sky here" It has no actual placeholder graphic. Just manually type in F_SKY1, and ignore the "not found" error.
but there are walls and not sky.
I making my first map and no sky. I replaced the sky with PIT and later SHADOW. I want not that is masive
 
You need to specify the sky number in the map header. On some maps, like map01, there is a default sky. In other maps, like map 10, there isn't a default sky. Create a map header, and use the line "skynum = x" to create a sky for the flat F_SKY1. The wall flats labled "sky x" can be sky flats.
 
.hack said:
You need to specify the sky number in the map header. On some maps, like map01, there is a default sky. In other maps, like map 10, there isn't a default sky. Create a map header, and use the line "skynum = x" to create a sky for the flat F_SKY1. The wall flats labled "sky x" can be sky flats.
Can u give some screenshoots ?
I dont speak englisch. I,am from Czech Republic (EUROPA)
 
It would be best to use the wiki, it explains everything you need, and shows you info, and pictures.
 
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