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Super SRB2 Kart Z =NOT EXACTLY CANCELED= Details »»
Super SRB2 Kart Z =NOT EXACTLY CANCELED=
Version: 12.10.29, by ZarroTsu (Crumpled Up And Thrown Away) ZarroTsu is offline
Developer Last Online: Feb 2018

Version: SRB2 Kart Rating: (18 votes - 4.72 average)
Released: 01-21-2012 Last Update: 01-20-2013 Installs: 18

This project has been discontinued.

( Download the last version of the game here )

( Download the music files here )

( Download the source code here )

Download Now

File Type: rar SRB2KART.121029.Required.rar (13.50 MB, 8752 views)
File Type: zip music1.zip (21.33 MB, 4860 views)
File Type: 001 music2.7z.001 (30.00 MB, 5365 views)
File Type: 002 music2.7z.002 (8.97 MB, 5061 views)
File Type: 001 music3.7z.001 (30.00 MB, 5158 views)
File Type: 002 music3.7z.002 (15.01 MB, 4839 views)
File Type: zip source-part1.zip (28.55 MB, 4246 views)
File Type: zip source-part2.zip (14.68 MB, 3968 views)

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Old 07-29-2013   #542
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Quote:
Originally Posted by sryder13 View Post
If you're using SRB2 Doom Builder you can add kart.kart into the "Additional Textures and Flats from WAD File" option when creating a new map. That should load all of the textures from there as well.
Thank you for letting me know.
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Old 08-01-2013   #543
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http://www.youtube.com/watch?v=NJFyq...ature=youtu.be
To tide people over for the next release, Kitoko has created a new SRB2Kart time attack website for you competitive players. In this video I show off my time and the new kart graphics and animations.
A lot of graphics aren't implemented or replaced yet. Hence Sonic's drifting head looking hilarious. You can thank Sryder13 for taking up the coding, and I for the new graphics you see here and the new ones coming. Progress has only recently just picked up again.

Note: twitchyness may be due to Fraps fine dining on my hardware.



http://www.timeattacked.comule.com/srb2kart/

If you wish to submit times, come to irc.esper.net's #srb2kart as usual. Kitoko, when online, will take your times and compile them into the site whenever he's ready.
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Old 08-01-2013   #544
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Quote:
Originally Posted by Iceman404 View Post
A lot of graphics aren't implemented or replaced yet. Hence Sonic's drifting head looking hilarious.
Ah, that explains why the head looked so odd there, lol.
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Old 08-02-2013   #545
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Liking the new Kart designs in action. I don't think the current drifting animation is bad, I actually got a laugh out of it.
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Old 08-02-2013   #546
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The drifting animation was already fixed. A bit of a head tilt did the job :V
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Old 08-02-2013   #547
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SRB2 Kart Z is coming back? This is great news!
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Old 08-03-2013   #548
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Quote:
Originally Posted by Iceman404 View Post
The drifting animation was already fixed. A bit of a head tilt did the job :V
Huzzah for that. I'll be glad when this new version gets released.

At least it will tide me over before 2.1 releases. Hopefully...
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Old 09-15-2013   #549
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Various new graphics.
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Old 09-15-2013   #550
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Looks nice.
The speed bar is gone?
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Old 09-15-2013   #551
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It was more pointless than the disco room.
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Old 09-15-2013   #552
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Disco room is FUN!
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Old 09-16-2013   #553
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Quote:
Originally Posted by Iceman404 View Post

Various new graphics.
HUD's a mix of Super Mario Kart and 64. I like that. Looks good. Shame no more Speed Bar. I actually liked that, especially since I got Mario 3 nostalgia from the P-Meter. Now if only we got a course map like SRB2 Riders... just a thought really.
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Old 09-16-2013   #554
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We've been attempting course maps, but something that makes it not likely is the issue of players with an incorrect aspect resolution. The map comes out completely wrong when they do, and the issue is apparently only fixed in 2.1. Also, its inspired by Mario Kart 8's HUD too!
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Old 09-16-2013   #555
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Quote:
Originally Posted by Iceman404 View Post
We've been attempting course maps, but something that makes it not likely is the issue of players with an incorrect aspect resolution. The map comes out completely wrong when they do, and the issue is apparently only fixed in 2.1. Also, its inspired by Mario Kart 8's HUD too!
Ahh. Or course, should remember that. I actually played that during that event. Couldn't you make it a set option? Like in options?
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Old 09-19-2013   #556
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Quote:
Originally Posted by Iceman404 View Post

Various new graphics.
What? His body (except shoes) looks like SonicRE while the rest looks normal.
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Old 09-19-2013   #557
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Quote:
Originally Posted by sonic fan2000 View Post
What? His body (except shoes) looks like SonicRE while the rest looks normal.
His head definitely looks much darker than the rest of the body for sure. I also noticed Sonic also got a fancy new life icon; will each character be getting a new icon as well?
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Old 09-19-2013   #558
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The sprites are completely done by me, with the exception of Gensu doing Knuckles' head, Virt doing Silver, and Blade with Metal. Unlike the awfully shaded RE wads, this new style strives to look completely accurate to vanilla, with many tweaks to color and dirtiness a lot of the old sprites have. It takes so long because I DON'T want it to look awful.


I also hate edits, Sonic is the only one. The rest are completely redone/going to be, even Tails.
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Old 09-20-2013   #559
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Good to hear all the characters getting facelifts.

I know it's a little early to ask this, but will we be seeing any changes in tracks? Like, will a section of a track be reworked, or will any be added or taken out?
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Old 09-20-2013   #560
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Lots of fixes and work has been done to several of the tracks, so yes, you can expect plenty of changes in that field as well. And that even includes my level pack.
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Old 09-21-2013   #561
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Quote:
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Lots of fixes and work has been done to several of the tracks, so yes, you can expect plenty of changes in that field as well. And that even includes my level pack.
Sounds great. I'll be looking forward to it.
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