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SRB2 Chaos Domain - Version 2.1 -scr_ChaosDomain-Version2.1.wad- (The Time Has Come!) Details »»
SRB2 Chaos Domain - Version 2.1 -scr_ChaosDomain-Version2.1.wad- (The Time Has Come!)
Version: 2.0, by CoatRack (Official Community CoatRack) CoatRack is offline
Developer Last Online: May 2017

Version: SRB2 Rating: (10 votes - 4.40 average)
Released: 05-30-2011 Last Update: Never Installs: 9
Single Player Levels SOCs Scripts Sprites/Graphics Is in Beta Stage

After a long time, I can finally say I am READY to release this. After months, if not years, of hard work (well, maybe not that hard since I am lazy :P) I give to you....

SRB2 Chaos Domain
Version 2.1!

Small little screenshot to show this thing is still alive!

Update log

Spoiler: 12/17/2013

Fix various bugs and over sights from the blue spring in SFZ2 to areas that broke in Multiplayer thanks to the Each Time linedef executor. And then some other odds and ins.


Spoiler: 12/10/2013

After a long wait, Chaos Domain 2.1 is released! It has been a long time since I made a new version, but I hope you guys have fun with this build. I will be the last one I can get out for awhile thanks to stuff going on in life.


Spoiler: 5/31/2012

Bug fix update, fixed a crash on SPZ3's boss and some other fixes.


STORY:
Spoiler:

After Eggman’s most recent set back, he was busy trying to come up with a new plan to defeat Sonic and his friends. He was lucky enough to find one of the Chaos Emeralds while searching for a place to start construction on a new base.

Using his last defeat as a key opportunity to lie low to study the emerald in greater detail, while doing so he had happen to find the diary of his Grandfather that made mention of the use of the Chaos Emeralds to manipulate space and time. Wishing to harness this power, he ran test after test trying figure out how to crack into the “Chaos Control”.

As time passed Eggman grew tired of taking precautions and decided to take a more direct approach, he attempted to split the emerald open. Unfortunately for him, Sonic and his friends found Eggman’s base when they were on the look for the Chaos Emeralds. In his hasty attempts at stopping Sonic, he started the process before the preparations were completed. A white flash erupted from the machine, slowly growing bigger and bigger, before engulfing the whole facility.

Sonic and his friends awoke finding themselves lying in a green meadow, with the sun setting over the mountains. Quickly noticing Eggman’s robots in the area, the group set of to figure out what happen and where they were at.

FEATURES:
Two full 3 act zones with custom bosses, and two 2 act zones!
Secrets hidden in the levels for extra re-play value!
New graphics for items, like rings, monitors, and more!
Custom scenery Items!
AND MORE!

Mirror:https://dl.dropboxusercontent.com/u/...Version2.1.rar

Mirror (beta 2.0): https://dl.dropboxusercontent.com/u/...in-beta2.0.rar
----------------------------

A BIG thanks to all those who helped me out in the making of this mod!

Download Now

File Type: rar scr_ChaosDomain-Version2.1.rar (30.49 MB, 2667 views)

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Comments
Old 06-06-2011   #42
D00D64
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Quote:
Originally Posted by Jeck View Post
What the hell is THAT?
That would be the DONKEY KRACKEN, a terrible thing I somehow came up with. I still dont know how or why, but whatever. He appears in my SoniMoc series as the mascot, and KOTE let him in as a cameo on my behalf.
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<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 06-26-2011   #43
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Quote:
Originally Posted by KO.T.E View Post
USE THE Sendspace Mirror, the attachment is broken because the file is to large: http://www.sendspace.com/file/9r50av
re-upload it, it should be fixed now.
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Old 06-26-2011   #44
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Quote:
Originally Posted by LoganA View Post
re-upload it, it should be fixed now.
Okay, done!
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I bet you can't make a face as crazy as this!
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Old 08-13-2011   #45
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http://www.youtube.com/watch?v=t8P9MBfCWsQ

Small video showing work that is being done on Chaos Domain. Don't expect a demo to be out soon though, I still have A LOT I want to get done.
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Old 08-13-2011   #46
Metal-Rawr
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That's one awsome Eggman battle you gut der. Also yay for Rayman music. Rayman music makes everything 21% better
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Old 08-13-2011   #47
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Quote:
Originally Posted by KO.T.E View Post
http://www.youtube.com/watch?v=t8P9MBfCWsQ

Small video showing work that is being done on Chaos Domain. Don't expect a demo to be out soon though, I still have A LOT I want to get done.
That's a nice Boss SOC you have there...

