Problem with custum sky texture

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Mr.S T.FAn102

Mr.S T.FAn102
Im making a wad with a custom sky. The problem I have its that when I test the map it says something like: "could´t not find lump BLUEW1 and BLUEW2" or something like this.
 
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What? You have to be more specific, what is a "Costume Sky"? I would be glad to help you, but i don't know exactly what you are talking about.
 
I think that he means a "custom sky", not "costume sky".
Ok, Well Original poster, to make a custom sky, you will have to replace an already Existing sky (As far as i know), and in some pre-existing skys, there are 2 lumps, that are both the same graphic, but for example, The Greenflower Zone sky has 2 lumps, that are both the same picture, but one is named "GFZSKY" and the other is "SKY1", and you will need to put the same Custom sky graphic in twice, and rename them to those names. For more info, go Here: http://wiki.srb2.org/wiki/Flats_and_Textures/Skies . Good luck!
 
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I know I have to replace a current sky in the game. I only have put GFZSKY in XWE, I have to rename the sky SKY1 and add it with GFZSKY. Oops... And sorry with the "costume" mistake.
 
I can't download the list of PNMAES and TEXTURE 1.Do you know where can i find the list?

Theres a mirror that works just fine for me for the Pnames.
Mirror 1: http://logan.srb2.org/Public/PNAMES.lmp

And the Texture1
This is for XWE: http://wiki.srb2.org/wiki/Custom_Textures_Tutorial_-_XWE

And this is for SlumpEd: http://wiki.srb2.org/wiki/Custom_Textures_Tutorial_-_SLumpEd

EDIT: For the Pnames you need to add that file to whatever lump editor you have.

For example if you use XWE you need to go to entry and then load then load that Pname file. Then you should see the list of all the textures and there numbers. If you already have a Pnames file in your wad you need to replace this file with the new file. Then you must add the texture to the Pnames or else it wouldn't work. You can add this by right clicking the texture and adding it to ''Patch Names.'' And then you do what the Wiki says for the Texture1.
 
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Now when I try to test the map It says: segment violation. And I can't open the map in XWE.
 
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Now when I try to test the map It says: segment violation. And I can't open the map in XWE.

Did you follow the steps on the Wiki? and you have to make sure your texture has the right palette if not that maybe what the problem is.

When you load the wad into Srb2 DoomBuilder does it still say "couldn't not find lump BLUEW1 and BLUEW2''?
 
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It keeps saying me the same... I have follow the steps of the wiki and the palette but I can't played. Now i can open the map in XWE ( beacuse I copied the map :3 ). It dosen't tell me "couldn't not find lump BLUEW1 and BLUEW2" Now its "signal0 handler violation".
 
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It keeps saying me the same... I have follow the steps of the wiki and the palette but I can't played. Now i can open the map in XWE ( beacuse I copied the map :3 ). It dosen't tell me "couldn't not find lump BLUEW1 and BLUEW2" Now its "signal0 handler violation".

Try using SLADE, it's better than XWE.
 
How can I add a SOMETHING in SLADE thats my biggest problem with it .-. . I know SLADE is much better but I don't know how to add things. Example: in XWE is Entry -> load.

Please I need help Its the only thing I need to do to finish my wad T.T.
 
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