After reviewing the last stage....
The last boss...
Something Something HMS related...
and we warp....
to another place.....
Where 2.2 was actually released early and it was disappointing to a lot of people. On top of that the language is lua is dying, and so to help reignite interest in lua, SAMURAI was created to be the Dark Souls of SRB2 wads, then NASHII came out and that was huge, and finally, we arrive at KUMOIII to help reignite interest in lua...
Well if there was only ten submissions lua might as well be dead :V
BOSS 1: Egg LaserShow by Chaobrother
BOSS FOR: Bio Satellite
Difficulty: Gave me trouble
Good:
The lasers in Bio Salette worked better as a way of attacking than as an obstacle in general
The arena design accomadates for the lasers well and as a result, Isn't that annoying to avoid
The patterns can be really tough to avoid, and once you got down the pattern, the boss is fun..............................
Bad:
....................for so long.
The boss REALLY overstays its welcome. The timer counted 5 min to beat this boss.
There were instances of knockback into a death pit
Overall: Not a bad boss, just things that need to be improved on
BOSS 2: Egg Flambe by Glaber
BOSS FOR: Magmor
Good:
Felt like a SONIC boss, It was quick and you can get the hits on, but at the same time, challenges you on how much you can take the hits to robotnik which is great
Its attacks are well telegraphed and are fun to avoid
The fight is energetic with the boss not holding back to fight, In its pinch mode, the fight becomes even faster, really putting you on-edge
Bad:
The arena's gimmicks are horribly under utilized. I only needed to jump between 2 platforms to fight and nothing else, Maybe a dash attack can force the player to jump between multiple platforms to keep the action on
Overall: A good boss, Energetic and Fast paced, but other than 1 thing that I see as a flaw, No bad things outside of a few nitpicks.
BOSS 3: Mechanical Garden by Bronsokip
ORIGINAL BOSS
That wasn't a boss, That's a gauntlet, two different things here!
Difficulty: Kodachrome Void levels of hard
Good:
The platforming challenges, were creative, hard, but fair
The switch mechanic is a neat way to guide the player towards their goal, It's an unconventional level structure, but a welcome one (i dont need r/prequelmemes leaking here okay?!)
Bad:
The left path does not give enough direction as to where the next switch is, so I had to cheat my way through using a tornado shield and that was not fun
Overall: It's not a boss, NOT EVEN CLOSE, but as a level or a gauntlet, It does well, challenges the player appropiately, and has some nice difficulty balancing in between
BOSS 4: Cyber Deton by TSDude
ORIGINAL BOSS
(could be a boss for wasted wayward i think)
Difficulty: Rather easy
Good:
The way you hit the boss was creative, but...
Bad:
The boss telegraphs its attacks in all of the wrong ways, and the way to hit him wasn't as obvious as you think. I was often more confused than not as most of its attacks are ridiculously easy to avoid, and the fact that the boss doesn't telegraph well enough that you're supposed to run into the circles(?) when they turn blue, and even then, I often don't notice it, bc. sometimes, the circles don't turn blue at all, making situations where I ran in circles to figure out when I'll get the armageddon shield required to damage it, so annoying and confusing!
Overall: This boss wasn't very good, it had potential, but it was more confusing than hard, 3-4/10
BOSS 5: True Protagonist by Goldenhog
ORIGINAL BOSS
Holy shit Goldenhog you put up one hecc of a fight :P
Difficulty: Dark Souls
Good:
The boss was also fast and energetic, forcing you to pay attention and focus as she/he dashes around the stage. Keep on your toes!
The attacks are also well telegraphed, and once you pick up on his/her patterns, it turns the fight in your favor
Bad:
Knockback, mainly due to a small arena that's way too small for the appointed fight
THAT FUCKING MINION ATTACK, so annoying, it summons a bunch of minions that attack and try to blast you whilst you're trying to avoid the true protagonist's attack
Overall: Needs some improvement, but was fun none-the-less
BOSS 6: Robo the Bouncy Boi by TrustyGun
ORIGINAL BOSS
Difficulty: "that was easy"
Good:
ehhhhhhhhhhhhhhhhhhhh
Bad:
ehhhhhhhhhhhhhhhhhhhhhh
Overall: eeeeeeeeeeeeeeeeeeeeeeehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh wut? that was a boss? twas so easy ):
BOSS 7: Dark Stabot by Manimi
BOSS FOR: Desolate Woods
UNABLE TO COMPLETE
Difficulty: Challenging, but fair
Reason: Boss literally broke, and I could no longer hit it near the last part, it just stayed still while the monster it was riding continued to attack me ):
Good:
The boss was energetic, heart pumping, and really freaking fun to fight. It felt like Robo-Hood where you always have to keep on your toes and to gets the hits in as SOON as you see an opening
Bad:
Fix that fucking bug man, holy shit.
Overall: REALLY fun boss if it weren't for that bug
BOSS 8: Confleggator by 742mph
ORIGINAL BOSS
Difficulty: nice and easy
Good:
It's an alright boss, nothing too challenging, but nothing too easy
Bad:
I won't pin it for being a boss that isn't that hard or complex, but it's better than nothing
Actually, scratch that, the lingering flames flood the arena, and makes the arena pretty annoying to navigate
Overall: eh, alright, its a good one, i guess lol
BOSS 9:Doomsday Disaster by Lat'
BOSS FOR: Dimension Disaster
Difficulty: Doomsday Zone levels of awesome
Ya got Super Sonic fighting against the power of anime, how ridiculous can this get?!
Good:
The boss is really fuckin good. It's very well designed, each attacks are telegraphed wonderfully, and the boss is pretty energetic with everything and is really freakin fun to play
The way you hit the boss is pretty good
The boss challenges your timing and reflexes well, reminds me of the final boss in Kirby's Return to Dreamland (yes its that good)
Bad:
Maybe the controls are a little slippery but idc, IT WAS THAT GOOD
Overall: Really fun boss to fight, I most definitely enjoyed it, with the ending of that boss being pretty funny with SUGOI's tendency for random and funny anime-related humor :D
BOSS 9: Diamond Valley ACT 2 by Badz
BOSS FOR: Diamond Valley
Difficulty: Spikes
Good:
Spikes
Spikes
Spikes
Spikes
Spikes
Bad:
Spikes
Spikes
Spikes
Spikes
The freaking spikes flood the arena and makes the arena very hard to navigate
Overall: I rate this boss 7.8/10 too many spikes
BOSS 10:SONIGURI by Tripel the Fox
ORIGINAL BOSS
Wait, the special stage from Subarashii again?!
Difficulty: It's a bullet hell, I wasn't able to (personally) beat this!
Good:
Oh wow, this controls better than Subarashii
This is pretty intense, I like the difficulty
Bad:
Yeah, The screen tends to get too busy, making it hard to dodge all of these projectiles (mainly the missiles holy shit)
BOSS 11: Aurora Atoll ACT by TehRealSalt and SeventhSentinel
BOSS FOR: Aurora Atoll
Oh, I've heard of that stage before, but the boss seems to be new, (also i never played aurora atoll before oh well)
Difficulty: Not that hard
Good:
The arena design and boss design requires you to take cover when avoiding attacks which is a nice breath of fresh air if you ask me
Bad:
Nothing much outside of a few nitpicks
Overall: Different in design, still fun none-the-less