a little help here.

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darck ss

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im creating a character wad and i need a little help in this:
1-How can
I modify
my
character
size scale?
 
In the S_SKIN lump, put SF_HIRES in your character's skinflags, in the same lump, put highresscale = ---.

--- Being the scale; numbers over 1 will make your character appear bigger while the ones under 1 will make it appear smaller.

Code:
highresscale = 1.7
flags = SF_HIRES
^For instance^

EDIT: However, keep in mind that this won't affect the character's hitbox!
 
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@lat I think he makes the overall scale rather than the scale of the sprites. For this a Lua is required.
 
@lat I think he makes the overall scale rather than the scale of the sprites. For this a Lua is required.
I'm not sure about the radius (thickness), but the height of a player object can not be changed through Lua. Or, well, it can, but it's instantly changed back. In a way so setting the height every single tic/frame doesn't work, sadly.
 
I'm not sure about the radius (thickness), but the height of a player object can not be changed through Lua. Or, well, it can, but it's instantly changed back. In a way so setting the height every single tic/frame doesn't work, sadly.

So, how did the Brag Eggman wad work? :3
 
thanks guys i think i should master lua,because im wanting to change the hitbox maybe the wiki will help me maybe.
 
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