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Old 06-11-2009   #161
DoItForTheLulz
 
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Quote:
Originally Posted by Arf
This is the coolest thing ever. Shame I never play online :(
Same here.
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Old 06-12-2009   #162
Kopper
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Now.... some things that might be added.

Servers/admins being able to control things like name and colour changes, so as to prevent in-game confusion of different players, and the occasional c-kicks that may still come with two people repeatedly winding up with the same name. (Even if it's fixed in this version, you can never be sure)

Super Tails/Knuckles outside of multiplayer modes accessible for modders. As in, unavailable in the regular game, but a single SOC value or something making them available for a modification.

Being able to mute individuals. Well, pure and simple really. On the client side, maybe an ignore function. Well, I had these ideas while hosting a game really.
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Old 06-12-2009   #163
Zenic Fang
 
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HOLY HELL!!! That is so cool!!! I mean wow!! Every thing looks so new!!
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Old 06-13-2009   #164
Mystic
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Quote:
Originally Posted by Kopper
Super Tails/Knuckles outside of multiplayer modes accessible for modders. As in, unavailable in the regular game, but a single SOC value or something making them available for a modification.
That's not happening. Only Super Sonic is possible to play in single player by design. You'll need to make a custom EXE modification similar to SPMoves or SRB2JTE if you'd like to use Super Tails/Knuckles in single player.
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Old 06-13-2009   #165
Sonnarkku
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Quote:
Originally Posted by Mystic
That's not happening. Only Super Sonic is possible to play in single player by design.
What about coop mode? will people be able to play with Super Tails and Super Knuckles in coop? I'm just asking, if they are not, I'm just saying it would be good.
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Old 06-13-2009   #166
Nathan Speed
 
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Quote:
Originally Posted by Sonnarkku
Quote:
Originally Posted by Mystic
That's not happening. Only Super Sonic is possible to play in single player by design.
What about coop mode? will people be able to play with Super Tails and Super Knuckles in coop? I'm just asking, if they are not, I'm just saying it would be good.
Coop is the same as singleplayer, but in a multiplayer format, so I would think that the question has already been answered.
And they've said before that the Superforms are NOT outside of match at all.
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Old 06-13-2009   #167
glaber
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I'd suggest adding that variable. I may be trying to get away from Glaber Syndrome, but SRB2 lacking that variable may be what turns my single player levels into match mode ones as well.
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Old 06-19-2009   #168
flashrogers
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Quote:
Originally Posted by Zenic Fang
HOLY HELL!!! That is so cool!!! I mean wow!! Every thing looks so new!!
Bit of an oxymoron isn't that? But I must agree, team rings, new shields, new weapons; Great!! =) I especially like what you've done with Lime forest zone with the updated textures it has always been my favourite CTF stage. One time I was playing the game on an airplane and a nerd looked over and said: **** graphics. My reply was: "Let me see you do better." He just gaped at me and didn't say another word. These new textures are the best I've ever seen for a fan game and would probably put any nerd with similar thoughts in his place. Keep up with the great textures!
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Old 06-27-2009   #169
Miyosaki
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I can't wait to see this when its out soon, congrats STJR.
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Old 06-27-2009   #170
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Personnatly, I really love you kept some stage of the 1.09.4 but remastered and texturized. Dude waiting all this time will not be for nothing!!!
Good job STjr!!!!
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Old 06-28-2009   #171
Cyan Ryan
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I really hope you guys took Midnight Abyss out. :/

Edit: I also like that you made Tails not completely worthless in Match/CTF. That was why I stopped playing as him.
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Old 06-28-2009   #172
glaber
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That level was worse than Zero Ring Zone.
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Old 06-28-2009   #173
K.S.
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Zero Ring at least had awesome music going for it.

(Yeah, Midnight Abyss is almost certainly gone, unless it gets majorly reworked -- which I doubt. It really doesn't play too well with the new match system anyway.)
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Old 06-28-2009   #174
glaber
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By the way, what tracks are returning? including the obvious ones
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Old 06-28-2009   #175
K.S.
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TBD. Hopefully, you'll see some new stuff, some reworked stuff, and some old stuff for the circuit rotation.

...if I hurry up, dammit! X_X
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Old 06-28-2009   #176
Jellybones
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I think he meant music tracks.
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Old 06-28-2009   #177
glaber
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Quote:
Originally Posted by Jellybones69
I think he meant music tracks.
And Bingo was his name-o,
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Old 06-28-2009   #178
K.S.
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Think about where I come from, silly. Naturally, I take "tracks" to mean "circuit rotation." =P
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Old 06-28-2009   #179
Cyan Ryan
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You silly TrackManiac.

I really can't believe some of the maps that have been said to be in the circuit rotation this time around. I hope Sonic Circuit got taken out.
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Old 06-28-2009   #180
Jellybones
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Quote:
Originally Posted by glaber
Quote:
Originally Posted by Jellybones69
I think he meant music tracks.
And Bingo was his name-o,
I had a dog, and his name was BINGO!

I hope we get a circuit update soon, I want to know if it's been changed at all.
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