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On the actual screenshots shown here, I think it's not about adding scenery as much as it is adding details. The real world doesn't consist of perfectly flat, open areas with nothing in them. You want to add stuff to provide details and make your stage more interesting. More platforms, scenery, and content in general. Good maps take a long time to make, and most of that time is on the little things. I've spent an entire day working on something that took less than 5 seconds to run through in-game.
I'm back! ...and still without a life. I would've worked on this more often, but meh, laziness can be bitch when you want something done.
On another note, when this zone is done, I'm going back and replacing Beach Caverns with something new, which I'll start thinking about when this zone is complete. Suggestions are welcome for what type of level I should replace it with. (Just not water-themed)
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