SOCs don't read lowercases.

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Kart Krew™️
The title might be badly explained.
For instance, if I use this:

Code:
FRAME S_PLAY_DROWN1
SPRITENUMBER = PLAY
SPRITEFRAME = n
DURATION = 17
NEXT = S_PLAY_DROWN2
ACTION None

The game reads the SPRITEFRAME value with an uppercase "N" instead of the lowercase one.

I know this can easly be fixed by using a number instead of the letter (here it's 45) or by using Lua (I think), but this could be useful for modders that don't really know this to fix that.
 
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SOC assumes and relies on uppercase. Every impression I have gotten is that this is either unfixable or too complicated to fix that it might as well be without a total rewrite of SOC parsing.

You can't do this in Lua either, unfortunately- but only because sprite frame letters aren't properly recognised as the constants they should be in the first place. I'd kill for constants like frame_A and frame_a, but what are ya gonna do.
 
Allowing case-sensitivity for a specific field is easy enough and is in fact already done for certain SOC fields. I don't know if that suffices in this case though, since there are also special characters to be considered.
 
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