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Old 08-19-2017   #1
Speed_Demon
 
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Default Country-Locked server?

So, I did all the steps for portforwarding and hosting a server..
And it worked! But the problem is..

Anyone who tries to join my server must be from my country, otherwise they will get kicked after 1 minute of more-like paused game..

Someone from another country joined before.. However, he or she didn't get kicked.. That was the first time I host and this is how I knew It worked.. But that only happened once, and I didn't change any settings..

Oh! And also, this happens to me myself when I try to join another one's server, but that doesn't happen a lot..

So, if there are missing steps or any solutions.. I hope you'll tell me..


P.S: My country is egypt.
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Last edited by Speed_Demon; 08-19-2017 at 06:03 AM.
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Old 08-19-2017   #2
RomioTheBadass
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It's consistency failure protection, anyone who can't synchronize the game state will get kicked, usually due to their High ping / latency.
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Old 08-19-2017   #3
Speed_Demon
 
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Quote:
Originally Posted by RomioTheBadass View Post
It's consistency failure protection, anyone who can't synchronize the game state will get kicked, usually due to their High ping / latency.
Makes sense..

So, should I try to increase the amount of sync attempts?

P.S: It didn't work, I didn't fully test it tho..
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Last edited by Speed_Demon; 08-19-2017 at 01:47 PM.
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Old 08-19-2017   #4
MK.exe
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Quote:
Originally Posted by Speed_Demon View Post
Makes sense..

So, should I try to increase the amount of sync attempts?
Try this, type in the console
Code:
maxping 0
This should allow anyone to join regardless of their ping but it will make the server really laggi for other players
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Old 08-24-2017   #5
Speed_Demon
 
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Quote:
Originally Posted by MK.exe View Post
Try this, type in the console
Code:
maxping 0
This should allow anyone to join regardless of their ping but it will make the server really laggi for other players
Sorry for late reply, I had issues with hosting..
Anyway, it still doesn't work.

I've checked if the problem from me, but it's not. (As I tested hosting in another game)
Any other solutions?
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