Is there anyway of SOCing a Boss HP Meter?

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Random crap added to the HUD is restricted to random crap that's already on the HUD. Besides that, it can't be altered in realtime with SOCs.

If you want a health bar, you'll need an EXE mod.
 
Yeah, that'd work, if the boss only had two HP.

From a SOC standpoint, a boss only "knows" if it's health is 0, past the "panic mode" threshold, or uh, not past the "panic mode" threshold. Hence projecting a meter up there would be impossible.
 
Unless you want to make different states for each of the HP :P But that takes up a lot of slots and is error prone. Still, it's possible.
 
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