Oh wow, that level will flood, eh? I hope that Socced renovations will happen in other boss stages soon too. Go on Coat, don't make us angry!
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Old 08-13-2011   #48
Metal-Rawr
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Quote:
Originally Posted by *Steel* View Post
That's a nice Bossssssss SSSSSSOC you have there...
Shame if something happened to it...
Am I the only one who thought of that?
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Old 08-13-2011   #49
Sergeant Brown
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Oh god, the boss music of Sonic Spinball.

Genius.


Oh and a slightly modified version of Quartz Quadrant's Bad Future music.
Good sir, I approve of your choice in music.

Last edited by Sergeant Brown; 08-13-2011 at 09:20 PM.
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Old 11-13-2011   #50
EternallyAries
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Well im very late on this wad KO.T.W.

Anyway i just play it online with others and i say this wad is awesome man.

The only thing that is a let down is that its so short. 3 main acts in the game. Is not much.

But oh well the music was awesome i do say so my self. =P

I love the Eggmansion zone 1 and 2. Its very lovely. And its music in act 2 kick ass. ^_^

Anyway well done KO.T.E.

(EternallyAries received an infraction for this post: Use correct grammar and spelling.)
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Old 01-05-2012   #51
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http://www.youtube.com/watch?v=P-WldeNU4Js
Video showing off a level that has been long over due, Eggmansion Zone Act 2! It is planned to be in the next OLDC if everything goes as planned.
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Old 01-05-2012   #52
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I hope you're not ripping off the SRB2 Mansion mod. ;)
Looks awesome, but it looks like some of the platforms are a bit too narrow? I dunno. Keep it up.
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Old 01-05-2012   #53
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Quote:
Originally Posted by Violo View Post
I hope you're not ripping off the SRB2 Mansion mod. ;)
Looks awesome, but it looks like some of the platforms are a bit too narrow? I dunno. Keep it up.
Not even close. And anyways, wasn't Eggmansion Zone 1 out before The Mansion was released? If anything, he's ripping off his own level.
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Old 01-05-2012   #54
Tyler52
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That trailer creeped me out at the end. Good job!

What was that sound sample from?
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Old 01-07-2012   #55
Katmint
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Wow, EMZ2 has changed a lot since the last beta I played. It looks a lot more fun, too.

Though I'm still not a fan of the SRB2 textures being mixed with the "realistic" Sonic Heroes textures. :P

Last edited by Katmint; 02-19-2012 at 01:21 AM.
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Old 01-07-2012   #56
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Quote:
Originally Posted by Charybdizs View Post
Not even close. And anyways, wasn't Eggmansion Zone 1 out before The Mansion was released? If anything, he's ripping off his own level.
There is a possibility that EMZ1 is newer than The Mansion, seeing it was made back in 1.09.4. But I had also made a EMZ1 for 1.09.4, but only later did I discover The Mansion. In fact, I think I only heard of it after I made the first act of EMZ.

@Tyler52: I'd love to tell you, but it would ruin what it's used for.

@Katmint: There is always the possibility! :D
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The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!"
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Old 01-07-2012   #57
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I meant the end of that video, but, nevermind.
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Old 07-01-2012   #58
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http://www.youtube.com/watch?v=4l7NInQOLW4
Small video showing off a new level, Chemical Facility Zone Act 2! If you thought act 1 was crazy, just wait till you try this one!
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The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!"
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Old 07-02-2012   #59
Dr. Gravity
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Wow, Nice Map! Although it does look a bit cramped and... It seems to be missing something Act 1 Had, I just Cant Seem to Pinpoint it...
Oh, those are some nice gravity filipping gimmicks! Good Job!
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Old 07-09-2012   #60
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Default Update Progress

So, time for a update on what all is going to be new in the next build of Chaos Domain. First off, as shown in older post Midnight Pass Zone will be finished for the next version, boss and all. I have reworked the second act to use less copy-pasted pillars, and I redesigned the first room of the flood race.



I have started to finish the second act of Stronghold Forest Zone, the boss for it is still in the planning stages though.





Also, Eggmansion Zone Act 1 is going to be getting some overhauls, I am remaking it from the ground up while keeping some set pieces from past versions. Act 2 will be reworked and extended to use the mirror gimmick in with the other ones, along with a few new ideas I have.




And last but not least, Chemical Facility should be fully finished, the boss and levels. I can't say much on this though seeing as it will be the final zone. Anyways, next update time is still "when it's done", I am just posting this to show that more work is being done on the mod.
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The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!"
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Old 07-19-2012   #61
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EggMansion Zone 1 got edited? And those other new levels and level edits looks like great.
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Last edited by MascaraSnake; 08-05-2012 at 08:57 AM. Reason: No reason to quote a huge post full of images
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