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Old 04-22-2014   #1
Fred
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Default Addfile/TEXTURES parsing error

If you load a wad file with a custom TEXTURES lump, enter/reload any map, then attempt to use ADDFILE to add any other wad file, the game will crash with the error:

Quote:
I_Error(): Error parsing TEXTURES lump: Expected "WALLTEXTURE", got "patch"
This error will occur regardless whether or not the second wad file has a TEXTURES lump, and will not occur if all the wads are added before ever entering a map.

Last edited by Monster Iestyn; 08-14-2016 at 01:59 AM.
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Old 05-17-2015   #2
MudkipYeah!
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Quote:
Originally Posted by Neo Chaotikal View Post
If you load a wad file with a custom TEXTURES lump, enter/reload any map, then attempt to use ADDFILE to add any other wad file, the game will crash with the error:



This error will occur regardless whether or not the second wad file has a TEXTURES lump, and will not occur if all the wads are added before ever entering a map.
Don't you just love the "new" texture system. You may be aware that they did implement a new texture system (I had to work with it at the start of 2.1, because funny joke wad is funny). I personally had this problem later on in 2.1, see scr_shadowcastle, but I don't really know what conditions set it off.
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Old 04-05-2016   #3
Monster Iestyn
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Does this issue still occur as of 2.1.14?
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Old 04-06-2016   #4
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Tried to reproduce using b_schoolhouse.wad (Yes, that's for thokker, but it has a TEXTURES lump so hush), loaded into the map in question, and tried adding some wads - some with levels, some without. Nothing happened.

Did you use a specific wad in particular?
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