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"Enhanced" Thok Mod Details »»
"Enhanced" Thok Mod
Version: 1.0, by EBSammy0 EBSammy0 is offline
Developer Last Online: Jul 2017

Category: Version: SRB2 Rating:
Released: 07-15-2017 Last Update: Never Installs: 1
Scripts Re-Useable Content Sprites/Graphics Is in Beta Stage

It fun and simple to use Sonic in Race mode and on race maps, right? Well, let's change that.

This small mod makes Sonic highly susceptible to the glorious thing we know as "inertia", to add spice to the SRB2 racing meta for sure.

As well as adding an interesting dynamic to... most situations that involve using the character, this mod encourages those who choose Sonic to be a bit more careful as they go about things. Take your time and everything will be fine.
Have fun utilizing the thok in a totally stable, safe, and innovative way.

(Big thanks to JesterJay for coding assitance as well as sprites!)
(Disclaimer: "Enhanced" Thok may potentially cause high susceptibility to internal pain by means of waterfalls, bomb rings, rail rings, red springs, tripping over weak enemies, and other possible symptom triggers not listed.)

Download Now

File Type: zip enhancedthok.zip (101.9 KB, 185 views)

Screenshots

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 07-15-2017   #2
Prime 2.0
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Welcome to Releases!
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Old 07-15-2017   #3
GreenKnight9000
 
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Ha!
Kinda reminds me of that feature in the Sonic 2 Nick Arcade prototype where you'd bounce back when you ran into a wall at high speed X3
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Old 07-15-2017   #4
NeoLucario87
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This is the perfect nerf for the Thok, Sonic players are never gonna be the same again.
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Last edited by NeoLucario87; 07-15-2017 at 08:53 PM. Reason: Small mispell.
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Old 07-15-2017   #5
MK.exe
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Explosive. Fast. Back breaking

Definitely going to give this ago
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Old 07-16-2017   #6
Ezer.Arch
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"Sonic Pinto" -- Directed by Michel Bay

It seems Sonic will unavoidably die in an explosion once the character starts bouncing. There could be a way to escape it. Or, add some penalty tiers:
- Rings > 0: The character will bounce uncontrollably 4-5 times until it stops. (Idea: must lose x rings at each bounce)
- Rings = 0: The character will bounce 2-3 times and explode.
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