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Kartmaker - Sprites to WAD in record time Details »»
Kartmaker - Sprites to WAD in record time
Version: 3, by fickleheart (ms reflec beat stan) fickleheart is offline
Developer Last Online: Mar 2019

Category: Version: SRB2 Kart Rating: (6 votes - 5.00 average)
Released: 01-27-2019 Last Update: 01-30-2019 Installs: 3
Re-Useable Content Additional Software Is in Beta Stage

This is a simple utility that automatically creates a character WAD for SRB2Kart from a working folder. It handles separating a sprite sheet into multiple sprites, applying the appropriate wheel shine for each frame, rendering the vibration effect, converting graphics to the SRB2 palette, and placing the sprites into a WAD with appropriate names. It also handles generating an S_SKIN and importing voice files for the character.

This program can be used either by dragging the working folder onto kartmaker.exe, or running it in the command line with the folder path as an argument. Two example folders, one with a transparent background and one with colors defined as transparent, are included. Copy one of the example folders and edit the files within it for your character. (If you're pasting in sprites from another working sheet, make the shines on the wheels transparent so that the proper shine effect for each frame can be applied!)

If you need a different sheet layout, you can edit the layout information in properties.txt for your working folder. If you need to convert graphics to a different palette, you can replace PLAYPAL.lmp in the kartmaker folder with any palette lump of your choosing.

Source code is included in the download and licensed under the GPL. You should only need gcc to compile it. I've tested this on Windows, but not on other OSes.

The sample sprite sheets were edited from a sheet reference made by VAdaPEGA and contain sample images of his Flicky character.

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File Type: zip kartmaker.zip (521.2 KB, 441 views)

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Views:	993
Size:	940.2 KB
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Comments
Old 01-27-2019   #2
D00D64
Worst Ranked 'Kart Player
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Welcome to releases! Sadly, I just don't have the time to make a stupid meme for the sake of example. I would have, but trying to find the sounds for something nobody would hear was too difficult, so... eh.
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Old 01-28-2019   #3
fickleheart
ms reflec beat stan
 
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Updated the EXE to fix a bug with the HUD graphics not being exported properly. Serves me right for forgetting to test those....
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Old 01-28-2019   #4
Ezehot52
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Woah! witth this tool making Kart Sprites is easier!
12/10, best tool for mods.
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Old 01-30-2019   #5
fickleheart
ms reflec beat stan
 
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Updated again to fix a crash related to accessing uninitialized memory.

There's an issue with some angles of vibration sprites not lining up the vibration patterns with the official characters'. If this is important to you, I'll try to get a fix out for that soon.
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Old 01-30-2019   #6
Charybdizs
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This is a great tool! Thank you so much for making this! Opening a kart wad makes me want to be doing literally anything else. I've never understood what I'm looking at and never been able to figure it out. Thanks for a great, useful tool like this. You've made me dread making a character a considerably less amount. ^^
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Old 02-02-2019   #7
twoski
 
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This is a great tool.
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Old 02-02-2019   #8
FlysterTheFox
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This saves time and it's easier to make karts! Thank you! :D
I can't wait to try this!
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Last edited by FlysterTheFox; 02-02-2019 at 03:36 PM.
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Old 02-07-2019   #9
NAR the Fox
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This is neat and all, but is there a way to join sprites into a sheet using this?
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Old 02-07-2019   #10
FlysterTheFox
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Boy, THIS IS FUN! :D
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Old 02-14-2019   #11
KÝbito
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This actually looks pretty great, though i would suggest making it more compatible with the wads that have custom made karts, for example making a different type of sheet where shine sprites would have to be inserted manually, still, for normal karts, this is godsend.
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Old 4 Weeks Ago   #12
fickleheart
ms reflec beat stan
 
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You can just erase/replace the kart references yourself? Everything about how the sprites are generated is defined in properties.txt and can be customized as needed.
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Old 4 Weeks Ago   #13
SSNCaleb
Looking forward to SRB2 2.2
 
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Before I had a painful time with almost everything. This makes it a whole lot easier. Thanks!
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Old 3 Weeks Ago   #14
Red The Pyrohog
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Making wads using this!
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Link to my wad:
https://www.deviantart.com/red-the-p...Kart-787590588 (Red in SRB2Kart V1)
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Old 3 Weeks Ago   #15
Bluegen
 
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Its a reall useful tool but... how do i change the sound
Keep up the excellent work :)
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Old 3 Weeks Ago   #16
Bluegen
 
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Default Blue!!!(Jim) (angry birds)

Blue from angry birds is finnaly here! Credits to fickleheart for his kart maker that helped me a lot. This is a really beta version of the mod, it has no sound yet...
By the way I hope you like it!

Link to the kartmaker:
https://mb.srb2.org/showthread.php?p=805727#post805727
Attached Files
File Type: zip KC_Bluev0.1.zip (726.4 KB, 21 views)
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Old 1 Week Ago   #17
Ashley The Fox
 
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Does this makes automatic shades? Hopefully yes.
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Old 1 Week Ago   #18
MK.exe
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Quote:
Originally Posted by Ashley The Fox View Post
Does this makes automatic shades? Hopefully yes.
No. Do that your self
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