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Very rarely, and i guess vista just has some compatibility issues with doom builder then.verifiaman said:Dude how many times do you change your avatar?
addfile ****.wad
Added file ./****.wad (12 lumps)
MAP01D
MAP01
Yes. DarkWarrior has been very helpful to this end. :)Simsmagic said:On an unrelated subject, is there a chance that ... the upcoming editor, be made more compatible with Vista?
Ice said:Are you gonna enter this wad into the contest?
Ezer.Arch said:I didn't know it. O.O'
(...and I have used LumpMod all this time... *_*')
I used XWE to remove the old lump added when I used LumpMod. *sigh* I remember every time I add my wad into SRB2, I get this message:
Code:addfile ****.wad Added file ./****.wad (12 lumps) MAP01D MAP01
It's a bit annoying to see that "MAP01D" every time. I didn't know how to fix it until now.
I used Edit MAINCFG and entered the data I was wanting. So easy. My map looks a bit more "decent" now.
Thanks! Seems my new map is about to be revealed to the public. >:D