How to do the "Shaking water" effect?

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I searched a bit in GFZ1 to know how to do this effect but I didn't found that out.

By the shaking water effect, I mean the one that we can see in GFZ1 tough...

979123srb20050.png
 
I think you just make a sector be... water. That's all I think there has to be done, but I'm using OpenGL, so it doesn't show for me, not even in the vanilla levels, so I may be wrong.
 
I searched a bit in GFZ1 to know how to do this effect but I didn't found that out.

By the shaking water effect, I mean the one that we can see in GFZ1 tough...

979123srb20050.png

I don't understand what you mean. Do you mean the water rippling animation or the water shaking a bit at the edges when it is against a wall?
 
I don't understand what you mean. Do you mean the water rippling animation or the water shaking a bit at the edges when it is against a wall?

No, I mean the texture distortion at the bottom.
 
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