SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Lua

Reply
 
Thread Tools
Random Rocks Fall Details »»
Random Rocks Fall
Version: 2.1, by LJ Sonik LJ Sonik is offline
Developer Last Online: Feb 2019

Category: Version: SRB2 Rating: (2 votes - 3.60 average)
Released: 04-29-2014 Last Update: Never Installs: 1
Scripts Re-Useable Content

This is just a simple spawner that makes "meteors" randomly fall from the sky:
Click image for larger version

Name:	srb20019.png
Views:	530
Size:	120.0 KB
ID:	4727

You can protect yourself by standing under a platform:
Click image for larger version

Name:	srb20017.png
Views:	377
Size:	116.9 KB
ID:	4728

If you think there're too many (or not enough...) meteors, you can easily change that by setting a console variable called "intensity", which is an integer value between 1 and 1000.
You can enable/disable meteor fall by setting "meteors" to on/off.
Additionally you can set how far from the player the rocks will spawn, with "distance" (default is 4096).

There are two more settings to change the script behavior: "quake" will make the ground quake proportionally to the rockfall intensity and "continuous" will make the rockfall periodically start and stop when disabled.

You can download the previous versions of this script, although I don't recommend it unless the new one is buggy:

RocksFall-v2.lua
RocksFall-v3.lua

Download Now

File Type: lua RocksFall-v4.lua (2.1 KB, 79 views)

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 06-29-2014   #22
LJ Sonik
Default

I released a bugfix version. Now it's working with netgames.
I still kept the old version available, in case or the new one would manifest an unexpected bug.
LJ Sonik is offline   Reply With Quote
Old 12-24-2018   #23
LJ Sonik
Default

The 2.1.21 update broke the script, so I released a new patch.
I took this as an occasion to get rid of old junk and use the NetVars hook (didn't work at the time), so it should work much better in netgames now, specifically it shouldn't desynch joiners anymore and should be working even in dedicated servers.
LJ Sonik is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:01 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.